Clive Movelist / Command list

Legend

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Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

Movelist

105 moves listed | Visual mode | Left side

    Heat System (Clive)

  • 1
    1. What can be done during Heat (general)
    All moves will deal chip damage on block
    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
  • 2
    2. What can be done during Heat (general)
    A Heat Dash can be used when a Heat Engager hits or is blocked
    Until Heat Engager reaches opponentHold Forward
  • 3
    3. What can be done during Heat (general)
    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
    During HeatRP + LK
  • 4
    4. What can be done during Heat (unique)
    Can use fiery Ifrit abilities
    Down / ForwardLPLPLP, etc.
  • 5
    5. What can be done during Heat (unique)
    Torgal's wave blast attack is powered up
    RPRPRP, etc.
  • Heat Moves

  • 6
    Heat Burst
    When Heat activation availableRP + LK
    Partially uses remaining Heat time,RP + LKbackbackto cancel attack
    Mid
  • 7
    Flame Bash
    LP + RP
    Or while risingLP + RP, on hit regain recoverable health
    Mid
  • 8
    Burning Chain
    ForwardRPRPRP
    ForwardRPRPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid
  • 9
    Prominence
    ForwardLP + RP
    Chip damage on block
    Mid Mid
  • 10
    Slash Burst
    During sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)RPLP
    Perfect Input to power up
    Mid Mid
  • 11
    Scarlet Cyclone
    During Phoenix Shift (ForwardRK, etc.)LP + RP
    Chip damage on block, on hit regain recoverable health
    Mid Mid
  • 12
    Lethal Ignition
    During HeatForwardRPRPLP
    Partially uses remaining Heat time, can hold at last step, during HeatForwardRPRPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid
  • 13
    Crimson Rush
    During HeatDown / ForwardLPLPLP
    Partially uses remaining Heat time, during HeatDown / ForwardLPLPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid Mid Mid
  • 14
    Crimson Eruption
    During HeatDown / ForwardLPLPRPLP
    Partially uses remaining Heat time, during HeatDown / ForwardLPLPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid High High Mid Mid
  • 15
    Blazing Rush
    During HeatUpLP + RPLP
    Partially uses remaining Heat time, during HeatUpLP + RPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid Mid
  • 16
    Blazing Eruption
    During HeatUpLP + RPRPLP
    Partially uses remaining Heat time, during HeatUpLP + RPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid High High Mid Mid
  • 17
    Twin Flames
    During Heat and Phoenix ShiftRPLP + RP
    Partially uses remaining Heat time
    Mid Mid
  • 18
    Infernal Flames of Rebirth
    During HeatRP + LK
    Heat Smash, throw on hit (regain recoverable health)
    Mid Throw
  • 19
    Dancing Steel
    During Heat and Phoenix ShiftRP + LK
    Heat Smash, throw on hit, increase Zantetsuken gauge on hit or block
    Mid Throw
  • Rage Moves

  • 20
    Hellfire
    During RageDown / ForwardLP + RP
    Rage Art, erases opponent's recoverable health on hit
    Mid Throw
  • Normal Moves

