Icons |
Legend |
Help |
Symbol Notation |
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►
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Break between 2 movements |
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*
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Hold buttons |
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< |
Delay input |
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:
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Just Frame: exact timing |
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~
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Just slide your finger on the buttons. are automatic |
... |
(...)
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Missing input but required for next move |
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(Switch)
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Side Switch : Means you are switching side during combo. See section about side switching to understand how tu use it |
Basic Moves |
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f,d/f,d,d/b,b,u/b,u,u/f
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Directional input |
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F,D/F,D,DB,B,U/B,U,U/F
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Hold directional input |
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N
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Neutral (Leave joystick) |
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dp
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Dragon Punch, shortcut for |
Attack Button |
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1,2,3,4
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In this order: Left Punch, Right Punch, Left Kick, Right Kick |
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1+2,2+3,3+4,1+4, 1+3, 2+4, 3+4
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Press 2 buttons at the same time |
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1+2+3+4
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Charge mode // Force Counter Hit |
Common Moves |
While Standing |
WS
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While standing / While rising: Getting up from crouching position |
Full Crouch |
FC
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Full Crouch / While crouching: Stay in crouching position |
Back Turned |
BT
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Back Turned: Facing toward to your opponent |
While running |
WR
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While running. In Tekken 8, that means : |
Side Step |
SS
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Side Step: left or right |
Side Step Left Side Step Right |
SSL,SSR
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Side Step Left/Right (First Player)
or |
DASH |
dash
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Dash: Just press |
Advanced Moves |
instant While Standing |
iWS
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Instant while standing: Just crouch and get up early. Quickly press or |
instant While Running |
iWR
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Instant while Running. Make Dash and press in the middle of dash animation |
Crouch Cancel |
cc
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crouch cancel: In crouching position, quickly press Up or Dash |
Crouch Dash |
cd
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Crouch Dash : |
Low Parry |
LP
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Low Parry
push When opponent attacking down |
Stage Properties |
Wall Splat |
W!
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Wall splat |
Wall Break |
WB!
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Wall Break : A mechanic where a wall requires two hits to break instead of one. |
Wall Blast |
WBl!
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Wall Blast : A mechanic where an explosion sends a wall-splat opponent thrown upwards and back in front of the wall to extend a combo. |
Wall Bounce |
WBo!
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Wall Bounce : A mechanic where an explosion instead sends a wall-splat opponent upwards then behind the player to continue their combo. |
Floor Break |
F!
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Floor Break : A mechanic where a floor requires two hits to break instead of one. |
Floor Blast |
FBl!
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Floor Blast : A mechanic where an explosion sends a bounded opponent from the floor into the air to extend a combo. |
Balcony Break |
BB!
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Balcony Break |
Heat & Rage Mechanics |
During heat |
During heat
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The combo must be done during Heat state |
Heat Burst |
Heat Burst
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Press to activate Heat state |
Heat Smash |
Heat Smash
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Press during Heat state to make a powerfull smash |
Rage Art |
Rage Art
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Press When your life level is red to trigger Rage Art |
Specific Moves for some characters (Mostly Mishima's) |
WGF |
WGF
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Wind God Fist. Press |
TGF |
TGF
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Thunder God Fist. Press |
EWGF |
EWGF
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Electric Wind God Fist. Press ( simultaneously) |
OTGF / ETGF |
OTGF / ETGF
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Omen (or Electric) Thunder God Fist. Press ( simultaneously) |