Lidia Movelist / Command list
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Movelist
133 moves listed | Notation mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge -
22. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent F -
33. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat 2+3 -
44. What can be done during Heat (unique)
Can use Heaven and Earth
Entering stance increases Heaven and Earth level (carries over into next round), Heat consumption is reduced the higher the level -
55. What can be done during Heat (unique)
Allows the use of the powered up version of Seikenzuki
1+2 , f,F,2 , f,f,F,1 -
6Heat Burst
When Heat activation available 2+3
Partially uses remaining Heat time, 2+3,b,b to cancel attackMid -
7Political Storm
f,1+2,3,1+2
f,1+2,3,d,d/f,f,1+2 to power upHigh Mid Mid Mid Mid -
8Stalwart Governance
b,1
Chip damage on blockMid -
9Flash Elbow
While crouching d/f,2
Mid -
10Unanimous Consent
During Horse Stance ( f,3+4 , etc.) 2
Throw when hit from the front on the ground (does not shift when using Heat Dash), Heat engaged when the throw is completed, shift to Heaven and Earth (does not shift with 2,B)Mid Throw -
11High Left Reverse Hook Kick
During Cat Stance ( b,3+4 , etc.) 3
High -
12Horse Stance > Heaven and Earth
During Heat and Horse Stance ( f,3+4 , etc.) U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
13Cat Stance > Heaven and Earth
During Heat and Cat Stance ( b,3+4 , etc.) U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
14Stalking Wolf Stance > Heaven and Earth
During Heat and Stalking Wolf Stance ( f,3+4,F , etc.) U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
15Efflorescent Blizzard
During Heat 2+3
Heat Smash, to throw on hit, shift to Heaven and Earth on block (does not shift with B)Mid Throw -
16Scarlet Valor: Martial Devotion
During Rage d/f,1+2
Rage Art, erases opponent's recoverable health on hitMid Throw -
17Flurry
1,2
High High -
18Flurry > Mid Chaser
1,2,2
Shift to Cat Stance on hit or blockHigh High Mid -
19Flurry > Gale Kick
1,2,3
High High High -
20Flurry > Low Right Kick
1,2,4
High High Low -
21High Jab > High Right Kick
1,4
High High -
22Double Twisting Chop
2,2
Shift to Cat Stance on hit or blockHigh High -
23High Right Reverse Jab > Mid Right Front Kick
2,4
High Mid -
24Gankaku
3,2
Perfect Input to power upHigh High -
25High Right Roundhouse Kick > Jumping Back Spin Kick
4,3
High Mid -
26Heian Shodan Seikenzuki
1+2
b,b (or f,f) to cancelMid -
27Heian Shodan Seikenzuki
1+2 hold
Chip damage on block, b,b (or f,f) to cancelMid -
28Heian Shodan Seikenzuki: Digress
1+2 hold (max)
Chip damage on blockMid -
29Heian Shodan Seikenzuki > Heaven and Earth
During Heat 1+2
Partially uses remaining Heat time, has reversal break effect, b,b (or f,f) to cancel, shift to Heaven and Earth on hit or block (does not shift with 1+2,B)Mid -
30Floret Maelstrom
3+4
Shift to Cat Stance on hit or blockMid Mid -
31Horned Lark
f,2,4
High High -
32Jumping Mid Front Kick > Helm Splitter
f,3,4
Chip damage on block, f,3,d,d/f,f,4 to power upMid High -
33Kusanku Double Kick > Uraken-uchi
f,4,3,1
Mid Mid Mid -
34Kusznku Triple Kick
f,4,3,4
Mid Mid Mid -
35Political Storm
f,1+2,3,1+2
f,1+2,3,d,d/f,f,1+2 to power upHigh Mid Mid Mid Mid -
36Horse Stance
f,3+4
Shift to Horse Stance -
37Mid Left Hook Thrust > Reverse Chop
d/f,1,2
Mid High -