  • 21
    Double Blow
    LPLP
    LPLPHold Forward(orRK) to shift to Phoenix Shift
    High High
  • 22
    Finishing Steel
    LPRP
    Increase Zantetsuken gauge on hit or block
    High Mid
  • 23
    Rapid Assault
    LPForwardRP
    Chip damage on block
    High High
  • 24
    Magic Burst
    RPLP
    Perfect Input to power up
    High High
  • 25
    Assault Burst
    RPRPLP
    Perfect frame input to power up,RPRPHold Forward(orRK) to shift to Phoenix Shift
    High Mid Mid
  • 26
    Gleipnir-Cutter
    RPRPRP
    RPRPHold Forward(orRK) to shift to Phoenix Shift
    High Mid Mid
  • 27
    Gleipnir-Cutter
    RPRPRPon hit
    Power up during Heat, shift to Phoenix Shift (does not shift withHold Back)
    High Mid Mid Mid
  • 28
    Gungnir Dance
    RPRPLP + RP
    Increase Zantetsuken gauge on hit or block,RPRPHold Forward(orRK) to shift to Phoenix Shift
    High Mid Mid Mid
  • 29
    Fine Hound
    LKRP
    Power up during Heat
    Mid Mid Mid
  • 30
    Bright Wing
    LKLK
    Shift to Wings of Light
    Mid Mid
  • 31
    Mercenary Cut
    RKRP
    Mid Mid
  • 32
    Roundabout
    RKRK
    RKRKHold Forward(orRK) to shift to Phoenix Shift
    Mid High
  • 33
    Flame Bash
    LP + RP
    Or while risingLP + RP, on hit regain recoverable health
    Mid
  • 34
    Wings of Light
    RP + RK
    Shift to Wings of Light, has strong low parry effect
  • 35
    Firewheel
    ForwardRPLP
    Mid High
  • 36
    Burning Chain
    ForwardRPRPRP
    ForwardRPRPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid
  • 37
    Sanngetall
    ForwardRPRPLP + RP
    Increase Zantetsuken gauge on hit or block,RPRPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid Mid
  • 38
    Knight's Gambit
    ForwardLK
    Chip damage on block
    Mid
  • 39
    Phoenix Shift
    ForwardRK
    Shift to Phoenix Shift
  • 40
    Prominence
    ForwardLP + RP
    Chip damage on block
    Mid Mid
  • 41
    Outlaw Burst
    Down / ForwardLPRPLP
    Perfect frame input to power up,Down / ForwardLPRPHold Forward(orRK) to shift to Phoenix Shift
    Mid High Mid
  • 42
    Outlaw Wing
    Down / ForwardLPRKLK
    Shift to Wings of Light
    Mid Mid Mid
  • 43
    Wyrm Killer
    Down / ForwardRP
    Mid Mid
  • 44
    Aerial Combination
    Down / ForwardRPhit on groundRPRP
    Shift to Phoenix Shift
    Mid Mid Mid Mid
  • 45
    Hydro Blast
    Down / ForwardLKon hitLP
    Perfect Input to power up
    Low Mid
  • 46
    Door Knocker
    Down / ForwardRK
    Mid
  • 47
    Scorching Sweep
    DownLP
    Low
  • 48
    Pile Driver
    DownLP + RP
    Chip damage on block
    Mid
  • 49
    Tidal Surge
    Down / BackLPon hitLP
    LPat the right time to power up
    High Mid Mid
  • 50
    Ice Spikes
    Down / BackRPLP
    Hold at last step to power up (chip damage on block)
    Mid Mid
  • 51
    Cold Cyclone
    Down / BackRK
    Low
  • 52
    Gouge
    Down / BackLP + RPLP
    Shift to updraft on airborne hit (does not shift withHold Back), chip damage on block
    Mid Mid Mid
  • 53
    Blue Bolt
    backLP
    Mid
  • 54
    Executioner
    backRP
    backRPHold Forward(orRK) to shift to Phoenix Shift
    High
  • 55
    Mercenary Kick
    backRK
    Mid
  • 56
    Windup
    backLP + RP
    Mid
  • 57
    Windup Counter
    Time with opponent attackbackLP + RP
    Chip damage on block, has reversal break effect
    Mid Mid Mid
  • 58
    Soul Cleave
    ForwardHold ForwardRP
    Increase Zantetsuken gauge on hit or block
    Mid
  • 59
    Pulverize
    backHold BackLP + RK
    Unblockable
  • 60
    Lunge
    ForwardForwardHold ForwardRP
    Chip damage on block,ForwardForwardHold ForwardRPHold Forward(orRK) to shift to Phoenix Shift
    Mid
  • 61
    10 Hit Combo
    RKRPLPRPLPRPLPRPLPLP
    Regain recoverable health on hit
    Mid Mid High Mid High Mid Mid Mid Mid Mid
  • Special Move

  • 62
    Ki Charge
    CHARGE (Counter Hit)
    Cannot block when it is still in effect / Automatic counter hit
  • 63
    Updraft
    Up / Forward
    OrUp / BackorUp, shift to Updraft
  • Special moves that power up based on Zantetsuken gauge level

  • 64
    Arm of Darkness
    LP + RK
    Increase Zantetsuken gauge on hit or block
    Mid
  • 65
    Zantetsuken
    With Level 2 or higher Zantetsuken gaugeLP + RK
    Power up based on Zantetsuken gauge level, throw on hit (resets Zantetsuken gauge)
    Mid Throw
  • 66
    Ultimate Zantetsuken
    With Level 5 Zantetsuken gaugeLP + RK
    Throw on hit (resets Zantetsuken gauge), erases opponent's recoverable health on hit
    Mid Throw
  • Moves While Crouching

  • 67
    Wild Steel
    While risingLPRP
    Increase Zantetsuken gauge on hit or block, while risingLPHold Forward(orRK) to shift to Phoenix Shift
    Mid Mid
  • 68
    Echo Breaker
    While risingRP
    Mid
  • 69
    Fame Wolf
    While risingLK
    Power up during Heat
    Mid Mid
  • 70
    Sabaton Smash
    While risingRK
    While risingRKHold Forward(orRK) to shift to Phoenix Shift
    Mid
  • 71
    Swift Edge
    While crouchingDown / ForwardRP
    Low
  • Moves during Sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)

