Yoshimitsu Movelist / Command list
Legend
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Movelist
193 moves listed | Notation mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge -
22. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent F -
33. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat 2+3 -
44. What can be done during Heat (unique)
Powered up versions of sword moves that can only be performed during Mutou no Kiwami can be used the normal stance
u/b,1+2 , f,1+2 , 1+4 , etc. -
55. What can be done during Heat (unique)
Some sword moves during Manji Dragonfly are powered up
During Manji Dragonfly 1 , during Manji Dragonfly f,1+2 -
6Heat Burst
When Heat activation available 2+3
Partially uses remaining Heat time, 2+3,b,b to cancel attackMid -
7Enma's Flame
3,1
Chip damage on block, shift to Manji Dragonfly(does not shit when using Heat Dash), power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid High -
8Kizuryu
f,1+2
Power up during Mutou ni Kiwami or Heat (recovers health on hit, partially uses remaining Heat time)Mid -
9Oma Kugiuchi
b,2,2
b,2,N,1+2 to shift to KinchoMid High -
10Ganto
During Kincho ( 1+2 , etc.) f,2
High -
11Dragonfly Twister
During Manji Dragonfly ( u,1+2 , etc.) 4
Mid -
12Divine Sword Kagekiyo
During Heat 2+3
Heat Smash, throw on hit, recover health on hit, on block 2+3,U to shift to Manji DragonflyMid Throw -
13Trailokya Pilgrimage
During Rage d/f,1+2
Rage Art, erases opponent's recoverable health on hitMid Throw -
14Naguri Kabuto Wari
1,1
Chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)High Mid -
15Seiken Douharai
2,1
Becomes Karakuri Uzumaki during Mutou no Kiwami, 2,1,B to cancelHigh Mid -
16Mushibami
2,2
Shift to Mutou ni Kiwami on hit or block, 2,2,1+2 to shift to KinchoHigh High -
17PK Combo
2,3
High High -
18PDK Combo
2,d,3
High Low -
19Enma's Flame
3,1
Chip damage on block, shift to Manji Dragonfly(does not shit when using Heat Dash), power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid High -
20Enma's Cleansing Sword
3,2,1+2
Chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid Mid Mid -
21Tobi Ushiwaka
3~4
3~4,U to shift to Manji Dragonfly (cannot shift during Mutou no Kiwami)Mid Mid -
22Kangaroo Kick
4~3
Mid -
23Wheel of Arrows > Sword Stab
4,4,2,2,1
4,4,2,2,1~1 to shif to Sword Poke WindmillHigh High Mid High Unblockable -
24Triple Roundhouse Combo
4,4,4
High High High -
25Kincho
1+2
Or while crouching 1+2 , to shift to Kincho, 1+2,F to move forward, 1+2,D to shift to crouching state, has strong attack reversal effect -
26Meditation
3+4
Or b,3+4 or back facing opponent 3+4 , shift to Meditation, regain recoverable health, 1+3 or 2+4 to shift to back throw, 3+4 to face backward -
27Soul Stealer
3+4
Or while crouching 1+4 , power up during Mutou no Kiwami or during Heat (increased chip damage on block, recovers health on hit, partially uses remaining Heat time)Mid -
28Spirit Shield
1+2+3
Power up during Mutou no KiwamiMid -
29Manji Backfist Shredder
f,2,1
Or back facing opponent 2,1High Mid -
30Backfist > Stone Fist
f,2,d/b,2,2,2,2,2,2
High Mid Mid Mid Mid Mid Mid -
31Oni Kick
f,3
High -
32Zig Zag
f,3,4
High Mid -
