Lidia Movelist / Command list
Legend
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Life gauge reducer

Heat Engager attack (if heat is available)

Power Crush move

Homing Attack

Tornado Attack
Movelist
133 moves listed | Visual mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
-
22. What can be done during Heat (general)A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent
-
33. What can be done during Heat (general)Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat
-
44. What can be done during Heat (unique)Can use Heaven and Earth
Entering stance increases Heaven and Earth level (carries over into next round), Heat consumption is reduced the higher the level
-
55. What can be done during Heat (unique)Allows the use of the powered up version of Seikenzuki
,
,
-
6Heat BurstWhen Heat activation available
Partially uses remaining Heat time,
to cancel attack
Mid -
7Political Storm
to power up
High Mid Mid Mid Mid -
8Stalwart Governance
Chip damage on block
Mid -
9Flash ElbowWhile crouchingMid
-
10Unanimous ConsentDuring Horse Stance (
, etc.)
Throw when hit from the front on the ground (does not shift when using Heat Dash), Heat engaged when the throw is completed, shift to Heaven and Earth (does not shift with
)
Mid Throw -
11High Left Reverse Hook KickDuring Cat Stance (
, etc.)
High -
12Horse Stance > Heaven and EarthDuring Heat and Horse Stance (
, etc.)
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
13Cat Stance > Heaven and EarthDuring Heat and Cat Stance (
, etc.)
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
14Stalking Wolf Stance > Heaven and EarthDuring Heat and Stalking Wolf Stance (
, etc.)
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
15Efflorescent BlizzardDuring Heat
Heat Smash, to throw on hit, shift to Heaven and Earth on block (does not shift with
)
Mid Throw -
16Scarlet Valor: Martial DevotionDuring Rage
Rage Art, erases opponent's recoverable health on hit
Mid Throw -
17FlurryHigh High
-
18Flurry > Mid Chaser
Shift to Cat Stance on hit or block
High High Mid -
19Flurry > Gale KickHigh High High
-
20Flurry > Low Right KickHigh High Low
-
21High Jab > High Right KickHigh High
-
22Double Twisting Chop
Shift to Cat Stance on hit or block
High High -
23High Right Reverse Jab > Mid Right Front KickHigh Mid
-
24Gankaku
Perfect Input to power up
High High -
25High Right Roundhouse Kick > Jumping Back Spin KickHigh Mid
-
26Heian Shodan Seikenzuki
(or
) to cancel
Mid -
27Heian Shodan Seikenzuki
hold
Chip damage on block,
(or
) to cancel
Mid -
28Heian Shodan Seikenzuki: Digress
hold (max)
Chip damage on block
Mid -
29Heian Shodan Seikenzuki > Heaven and EarthDuring Heat
Partially uses remaining Heat time, has reversal break effect,
(or
) to cancel, shift to Heaven and Earth on hit or block (does not shift with
)
Mid -
30Floret Maelstrom
Shift to Cat Stance on hit or block
Mid Mid -
31Horned LarkHigh High
-
32Jumping Mid Front Kick > Helm Splitter
Chip damage on block,
to power up
Mid High -
33Kusanku Double Kick > Uraken-uchiMid Mid Mid
-
34Kusznku Triple KickMid Mid Mid
-
35Political Storm
to power up
High Mid Mid Mid Mid -
36Horse Stance
Shift to Horse Stance
-
37Mid Left Hook Thrust > Reverse ChopMid High
-
38Mid Left Hook Thrust > Mid Left SidekickMid Mid
-
39Coiled Elbow Slam
Shift to Cat Stance on hit or block
Mid -
40Mid Left Knee > Mid Right Kick SidekickMid Mid
-
41Crescent Kick > High Elbow StrikeMid High
-
42Rapture
Chip damage on block
High -
43Triangle KickHigh
-
44TourbillonMid
-
45ChopMid
-
46Lame DuckLow
-
47Kansetsu-geri > Majority RulesLow High High
-
48Valley BreezeMid
-
49Adjourning Sweep
Has clean hit effect, shift to Horse Stance on hit or block
Low -
50Red Tape
(Counter Hit)
Cannot throw escape, power up based on Heaven and Earth level, regain recoverable health
Low Throw -
51Shin SplinterLow
-
52For the People
Has low parry effect
Mid -
53For the NationTime with opponent low attack
at the right time to power up
Mid High -
54Stalwart Governance
Chip damage on block
Mid -
55Ruling Party > Crushing Left Knee
Perfect Input to power up
High Mid -
56Birds of PreyMid Mid
-
57Birds and Beasts
to power up
Mid High Mid -
58Back Spin KickHigh
-
59Iron Lady
Absorb an attack to power up and deal more chip damage on block
Mid -
60Cat Stance
Shift to Cat Stance
-
61Gekisai Ura-uchiUnblockable
-
62Gyre
Or
or
, has high parry effect
Mid -
63VortexTime with opponent high attack
Shift to Cat Stance,
at the right time to power up
Mid High -
64Willow Branch
Or
or
Mid -
65Cleaving Spirit
Or
, shift to Cat Stance on hit or block
Mid High -
66Delayed Rising Toe KickMid
-
67Lighting Seikenzuki
to power up, shift to Horse Stance on hit or block
Mid -
68Lighting SeikenzukiDuring Heat
Partially uses remaining Heat time, has reveral break effect,
to power up, shift to Horse Stance on hit or block
Mid -
69Flying Forward KickMid
-
70Hazy Moon Double KickMid Mid
-
71Celestial Comet PunchApproach airborne opponent