38Mid Left Hook Thrust > Mid Left Sidekick
d/f,1,3
Mid Mid -
39Coiled Elbow Slam
d/f,2
Shift to Cat Stance on hit or blockMid -
40Mid Left Knee > Mid Right Kick Sidekick
d/f,3,4
Mid Mid -
41Crescent Kick > High Elbow Strike
d/f,4,2
Mid High -
42Rapture
d/f,4~3
Chip damage on blockHigh -
43Triangle Kick
d/f,4~4
High -
44Tourbillon
d/f,3+4
Mid -
45Chop
d,1
Mid -
46Lame Duck
d,2
Low -
47Kansetsu-geri > Majority Rules
d,3,1,2
Low High High -
48Valley Breeze
d/b,2
Mid -
49Adjourning Sweep
d/b,3
Has clean hit effect, shift to Horse Stance on hit or blockLow -
50Red Tape
d/b,3 (Counter Hit)
Cannot throw escape, power up based on Heaven and Earth level, regain recoverable healthLow Throw -
51Shin Splinter
d/b,4
Low -
52For the People
d/b,3+4
Has low parry effectMid -
53For the Nation
Time with opponent low attack d/b,3+4
1 at the right time to power upMid High -
54Stalwart Governance
b,1
Chip damage on blockMid -
55Ruling Party > Crushing Left Knee
b,2,3
Perfect Input to power upHigh Mid -
56Birds of Prey
b,3,1
Mid Mid -
57Birds and Beasts
b,3,4,1+2
b,3,4,d,d/f,f,1+2 to power upMid High Mid -
58Back Spin Kick
b,4
High -
59Iron Lady
b,1+2
Absorb an attack to power up and deal more chip damage on blockMid -
60Cat Stance
b,3+4
Shift to Cat Stance -
61Gekisai Ura-uchi
b,1+4
Unblockable -
62Gyre
u/f,1
Or u/b,1 or u,1 , has high parry effectMid -
63Vortex
Time with opponent high attack u/f,1
Shift to Cat Stance, 2 at the right time to power upMid High -
64Willow Branch
u/f,3
Or u/b,3 or u,3Mid -
65Cleaving Spirit
u/f,4
Or u,4 , shift to Cat Stance on hit or blockMid High -
66Delayed Rising Toe Kick
u/f,N,4
Mid -
67Lighting Seikenzuki
f,F,2
f,f,F,2 to power up, shift to Horse Stance on hit or blockMid -
68Lighting Seikenzuki
During Heat f,F,2
Partially uses remaining Heat time, has reveral break effect, f,f,F,2 to power up, shift to Horse Stance on hit or blockMid -
69Flying Forward Kick
f,F,3
Mid -
70Hazy Moon Double Kick
f,F,4,3
Mid Mid -
71Celestial Comet Punch
Approach airborne opponent f,F,4,3
Power up based on Heaven and Earth level, regain recoverable healthMid Mid Throw -
72White Whale
f,F,1+2
Has clean hit effectMid -
73Swift High Seikenzuki
f,f,F,1
Chip damage on blockHigh -
74Swift High Seikenzuki > Heaven and Earth
During Heat f,f,F,1
Partially uses remaining Heat time, has reversal break effect, shift to Heaven and Earth on hit or block (does not shift with f,f,F,1,B)High -
75Flying Blade
f,f,F,3
Chip damage on blockMid -
76Blossom Fury
d,d/f,f,2,2,1+2
d,d/f,f,d,d/f,f,2,2,b,f,F,1+2 to power upMid Mid Mid -
77Helm Splitter
d,d/f,f,4
Chip damage on blockHigh -
78Red Poppy
d,d/f,f,1+2,2
Shift to Stalking Wolf Stance on hit or blockMid Mid -
7910 Hit Combo
2,1,4,4,1,2,1,3,2,1
High High High Low Mid High High Mid Mid Mid -
80Bow
1+3+4
-
81Ki Charge
1+2+3+4
Cannot block when it is still in effect / Automatic counter hit -
82White-tailed Eagle
While rising 1,2
Shift to Cat Stance on hit or blockMid High -
83Wild Eagle
While rising 1,4
Mid Mid -
84Ypward Thrust
While rising 2
Mid -
85Bridging the Gap
While rising 3
Mid -
86Caustic Retort
While rising 4,2
Shift to Cat Stance on hit or blockMid High -
87Flash Elbow
While crouching d/f,2
Mid -
88Odd-tooth Snake
While crouching d/f,3
Has clean hit effectLow -
89Elbow Slam
During sidestep 2
Mid -
90Evasive High Right Back Kick
During sidestep 4
High -
91Horse Stance
f,3+4 , etc.