33Toita Daoshi
f,4
Absorb an attack to power up and deal more chip damage on blockMid -
34Kuzuryu
f,1+2
Power up during Mutou no Kiwami or Heat (recovers health on hit, partially uses remaining Heat time)Mid -
35Kamikaze
f,3+4
f,3+4,B to cancel and face backward, to shift to Running Flea on hit (cannot shift during Mutou no Kiwami)Mid Mid Mid Mid Mid -
36Tsuka Atemi Shredder
d/f,1,2,1
Mid High Mid -
37Tsuka Atemi > Slap U Crazy
d/f,1,2,d/b,2,2,2,2,2,2
Mid High Mid Mid Mid Mid Mid Mid -
38Autumn Leaves
d/f,1,4
Mid Mid -
39Basic Uppercut
d/f,2
Mid -
40Wood Cutter
d/f,3,1
Chip damage, hold at last step to Death Slash, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid Mid -
41Gehosen
d/f,1+4
d/f,1+4,1+2 to shift to Kincho, f,d,d/f,1 to power upMid -
42Flashing Steel
d/f,2+3
f,d,d/f,1 to power upMid -
43Quick Slash
d,1
Chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid -
44Death Slash
d,1 hold, then N
d,1 hold, then B to cancelUnblockable -
45Heshikirigari
d,2,1
Mid High -
46Heshikiribarai
d,2,2,1
d,2,2,B to shift to Mutou no KiwamiMid Mid High -
47Heshikiriseibatsu
d,2,2,2
d,2,2,B to shift to Mutou no KiwamiMid Mid Mid -
48Heshikirinagi
d,2,2,d,1
d,2,2,B to shift to Mutou no KiwamiMid Mid Mid -
49Flea
d,1+2
Shift to Flea, shift to Indian Stance during Mutou no Kiwami -
50Indian Stance
d,3+4
Shift to Indian Stance -
51Harakiri
d,1+4
Deals self-damage -
52Harakiri > Manji Blood Dance
d,1+4
Deals self-damageUnblockable Unblockable Unblockable Unblockable Unblockable -
53Nebular Burst
d/b,1,2
Cannot use during Mutou no KiwamiLow Mid -
54Stone Fists
d/b,2,2,2,2,2,2
Mid Mid Mid Mid Mid Mid -
55Manji Spin Low Kicks
d/b,3,3,3,3,3,3
During second to fifth hit d,3+4 t oshift to Indian StanceLow Low Low Low Low Low -
56Manji Spin Low Kicks Front Kicks
During second to firth hit of Manji Spin Low Kicks 4
4,1+2 to shift to Kincho, 4,B to shift to Mutou no KiwamiMid -
57Nozuchi Fumi
d/b,4
Low -
58Bad Stomach
D/B,1+2
-
59Poison Breath
During Bad Stomach 1
Or during Bad Stomach 2Unblockable -
60Backflip Kick
During Bad Stomach 3
Or during Bad Stomach 4 -
61Slap U Silly
b,1,1,1,1,1,1
During first to third hit d/b,3 to shift to Manji Spin Low KicksHigh High High High High High -
62Oma Gehosen
b,2,1
b,2,N,1+2 to shift to Kincho, b,2,1,1+2 to shift to KinchoMid Mid -
63Oma Kugiuchi
b,2,2
b,2,N,1+2 to shift to KinchoMid High -
64Spinning Evade
B,3,3,3,3,3,3 (or B,4,4,4,4,4)
Or during Slap U Silly, b,3 (or b,4) or while rising 1,1,b,3 (or b,4), deals self-damage -
65Mutou no Kiwami
b,1+2
Shift to Mutou no Kiwami, some moves become unique moves during Mutou no Kiwami -
66Cleansing Sword Yoshimitsu
u/b,1+2
Chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid -
67Sword Stab
u/b*
Unblockable -
68Face Splitter
u/b,1+3,1+2
Unblockable -
69Sword Poke Windmill
u/b,1+3,N,1
u/b,1+3,N,1,B to shortenUnblockable -
70Manji Dragonfly
u,1+2
Shift to Manji Dragonfly, becomes Ishiusu Tsubushi during Mutou no Kiwami -
71Guillotine Crow Kick
u,3+4
Mid Mid -
72Helmet Strike
u/f,1
Or u/b,1 or u,1Mid -
73Kuruma Itto
u/f,2
u/f,2,D to cancel and shift to crouching stateLow -
74Rising Knee
u/f,3
Mid -
75Avoiding the Puddle
u/f,4
