
Combos for Yoshimitsu
38 combos
Add combo Guide and overview Full movelist Customizations Season 2 CombosCombo Starter
Kincho-
11 hits | 69 damages
1545Dash
Mutou No Kiwami
Dash
Side Step R
Dash
d/f,2 ► Dash ► 1+4 ► d,2,2,B ► Mutou No Kiwami,1 ► f,3+4 ► 2,2 ► Dash ► SSR,1+4 ► Dash ► d,2,2
v1.12 11 hits 69 damages
-
10 hits | 77 damages
1532Dash
dp,1 ► dp,1 ► d,2,2,B ► d/f,1,2,1 ► Dash ► 3,2,1+2
v1.12 10 hits 77 damages
-
9 hits | 72 damages
1531Dash
dp,1 ► dp,1 ► d,2,2 ► d,2,2,2 ► Dash ► f,F,2:2
v1.12 9 hits 72 damages
-
10 hits | 77 damages
1530Dash
dp,1 ► dp,1 ► d,2,2,B ► d,2,2,2 ► Dash ► 3,2,1+2
v1.12 10 hits 77 damages
-
12 hits | 91 damages
1524Kincho
Dash
Dash
Heat Burst
Dash
Kincho,b,2,1 ► Dash ► 1+4 ► d,2,2,B ► D/F,1,2,1 ► Dash ► 1+4 ► Heat Burst ► Dash ► 1+4 ► F,1+2
v1.12 12 hits 91 damages Heat
Sticky NoteThe combo is called ''Banana Flash'' --> Its a fun way to utilize as many flashes as possible before and after heat in one comobo. Not only that but you can swap Kuzuryu for Rage art to go in 19 hit combo and 111 damage in total.
-
11 hits | 76 damages
1457While Standing
Dash
Mutou No Kiwami
Dash
WS,2,1,D ► 1+4 ► D,2,2,B ► D/F,1,2,1 ► Dash ► Mutou No Kiwami,1+4 ► Dash ► D,2,2
v1.10 11 hits 76 damages
Sticky NoteOther ender possible after NSS 1+4 : Dash, 3,2,1+2, pretty much the same Damage wise (81)
-
11 hits | 76 damages
1456While Standing
Manji Dragonfly
Side Step RDash
Mutou No Kiwami
Dash
WS,2,1 ► Manji Dragonfly,2,D ► D,2,2,B ► D/F,1,2,1 ► SSR,Dash ► Mutou No Kiwami,1+4 ► Dash ► D,2,2
v1.10 11 hits 76 damages
Sticky NoteThe SSR part is for consistency and max damage but not necessary. Other route is : WS,2,1 ? Manji Dragonfly,D ? 1+4? D,2,2,B ? D/F,1,2,1 ? SSR, Dash ? 1+4 ? Dash,D,2,2
-
11 hits | 76 damages Counter Hit
1455Side Step R
Mutou No Kiwami
Dash
Mutou No Kiwami
SSR,1 ► D,2,2,B ► 1 ► f,Mutou No Kiwami,3+4 ► D,2,2,2 ► Dash ► Mutou No Kiwami,1+4 ► D,2,2
v1.10 11 hits 76 damages Counter Hit
Sticky NoteBefore the Flash you might want to SSR to be more consistent. On the last D2,2,2 The third one will never connect so don't bother trying.
-
7 hits | 55 damages
1336Full Crouch
Dash
Kincho
Kincho
FC,D/F,1 ► Dash ► 1+2,Kincho ► 4,1+2 ► Kincho,b,2,1 ► d,2,2,2
v1.08 7 hits 55 damages
Sticky Notemake sure to be close enough after dashing for the final hit to connect
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9 hits | 70 damages
1335Dash
D/B,1+2,2 ► d,2,2,B ► d/f,1,2,1 ► Dash ► 3,2,1+2
v1.08 9 hits 70 damages
Sticky Noteenemy basically lost the whole game if he gets hit by this