Zafina Movelist / Command list
Legend
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Movelist
118 moves listed | Notation mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
-
22. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent F
-
33. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat 2+3
-
44. What can be done during Heat (unique)
When Azazel's Power (health reducing move) is activated, health won't be consumed
f,1+2 , d/f,4,1 , etc.
-
55. What can be done during Heat (unique)
Some of powerful moves using Azazel's power brecome Power Crushes
During Tarantula Stance d/f,1 , during Scarecrow Stance d/f,1 , during Mantis Stance d/f,1
-
6Heat Burst
When Heat activation available 2+3
Partially uses remaining Heat time, 2+3,b,b to cancel attack
Mid -
7Malicious Nail
f,1+2
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid Mid -
8Miasma Bearer
d/f,4,1
Chip damage on block, deals self-damage (recoverable) when not in Heat, d/f,4,1,D to cancel and shift to crouching state
Mid Mid -
9Binal Venom
During Scarecrow Stance ( 3+4 , etc.) 2,1
Chip damage on block, deals self-damage (recoverable) when not in Heat, during Scarecrow 2 to shift to Scarecrow Stance
Mid Mid -
10Primitive Grudge
During Tarantula Stance ( d,1+2 , etc.) d/f,1
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid -
11Vicious Claw
During Mantis Stance ( d,3+4 , etc.) d/f,1
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid -
12Curse of Azazel
During Heat 2+3
Heat Smash, on hit shift to throw
High Throw -
13Malice of Azazel
During Heat and Scarecrow Stance 2+3
Heat Smash
Low Mid -
14Semper Avarus Eget
During Rage d/f,1+2
Or during Rage and Scarecrow Stance d/f,1+2 , Rage Art, erases opponent's recoverable health on hit
Mid Throw -
15Left Right Combo
1,2
High High -
16Left Right Scarecrow
1,2,3
Shift to Scarecrow Stance, 1,2,3,B to shift to standing state
High High High -
17Anzu
1,3
Shift to Scarecrow Stance, 1,3,B to shift to standing state
High High -
18Ecdysis
1,4
Shift to Tarantula Stance
High Mid -
19Kapara
2,1,3
Shift to Mantis Stance, 2,1,3,D to cancel and shift to Mantis Stance
High Mid Low -
20Anamalech
2,2,1+2
High Mid Mid Mid Mid -
21Sharur
3
Shift to Scarecrow Stance, 3,B to shift to standing state
High -
22Manticore
1+2,4,4
Mid Mid Mid -
23Scarecrow Stance
3+4
Or while rising 3+4 , shift to Scarecrow Stance
-
24Ettimu
f,2,3,4
f,2,3 to shift to Scarecrow Stance, f,2,3,B to shift to standing state
Mid High Mid -
25Scarecrow Side Kick
f,3
Shift to Scarecrow Stance, f,3,B to shift to standing state
High -
26Aqrabuamelu
f,4
High -
27Malicious Nail
f,1+2
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid Mid -
28Bloody Saif - Execution
d/f,1,2,1
Mid Mid Mid -
29Sharp Shamshir
d/f,1,4
Mid High -
30Lamashtu Claw
d/f,2
Mid -
31Dueling Scimitars
d/f,3,4
d/f,3 to shift to Scarecrow Stance, d/f,3,B to shift to standing state
Mid High -
32Pukku
d/f,3,d,4
d/f,3 to shift to Scarecrow Stance, d/f,3,B to shift to standing state
Mid Low -
33Miasma Bearer
d/f,4,1
Chip damage on block, deals self-damage (recoverable) when not in Heat, d/f,4,1,D to cancel and shift to crouching state
Mid Mid -
34Cerberus Strike
d/f,4,2
Mid Mid -
35Kur
d/f,2+3
Mid -
36Ningishzida
d,1,1
Mid Mid -
37Poison Rosette
d,2,4,3
d,2,4 to shift to Mantis Stance, d,2,4,D to shift to Tarantula Stance
Mid Mid Mid -
38Earwig Pincer
d,3
d,3,D to shift to Mantis Stance
Low -
39Iskur
d,4,3
Low High -
40Tarantula Stance
d,1+2
Shift to Tarantula Stance
-
41Mantis Stance
d,3+4
Or u/b,b,3+4 , shift to Mantis Stance
-
42Backhand Thrust
d/b,2
Mid -
43Acinaces
d/b,3
Shift to Scarecrow Stance, d/b,3,B to shift to standing state