Or u/b,4 or u,4Mid -
76Poison Wind
u/f,3+4
u/f,3+4,1+2 to cancel and shift to Manji Dragonfly, u/f,3+4,d,1+2 to shift to Flea, u/f,3+4,d,3+4 t oshift to Indian StanceMid -
77Poison Wind Gold Strike
u/f,3+4,1,4,1
Chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time), hold at last step to Death SlashMid High Mid -
78Poison Wind Steel Smash
u/f,3+4,1,3+4
Mid High Mid -
79Poison Wind Eclipse Kick
u/f,3+4,3
Mid Mid Mid -
80Poison Wind > Kangaroo Kick
u/f,3+4,3+4
Mid Mid -
81Death Copter
u/f*
u/f,1+3,1+2 to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no KiwamiUnblockable -
82Death Copter Slice
u/f,1+3,d
Chip damage on block, becomes Safe Heron Jump during Mutou no KiwamiMid -
83Death Copter Trick
u/f,1+3,b
u/f,1+3,b,1+2 to cancel and shift to Manji Dragonfly, becomes Safe Heron Jump during Mutou no KiwamiHigh -
84Sword Smash
f,F,2
Mid -
85Yomi Kakenuke
f,F,2 during hit from front 2
f,F,2 during hit from the front 2,d,3+4 to shift to Indian StanceMid Throw -
86Iwatsubute
f,F,3
f,F,3,1+2 to shift to KinchoMid -
87Fubuki
f,F,4
Mid -
88Solar Kick
f,F,1+2
Mid -
89Reverse Cartwheel
f,F,3+4
Mid -
90Solar Kick Shark Attack
f,F,3+4,1+2,3+4
Shift to Indian Stance when hit into a wall (deals self-damage)Mid Mid Mid -
91Suicide
f,F,1+4
Deals self-damage, cannot use during Mutou no KiwamiUnblockable -
92Confusion
f,F,1+4,N
-
93Double Suicide
f,F,1+4,F
Deals self-damage, cannot use during Mutou no KiwamiUnblockable Unblockable -
94Thunder Blade
b,B,1+4
b,B,1+4,B to shift to Soul StealerUnblockable -
95Moonsault Slayer
d,d/f,f,1
Chip damage on blockMid -
96Manji Kick
f,f,F,3
Chip damage on block, f,f,F,3,U to shift to Manji Dragonfly (cannot shift during Mutou no Kiwami)Mid -
9710 Hit Combo 1
1,2,1,4,4,4,1,1,1,1
High Mid High High High Low Mid Unblockable Unblockable Unblockable -
9810 Hit Combo 2
1,2,1,4,2,2,2,4,1,1
High Mid High High Mid Mid Mid Mid Unblockable Unblockable -
99Ki Charge
1+2+3+4
Cannot block when it is still in effect / Automatic counter hit -
100Door Knocker
While rising 1,1,1,1
Mid High High Mid -
101Door Knocker Shredder
While rising 1,2,1
Mid High Mid -
102Door Knocker > Back Knuckle Slap U Crazy
While rising 1,2,d/b,2,2,2,2,2,2
Mid High Mid Mid Mid Mid Mid Mid -
103Scowling Moon God
While rising 2,1
Shift to Manji Dragonfly, becomes Scowling Aratama during Mutou no KiwamiMid Mid -
104Kimon Matagi
While rising 3,2
Mid Mid -
105Toe Smash
While rising 4
While rising 4,1+2 to shift to Kincho, while rising 4,B to shift to Mutou no KiwamiMid -
106Knee Cap
While crouching d/f,4
While crouching d/f,4,D,3+4 to shift to Indian StanceLow -
107Samurai Cutter
While crouching D/F,1
Or while crouching d/b,b,1Unblockable -
108Inner Palm
During sidestep 1
Mid -
109During Shrine
During sidestep 2
Mid -
110Indian Stance Healing
While down and facing up d,3+4
Shift to Indian Stance -
111Aratama
Back facing opponent 1,2
High Mid -
112Magatama
Back facing opponent 1,3
High High -
113Perilous Spirit
Back facing opponent 3
Mid -
114Shisetsu Genman
Back facing opponent d,1
Low -
115Mutou no Kiwami
Back facing opponent b,1+2
Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami -
116Kincho
1+2 , etc.
