All Combos
Combos on Arena (Underground)
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14 hits |
117 damages Libertador
Dash
WB!
Heat Burst
d/b,3,4 ► d,2,3 ► Libertador ► 4,1,2 ► Dash ► f,2,1,4 ► WB! ► Heat Burst ► f,4,4,F ► b,3
14 hits 117 damages Heat Wall
Stage : Arena (Underground)
Sticky NotePlease note it depends on the start being either counter hit or not
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11 hits |
130 damages Counter Hit Rage During Heat
Heat Smash
WB!
Rage Art
During Heat,d/f,2+3* ► d/f,2+3* ► d/f,2+3 ► d/f,2+3 ► d/f,2+3 ► Heat Smash ► WB! ► u/f,2 ► Rage Art
11 hits 130 damages Heat Rage Counter Hit Wall
Stage : Arena (Underground)
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17 hits |
100 damages Rage Phoenix
While Standing
While Standing
Back Turned
Dash
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11 hits |
104 damages While Standing
Dash
W!
While Standing
WS,1,2,3<2,3,3 ► b,3+4 ► Dash ► 2,2 ► W! ► d,3,WS,2
11 hits 104 damages Wall
Stage : Arena (Underground)
Sticky NoteAfter the tornado, for different stages / further from the wall, you can probably initiate an explosion with FF2,3 or 2,3,3 too. That ender with D3, WS2 can be a little tricky with the timing, which is why I was mashing 2. You can do a safer confirm with something like FF2, 3 or FF4 or B4, 3 (I think, all the stages and set ups are starting to blur) for just like 2 damage less.
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13 hits |
99 damages Libertador
WB!Heat Burst
f,f,3 ► 4,3 ► d,2,3 ► Libertador,1+2 ► f,2,1,4 ► WB!,Heat Burst,f,4,4,F ► d/b,1+2
13 hits 99 damages Heat Wall
Stage : Arena (Underground)
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13 hits |
101 damages Libertador
WB!Heat Burst
d/b,1+2 ► 4,3 ► d,2,3 ► Libertador,1+2 ► f,2,1,4 ► WB!,Heat Burst,f,4,4,F ► d/b,3+4
13 hits 101 damages Heat Wall
Stage : Arena (Underground)
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15 hits |
99 damages EWGF
Dash
SentaiW!
Heat Burst
EWGF ► d/f,2 ► d/f,1,1 ► d/f,4,2,3 ► Dash ► 2,3,F ► Sentai,W!,1+2 ► Heat Burst ► f,f,4,F ► d,4,1
15 hits 99 damages Heat Wall
Stage : Arena (Underground)
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12 hits |
96 damages Counter Hit W!
Heat Smash
Iai Stance
Dash
f,1+2,W! ► Heat Smash ► d/f,4,2 ► Iai Stance,1,1 ► Dash ► 4,3,2
12 hits 96 damages Counter Hit Wall
Stage : Arena (Underground)