Low -
44Euphrates Cannon
d/b,4,2
Or while crouching d/b,4,2 , d/b,4,D to shift to Mantis Stance
Low Mid -
45Sirrush
d/b,1+2,1+2
d/b,1+2 to shift to Mantis Stance
Low Mid -
46Cursed Crow
b,1
Mid -
47Cursed Claw
b,1 during hit from the front 1+2
Deals self-damage (recoverable) when not in Heat
Mid Throw -
48Brisingamen Backfist
b,2
High -
49Ereshkigal Stomp
b,3
Absorb an attack to power up and deal more chip damage on block
Mid -
50Tiamat's Tail
b,4,4
Mid Mid -
51Spear of Alu
b,2+3
Unblockable -
52Lapis Dagger
u/f,1
High -
53Arali
u/f,3
Or u/b,3 or u,3
Mid -
54Rahab
u/f,4
Or u/b,4 or u,4
Mid -
55Gilgamesh Blast
f,F,2
Chip damage on block
High -
56Sagaris Smash
f,F,3,1
f,F,3 to shift to Scarecrow Stance, f,F,3,B to shift to standing state
Mid Mid -
57Roundhouse Kick
f,F,4
Mid -
58Gallu
f,F,3+4
f,F,3+4,D to shift to Mantis Stance
Mid Mid -
59Leaping Side Kick
f,f,F,3
Chip damage on block, shift to Scarecrow Stance, f,f,F,3,B to shift to standing state
Mid -
60Tiamat
f,f,F,1+2
Chip damage on block, shift to Tarantula Stance
High -
61Tarantula Dive
While running (two steps or more) F,4
While running (two steps ore more) F,4,U to shift to standing state, F,4,D to shift to Tarantula Stance
Low -
6210 Hit Combo 1
d/f,1,4,2,3,4,1,3,2,4,2
Mid High High Mid High High High Mid Low High -
6310 Hit Combo 2
d/f,1,4,2,3,4,1,d,3,3,2,2
Mid High High Mid High High Low Low Mid Mid -
64Ki Charge
1+2+3+4
Cannot block when it is still in effect / Automatic counter hit
-
65Alraune
While rising 1,2
Mid Mid -
66Rising Claw
While rising 2
While rising 2,D to shift to Mantis Stance
Mid -
67Shargaz
While rising 3
Shift to Scarecrow Stance, while rising 3,B to shift to standing state
Mid -
68Bashmu
While rising 4
Mid -
69Spinning Sweep
While crouching d/f,3
While crouching d/f,3,D to shift to Mantis Stance
Low -
70Adramelech
During sidestep 1+2
Mid -
71Scarecrow Stance
3+4 , etc.
D/B (or U/B or U or U/F) to shift to standing state
-
72Scarecrow Nightmare
During Scarecrow Stance 1,4
Shift to Tarantula Stance, 1 to shift to Scarecrow Stance
High Mid -
73Binal Venom
During Scarecrow Stance 2,1
Chip damage on block, deals self-damage (recoverable) when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance
Mid Mid -
74Circling Cutlass
During Scarecrow Stance 2,2
During Scarecrow Stance 2 to shift to Scarecrow Stance
Mid Mid -
75Gizal
During Scarecrow Stance 3,3
Shift to Scarecrow Stance, during Scarecrow Stance 3 to shift to Scarecrow Stance
Mid High -
76Spinning Sappara
During Scarecrow Stance 4
Absorb an attack to power up and deal more chip damage on block
Mid -
77Huwasa
During Scarecrow Stance 1+2
During Scarecrow Stance 1+2,D to shift to Tarantula Stance
Mid -
78Kigal
During Scarecrow Stance 3+4
Mid Mid -
79Dark Rising
During Scarecrow Stance d/f,1
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid Mid -
80Dark Rising
During Heat and Scarecrow Stance d/f,1
Chip damage on block, partially uses remaining Heat time
Mid Mid -
81Double Abzu Abyss
During Scarecrow Stance d/f,3,3
During Scarecrow Stance d/f,3 to shift to crouching state
Low Low -
82Scarecrow Scythe
During Scarecrow Stance d/f,4
Shift to Mantis Stance
Low -
83Sag-Giga Sickle
During Scarecrow Stance d,3,3
Shift to Scarecrow Stance, during Scarecrow Stance d,3 to shift to Scarecrow Stance, d,3,3,B to shift to standing state
Low High -
84Scarecrow Slide
During Scarecrow Stance d,4
During Scarecrow Stance d,4,D to shift to Mantis Stance
Low -
85Mantis Stance
During Scarecrow Stance d,3+4
Shift to Mantis Stance
-
86Inanna's Fury
During Scarecrow Stance b,1+2
Low -
87Tarantula Stance
d,3+4 , etc.