Shift to Kincho, F to move forward, D to shift to crouching state, has strong reversal effect -
117Doushi Kiri
During Kincho 1,1
Power up during Mutou no Kiwami or during Heat (add chip damage on block, recover health on hit, partially uses remaining Heat time)Mid Mid Mid -
118Tenshu Kuzushi
During Kincho 2,1+2
Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid Mid -
119Shibakari
During Kincho 3
Low -
120Whirlwind
During Kincho 4
Or during sidestep 4 , during Kincho 4,1+2 to shift to Kincho, during Kincho 4,3+4 to shift to MeditationHigh -
121Ashura Blade
During Kincho 1+2
Mid Mid Mid Mid -
122Soul Stealer
During Kincho 1+4
Power up during Mutou no Kiwami or during Heat (add chip damage on block, recover health on hit, partially uses remaining Heat time)Mid -
123Ishigaki Kuzushi
During Kincho d,1
During Kincho d,1,D/B to cancel and shift to crouching stateLow -
124Submission Chakram
During Kincho f,1
Can hold, chip damage on block, power up during Mutou no Kiwami or during Heat (recovers health on hit, partially uses remaining Heat time)Mid Mid Mid -
125Ganto
During Kincho f,2
High -
126Ikaruga
During Kincho b,2,1
Mid Mid -
127Mumyo Juji Ken
During Kincho b,2,1
Cannot use during Mutou no KiwamiUnblockable -
128Kincho Manji Dragonfly
During Kincho u,1+2
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami -
129Meditation
3+4 , etc.
Or b,3+4 or back facing opponent 3+4 , shift to Meditation, regain recoverable health, 1+3 or 2+4 to shift to back throw, 3+4 to face backward -
130Back Handspring
During Meditation 3
Mid -
131Meditation Healing
During Meditation 1+2
Or b,3+4 or back facing opponent 3+4 , shift to Meditation, regain recoverable health, 1+3 or 2+4 to shift to back throw, 3+4 to face backward -
132Flea
d,1+2 , etc.
Shift to Flea, d/b to cancel, cannot use during Mutou no Kiwami -
133Flea Roll
During Flea 1
-
134Flea > Sliding Headbutt
During Flea 2
Low -
135Flea Dance
During Flea 3 (or 4)
Shift to Flea -
136Skull Splitter
During Flea 1+2
High -
137Flea > Kangaroo Kick
During Flea 3+4
Mid -
138Running Flea
During Flea f,f
Shift to Flea, shift to Indian Stance when hit into a wall (deals self-damage)Mid Mid Mid -
139Flea Digger
During Flea d
Shift to Flea -
140Flea > Indian Stance
During Flea d,3+4
Shift to Indian Stance -
141Flea > Manji Dragonfly
During Flea u,1+2
Shift to Manji Dragonfly -
142Flea > Dragonfly Feint
During Flea u,3+4
Side ukemi can be usedMid -
143Jumping Flea
During Flea u/f
Or during Flea u/b or during Flea uUnblockable -
144Flea Step
During Flea f (or b)
-
145Sakanobori
During Flea Step 3
Has clean hit effect, throw during front hit on groundMid Throw -
146Tsurubebi
During Flea Step 4
Low -
147Indian Stance
d,3+4 , etc.
Shift to Indian Stance -
148Indian Stance Healing
d,3+4,N
Regain recoverable health -
149Indian Stance Storm
During Indian Stance Healing 1
Unblockable -
150Indian Stance Stone Fists
During Indian Stance Healing 2,2,2,2,2
Mid Mid Mid Mid Mid -
151Indian Stance Cannon
During Indian Stance Healing 3,3+4
Shift to Indian Stance when hit into a wall (deals self-damage)Mid Mid -
152Indian Stance Knee Cap
During Indian Stance Healing 4
During Indian Stance Healing 4,D,3+4 to shift to Indian StanceLow -
153Indian Stance Flea
During Indian Stance Healing 1+2
Shift o Flea, cannot use during Mutou no Kiwami -
154Indian Tobi Ushiwaka
During Indian Stance Healing 3+4
During Indian Stance Healing 3+4,U to shift to Manji Dragonfly (cannot shift during Mutou no Kiwami)Mid Mid -
155Indian Stance Vacuum Dance
During Indian Stance Healing b (or f)
Can move while 3+4 holding F (or B or D or U) -
156Indian Levitation
During Indian Stance Healing D,3+4 hold
-
157Indian Stance Manji Dragonfly
During Indian Stance Healing u,1+2
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami -
158Mutou no Kiwami
b,1+2 , etc.
