Best long hit combos
1051 combos-
11 hits |
82 damages Rage Dash
Dash
Rage Art
Starburst
u/f,4 ► f,F,4 ► b,3 ► Dash,b,3 ► u/f,3+4 ► d/b,1+2 ► Dash,b,3 ► Rage Art ► Starburst
v2.02 11 hits 82 damages Rage
Sticky NoteRAGE ART NEEDED
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11 hits |
80 damages Peakaboo
Dash
Peakaboo,u/f,2 ► u/b,2 ► f,3,1 ► d/f,1,(2,1) ► f,2,2 ► 2 ► Dash,3,1,2 ► 2
11 hits 80 damages
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11 hits |
79 damages Morengy Miroso
Baobab Mihira
Dash
d,1+2 ► f,F,3 ► b,3,4,2,F ► Morengy Miroso,1,4 ► Baobab Mihira,2 ► Dash ► u/f,1
v2.08 11 hits 79 damages
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11 hits |
65 damages Heat Burst
d,d/f,f,4 ► f,2,4,2 ► f,F,3 ► 1 ► f,F,3 ► Heat Burst ► b,2,4,2
11 hits 65 damages Heat
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11 hits |
78 damages EWGF
EWGF
Sentai
Heaven's Wrath
Wind God Step
EWGF ► EWGF ► d/f,2 ► d/f,1,1 ► f,2,3,F,Sentai,1+2 ► Heaven's Wrath,d/f,Wind God Step,1,4
11 hits 78 damages
Sticky NoteThe 2nd input for Sousoku Rengeki must be as delayed as possible in order to be able to catch the enemy with SENTAI 1+2, also wait to start Lightning Wheel until your Wind God Step has brought as far as possible
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11 hits |
67 damages Stealth Step
Dash
Stealth Step
u/f,4 ► 3,D/F ► Stealth Step,2 ► f,2,4,4 ► f,F,3 ► Dash ► d/f,2,D/F ► Stealth Step,3
11 hits 67 damages
Sticky Notesideswitch
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11 hits |
86 damages Right Stance
Right Stance
Right Flamingo
Dash
Right Stance
Dash
f,N,d/f,4 ► f,Right Stance ► 3~4 ► f,Right Stance ► f,3 ► Right Flamingo ► 3~4 ► u/f,3+4,F ► u/f,4 ► Dash ► f,Right Stance ► 3~4 ► Dash ► u/b,3
11 hits 86 damages
Sticky Note*
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11 hits |
67 damages Stealth Step
Dash
Stealth Step
► ,d/f,2 ► 3,D/F,Stealth Step,2 ► f,2,4,4 ► f,F,3 ► Dash,d/f,2,D/F,Stealth Step,3
11 hits 67 damages
Sticky Notesideswitch
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11 hits |
104 damages While Standing
Dash
W!
While Standing
WS,1,2,3<2,3,3 ► b,3+4 ► Dash ► 2,2 ► W! ► d,3,WS,2
11 hits 104 damages Wall
Stage : Arena (Underground)
Sticky NoteAfter the tornado, for different stages / further from the wall, you can probably initiate an explosion with FF2,3 or 2,3,3 too. That ender with D3, WS2 can be a little tricky with the timing, which is why I was mashing 2. You can do a safer confirm with something like FF2, 3 or FF4 or B4, 3 (I think, all the stages and set ups are starting to blur) for just like 2 damage less.
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11 hits |
70 damages Counter Hit Stealth Step
Dash
Stealth Step
f,3 ► d,3,D/F ► Stealth Step,2 ► f,2,4,4 ► f,F,3 ► Dash ► d/b,2,D/F ► Stealth Step,3
11 hits 70 damages Counter Hit
Sticky Notesideswitch