Power up based on Heaven and Earth level, regain recoverable health
Mid Mid Throw -
72White Whale
Has clean hit effect
Mid -
73Swift High Seikenzuki
Chip damage on block
High -
74Swift High Seikenzuki > Heaven and EarthDuring Heat
Partially uses remaining Heat time, has reversal break effect, shift to Heaven and Earth on hit or block (does not shift with
)
High -
75Flying Blade
Chip damage on block
Mid -
76Blossom Fury
to power up
Mid Mid Mid -
77Helm Splitter
Chip damage on block
High -
78Red Poppy
Shift to Stalking Wolf Stance on hit or block
Mid Mid -
7910 Hit ComboHigh High High Low Mid High High Mid Mid Mid
-
80Bow
-
81Ki Charge
Cannot block when it is still in effect / Automatic counter hit
-
82White-tailed EagleWhile rising
Shift to Cat Stance on hit or block
Mid High -
83Wild EagleWhile risingMid Mid
-
84Ypward ThrustWhile risingMid
-
85Bridging the GapWhile risingMid
-
86Caustic RetortWhile rising
Shift to Cat Stance on hit or block
Mid High -
87Flash ElbowWhile crouchingMid
-
88Odd-tooth SnakeWhile crouching
Has clean hit effect
Low -
89Elbow SlamDuring sidestepMid
-
90Evasive High Right Back KickDuring sidestepHigh
-
91Horse Stance
, etc.
Shift to Horse Stance
-
92Hachi-wariDuring Horse Stance
Absorb an attack to power up and deal more chip damage on block, shift to Stalking Wolf Stance on hit or block
High -
93Unanimous ConsentDuring Horse Stance
Throw when hit from the front on the ground (does not shift when using Heat Dash), Heat engaged when the throw is completed, shift to Heaven and Earth (does not shift with
)
Mid Throw -
94Kumo-geriDuring Horse StanceMid
-
95MuramasaDuring Horse Stance
Chip damage on block, shift to Stalking Wolf Stance on hit or block
Mid -
96Low ChopDuring Horse StanceLow
-
97Horse Stance > Stalking Wolf StanceDuring Horse Stance
Shift to Stalking Wolf Stance
-
98Horse Stance > Heaven and EarthDuring Heat and Horse Stance
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
99Horse Stance > VacuityDuring Horse Stance
-
100Cat Stance
, etc.
Shift to Cat Stance
-
101Mid Left ThrustDuring Cat StanceMid
-
102Rising CarpDuring Cat Stance
Perfect Input to power up
High Mid -
103EnlightenmentDuring Cat StanceHigh Mid High
-
104High Left Reverse Hook KickDuring Cat StanceHigh
-
105Crouching Tiger > Rising DragonDuring Cat Stance
During Cat Stance
on hit or block to shift to Stalking Wolf Stance
Low Mid -
106GojushihoDuring Cat Stance
Shift to Stalking Wolf Stance on hit or block
Mid -
107Cat Stance > Stalking Wolf StanceDuring Cat Stance
Shift to Stalking Wolf Stance
-
108Cat Stance > Heaven and EarthDuring Heat and Cat Stance
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
109Cat Stance > VacuityDuring Cat Stance
-
110Stalking Wolf StanceDuring Horse Stance
, etc.
Shift to Stalking Wolf Stance
-
111Bassai-zukiDuring Stalking Wolf Stance
Chip damage on block, can hold,
(or
) to cancel
Mid -
112Bassai-zuki > Heaven and EarthDuring Heat and Stalking Wolf Stance
Can hold,
(or
) to cancel, shift to Heaven and Earth on hit or block (does not shift with
)
Mid -
113Jion Upward ThrustDuring Stalking Wolf StanceMid
-
114Mid Left Kick > Nimble ThrustDuring Stalking Wolf StanceMid Mid
-
115Serpent IncisionDuring Stalking Wolf StanceLow Mid
-
116Stalking Wolf Stance > Heaven and EarthDuring Heat and Stalking Wolf Stance
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
117Stalking Wolf Stance > VacuityDuring Stalking Wolf Stance
-
118Heaven and EarthDuring Heat and Horse Stance
, etc.
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect
-
119Heaven's Gavel: Injustice BanishDuring Heaven and Earth
Power up based on Heaven and Earth level, chip damage on block
Mid -
120Heaven's Sword: Wreath PunctureDuring Heaven and Earth
Power up based on Heaven and Earth level, chip damage on block
Mid Mid -
121Heaven's Cannon: Crushing DefamationDuring Heaven and Earth
Power up based on Heaven and Earth level
Unblockable -
122Heaven and EarthDuring Heaven and Earth, take attack from opponent
Shift to Heaven and Earth, partially uses remaining Heat time, has strong parry effect
-
123Moonlit FrostApproach opponent
Throw escape
or
High Throw -
124Parched ValleyApproach opponent
Throw escape
or
High Throw -
125Moonlit FrostApproach opponent from left side
(or
)
Throw escape
High Throw -
126Parched ValleyApproach opponent from right side
(or
)
Throw escape
High Throw -
127Smear CampaignApproach opponent from behind
(or
)
Cannot throw escape
High Throw -
128TrifectaApproach opponent
Throw escape
, power up based on Heaven and Earth level, regain recoverable health
High Throw -
129For the NationTime with opponent low attack
at the right time to power up
Mid High -
130Law of the LandTime with opponent punch
(or
)
at the right time to power up
High High High -
131VortexTime with opponent high attack
Shift to Cat Stance,
at the right time to power up
Mid High -
132Low ParryTime with opponent low attack
-
133VetoWhile opponent is down
Power up based on Heaven and Earth level, regain recoverable health
Low