Shift to Mutou no Kiwami, some normal moves become unique moves during Mutou no Kiwami -
159Karakuri Uzumaki
During Mutou no Kiwami 2,1
High High High -
160Enma's Soul Blade
During Mutou no Kiwami 3,2,1+2
Or during Heat 3,2,1+2 , chip damage on block, has clean hit effect, recovers health on hitMid Mid Mid -
161Soul Stealer
During Mutou no Kiwami 1+4
Or while crouching during Mutou no Kiwami 1+4 , increased chip damage on block, recovers health on hitMid -
162Indian Stance
During Mutou no Kiwami d,1+2
Shift to Indian Stance -
163Unfinished Business
During Mutou no Kiwami d,1+4
-
164Manji Shagapan
During Mutou no Kiwami d/b,1
S.Low -
165Battou Kakugo
During Mutou no Kiwami b,1+2
Remove Mutou no Kiwami -
166Soul Blade Yoshimitsu
During Mutou no Kiwami u/b,1+2
Or during Heat u/b,1+2 , chip damage, has clean hit effect, recover health on hitMid -
167Ishiusu Tsubushi
During Mutou no Kiwami u,1+2
Shift to Indian StanceLow -
168Safe Heron Jump
During Mutou no Kiwami u/f,1+3
-
169Scowling Aratama
During Mutou no Kiwami while rising 2,1,2
Mid High Mid -
170Scowling Spirit
During Mutou no Kiwami while rising 2,1,3
Mid High High -
171Agonbaku
During Mutou ni Kiwami while crouching D/F,1,2
Or during Mutou no Kiwami while crouching d/b,b,1,2Low Low -
172Spinning Cleave
During Mutou ni Kiwami while crouching d/f,3
Low -
173Manji Dragonfly
u,1+2 , etc.
Shift to Manji Dragonfly, cannot use during Mutou no Kiwami -
174Dragonfly Blade
During Manji Dragonfly 1
Chip damage on block, power up during Heat (recovers health on hit, partially uses remaining Heat time)Mid -
175Ubume
During Manji Dragonfly 2,4
During Manji Dragonfly 2 to shift to Manji Dragonfly, 2,4,B to shift to Mutou no KiwamiHigh Mid -
176Dragonfly Sweep
During Manji Dragonfly 3
Low -
177Dragonfly Twister
During Manji Dragonfly 4
Mid -
178Manji Dragonfly > Flea
During Manji Dragonfly 1+2
Shift to Flea -
179Spirited Away
During Manji Dragonfly 3+4
Throw when hit from the frontUnblockable Throw -
180Dragonfly Slash
During Manji Dragonfly f,2
Or during Flea f,2 , to shift to Manji DragonflyHigh -
181Red Spider Lily
During Manji Dragonfly f,1+2
Chip damage on block, power up during Heat (recovers health on hit, partially uses remaining Heat time)High High High -
182Manji Dragonfly > Indian Stance
During Manji Dragonfly d,3+4
Shift to Indian Stance -
183Oni Killer
Approach opponent 1+3
Throw escape 1 or 2High Throw -
184Sword Face Smash
Approach opponent 2+4
Throw escape 1 or 2High Throw -
185Wheels of Hell
Approach opponent from left side 1+3 (or 2+4)
Throw escape 1High -
186Neck Breaker
Approach opponent from right side 1+3 (or 2+4)
Throw escape 2High Throw -
187Tornado Drop
Approach opponent from behind 1+3 (or 2+4)
Cannot throw escapeHigh Throw -
188Rainbow Drop
Approach opponent u/f,1+2
Throw escape 1+2High Throw -
189Soul Siphon
Approach opponent d,d/f,f,2
Throw escape 1+2 , absorbs opponent's health (on successful throw escape, gives opponent health)High Throw -
190Soul Possession
Approach opponent d,d/b,b,f,2
Cannot throw escapeHigh Throw -
191Guillotine Crow Trap
Time with opponent attack 1+2
Mid Mid -
192Low Parry
Time with opponent low attack D/F
-
193Kaishaku
While opponent is down u,1
Cannot use during Mutou no KiwamiMid