D/B (or U/B or U or U/F) to shift to standing state
-
88Tarantula Shotel
During Tarantula Stance 1
Shift to Tarantula Stance
Low -
89Tarantula Cutlass
During Tarantula Stance 2
Mid -
90Deathstalker
During Tarantula Stance 3
Shift to Tarantula Stance
Mid -
91Tarantula's Bite
During Tarantula Stance 4,3
During Tarantula Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance
Mid Mid -
92Tarantula Claw
During Tarantula Stance 4,1+2
Mid Mid -
93Primitive Grudge
During Tarantula Stance d/f,1
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid -
94Primitive Grudge
During Heat and Tarantula Stance d/f,1
Chip damage on block, partially uses remaining Heat time
Mid -
95Tarantula Scimitar
During Tarantula Stance d,1+2
Shift to Mantis Stance
Low -
96Mantis Stance
d,1+2 , etc.
D/B (or U/B or U or U/F) to shift to standing state
-
97Butterfly Capture Combo
During Mantis Stance 1,3
Shift to Scarecrow Stance, 1,3,B to shift to standing state
Mid High -
98Mantis Sting
During Mantis Stance 2,1,4
During Mantis Stance 2 (or 2,1) to shift to Mantis Stance
Mid Mid Mid -
99Sweeping Claw
During Mantis Stance 3,1
Shift to Mantis Stance, during Mantis Stance 3 to shift to Mantis Stance
Low Mid -
100Neti
During Mantis Stance 4,3
Shift to Mantis Stance, during Mantis Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance
Low Mid -
101Scarecrow Strike
During Mantis Stance 1+2
Absorb an attack to power up and deal more chip damage on block
Mid -
102Paradox
During Mantis Stance 2+3
Shift to Mantis Stance
-
103Vicious Claw
During Mantis Stance d/f,1
Chip damage on block, deals self-damage (recoverable) when not in Heat
Mid -
104Vicious Claw
During Heat and Mantis Stance d/f,1
Chip damage on block, partially uses remaining Heat time
Mid -
105Enlil
During Mantis Stance d/f,2
Mid -
106Negal's Lance
During Mantis Stance d/f,3
Shift to Mantis Stance, during Mantis Stance d/f,3,4 to shift to Paradox
Mid -
107Mantis Slash
During Mantis Stance d/f,4
Shift to Tarantula Stance
Mid -
108Mantis Sickle
During Mantis Stance d,1,4
During Mantis Stance d,1 to shift to Mantis Stance
Low Mid -
109Mantis Slide
During Mantis Stance d,4
Shift to Mantis Stance
Low -
110Enki
During Mantis Stance u/f,3
During Mantis Stance u/f,3,D to shift to Mantis Stance
Mid -
111Diabolos
Approach opponent 1+3
Throw escape 1 or 2
High Throw -
112Akhazu
Approach opponent 2+4
Throw escape 1 (or 2) , shift to Mantis Stance
High Throw -
113Labasu
Approach opponent from left side 1+3 (or 2+4)
Throw escape 1
High Throw -
114Labartu
Approach opponent from right side 1+3 (or 2+4)
Throw escape 2
High Throw -
115Namtar
Approach opponent from behind 1+3 (or 2+4)
Cannot throw escape
High Throw -
116Dumuzi's Fate
Approach opponent u/f,1+2
Throw escape 1+2
High Throw -
117Revenge Hand
Time with opponent attack b,1+3 (or b,2+4)
Deals self-damage (recoverable) when not in Heat
Mid Mid -
118Low Parry
Time with opponent low attack D/F