  • 72
    Slash Burst
    During sidestepRPLP
    Perfect Input to power up
    Mid Mid
  • 73
    Stone Smite
    During sidestepLP + RP
    Chip damage on block
    Mid
  • Moves during Wings of Light

  • 74
    Wings of Light
    RP + RK, etc.
    Shift to Wings of Light, during Wings of LightHold BackorHold Forwardto move, has strong low parry effect
  • 75
    Dia
    During Wings of LightLP
    Shift to Phoenix Shift on hit, shift to Wings of Light on block or miss
    S.Mid
  • 76
    Impulse
    During Wings of LightRP
    S.Mid
  • 77
    Follow Up Flare
    Approach airborne opponent during Wings of LightRP
    S.Mid Throw
  • 78
    Radiant Backflip
    During Wings of LightLK
    Mid
  • 79
    Phoenix Shift
    During Wings of LightRK
    Shift to Phoenix Shift
  • Moves during Phoenix Shift

  • 80
    Phoenix Shift
    ForwardRK, etc.
    Shift to Phoenix Shift
  • 81
    Heatwave
    During Phoenix ShiftLP
    Regain recoverable health on hit, throw during front hit on ground, absorb an attack to power up and add chip damage
    Mid Throw
  • 82
    Shift Strike
    During Phoenix ShiftRP
    Chip damage on block
    Mid
  • 83
    Rising Flame
    During Phoenix ShiftRPLP
    Regain recoverable health on hit
    Mid Mid
  • 84
    Steel Slash
    During Phoenix ShiftRPRP
    Throw on hit (does not shift withHold Back), increase Zantetsuken gauge on hit or block
    Mid Mid Throw
  • 85
    Vanagandr
    During Phoenix ShiftLKon hitRP
    Power up during Heat
    Low Mid Mid
  • 86
    Dark Surge
    During Phoenix ShiftLKon hitLP + RP
    Increase Zantetsuken gauge
    Low Mid Mid
  • 87
    Firestarter
    During Phoenix ShiftRK
    Low
  • 88
    Scarlet Cyclone
    During Phoenix ShiftLP + RP
    Chip damage on block, on hit regain recoverable health
    Mid Mid
  • 89
    Bolt Boot
    During Phoenix ShiftRP + RK
    Chip damage on block
    Mid
  • Moves during Updraft

  • 90
    Updraft
    Up / Forward, etc.
    Shift to Updraft
  • 91
    Griffin Hunter
    During UpdraftLP
    OrUp / BackLPorUpLPorUp / ForwardLP, chip damage on block
    Mid
  • 92
    Burning Rain
    During UpdraftRPRP
    OrUp / BackRPorUpRPorUp / ForwardRP
    Mid Mid
  • 93
    Lift Kick
    During UpdraftLK
    OrUp / BackLKorUpLKorUp / ForwardLK
    High
  • 94
    Sky Kick
    During UpdraftRK
    OrUp / BackRKorUpRKorUp / ForwardRK
    High
  • Throws

  • 95
    Fangs of Ruin
    Approach opponentLP + LK
    Throw escapeLPor RP
    High Throw
  • 96
    Punisher
    Approach opponentRP + RK
    Throw escapeLPor RP
    High Throw
  • 97
    Fangs of Ruin
    Approach opponent from left sideLP + LK(orRP + RK)
    Throw escapeLP
    High Throw
  • 98
    Punisher
    Approach opponent from right sideLP + LK(orRP + RK)
    Throw escapeRP
    High Throw
  • 99
    Judgement Bolt
    Approach opponent from behindLP + LK(orRP + RK)
    Cannot throw escape
    High Throw
  • 100
    Gigaflare
    Approach opponentUp / ForwardLP + RP
    Throw escapeLP + RP
    High Throw
  • Attack Reversal

  • 101
    Precision Dodge
    Time with opponent attackbackLK
    Or time with opponent attackbackLP + LK, has strong parry effect
  • 102
    Precision Counter
    When Precision Dodge is successfulRP
    Has reversal break effect
    Mid
  • 103
    Dash of Steel
    When Precision Dodge is successfulLP + RP
    Throw on hit, increase Zantetsuken gauge on hit or block, has reversal break effect
    Mid Throw
  • 104
    Radiant Counter
    Time with opponent low attackRP + RK
    Mid
  • 105
    Low Parry
    Time with opponent low attackHold Down / Forward
All Combos for Clive Add new combo for Clive

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