Shift to Horse Stance -
92Hachi-wari
During Horse Stance 1
Absorb an attack to power up and deal more chip damage on block, shift to Stalking Wolf Stance on hit or blockHigh -
93Unanimous Consent
During Horse Stance 2
Throw when hit from the front on the ground (does not shift when using Heat Dash), Heat engaged when the throw is completed, shift to Heaven and Earth (does not shift with 2,B)Mid Throw -
94Kumo-geri
During Horse Stance 3
Mid -
95Muramasa
During Horse Stance 4
Chip damage on block, shift to Stalking Wolf Stance on hit or blockMid -
96Low Chop
During Horse Stance 1+2
Low -
97Horse Stance > Stalking Wolf Stance
During Horse Stance F
Shift to Stalking Wolf Stance -
98Horse Stance > Heaven and Earth
During Heat and Horse Stance U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
99Horse Stance > Vacuity
During Horse Stance b,B
-
100Cat Stance
b,3+4 , etc.
Shift to Cat Stance -
101Mid Left Thrust
During Cat Stance 1
Mid -
102Rising Carp
During Cat Stance 2,2
Perfect Input to power upHigh Mid -
103Enlightenment
During Cat Stance 2,3,1
High Mid High -
104High Left Reverse Hook Kick
During Cat Stance 3
High -
105Crouching Tiger > Rising Dragon
During Cat Stance 4,3+4
During Cat Stance 4 on hit or block to shift to Stalking Wolf StanceLow Mid -
106Gojushiho
During Cat Stance 1+2
Shift to Stalking Wolf Stance on hit or blockMid -
107Cat Stance > Stalking Wolf Stance
During Cat Stance F
Shift to Stalking Wolf Stance -
108Cat Stance > Heaven and Earth
During Heat and Cat Stance U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
109Cat Stance > Vacuity
During Cat Stance b,B
-
110Stalking Wolf Stance
During Horse Stance F , etc.
Shift to Stalking Wolf Stance -
111Bassai-zuki
During Stalking Wolf Stance 1
Chip damage on block, can hold, b,b (or f,f) to cancelMid -
112Bassai-zuki > Heaven and Earth
During Heat and Stalking Wolf Stance 1
Can hold, b,b (or f,f) to cancel, shift to Heaven and Earth on hit or block (does not shift with 1,B)Mid -
113Jion Upward Thrust
During Stalking Wolf Stance 2
Mid -
114Mid Left Kick > Nimble Thrust
During Stalking Wolf Stance 3,1
Mid Mid -
115Serpent Incision
During Stalking Wolf Stance 4
Low Mid -
116Stalking Wolf Stance > Heaven and Earth
During Heat and Stalking Wolf Stance U
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
117Stalking Wolf Stance > Vacuity
During Stalking Wolf Stance b,B
-
118Heaven and Earth
During Heat and Horse Stance U , etc.
Shift to Heaven and Earth, partially uses remaining Heat time, Heaven and Earth level increases each time stance is used, has strong parry effect -
119Heaven's Gavel: Injustice Banish
During Heaven and Earth 1
Power up based on Heaven and Earth level, chip damage on blockMid -
120Heaven's Sword: Wreath Puncture
During Heaven and Earth 2
Power up based on Heaven and Earth level, chip damage on blockMid Mid -
121Heaven's Cannon: Crushing Defamation
During Heaven and Earth 1+2
Power up based on Heaven and Earth levelUnblockable -
122Heaven and Earth
During Heaven and Earth, take attack from opponent
Shift to Heaven and Earth, partially uses remaining Heat time, has strong parry effect -
123Moonlit Frost
Approach opponent 1+3
Throw escape 1 or 2High Throw -
124Parched Valley
Approach opponent 2+4
Throw escape 1 or 2High Throw -
125Moonlit Frost
Approach opponent from left side 1+3 (or 2+4)
Throw escape 1High Throw -
126Parched Valley
Approach opponent from right side 1+3 (or 2+4)
Throw escape 2High Throw -
127Smear Campaign
Approach opponent from behind 1+3 (or 2+4)
Cannot throw escapeHigh Throw -
128Trifecta
Approach opponent u/f,1+2
Throw escape 1+2 , power up based on Heaven and Earth level, regain recoverable healthHigh Throw -
129For the Nation
Time with opponent low attack d/b,3+4
1 at the right time to power upMid High -
130Law of the Land
Time with opponent punch b,1+3 (or b,2+4)
2 at the right time to power upHigh High High -
131Vortex
Time with opponent high attack u/f,1
Shift to Cat Stance, 2 at the right time to power upMid High -
132Low Parry
Time with opponent low attack D/F
-
133Veto
While opponent is down d,1+2
Power up based on Heaven and Earth level, regain recoverable healthLow