Zafina Movelist / Command list

Legend

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Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

Movelist

118 moves listed | Notation mode | Left side Game version movelist : 1.10

    Heat System (Zafina)

  • 1
    1. What can be done during Heat (general)

    All moves will deal chip damage on block

    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge

  • 2
    2. What can be done during Heat (general)

    A Heat Dash can be used when a Heat Engager hits or is blocked

    Until Heat Engager reaches opponent F

  • 3
    3. What can be done during Heat (general)

    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)

    During Heat 2+3

  • 4
    4. What can be done during Heat (unique)

    When Azazel's Power (health reducing move) is activated, health won't be consumed

    f,1+2 , d/f,4,1 , etc.

  • 5
    5. What can be done during Heat (unique)

    Some of powerful moves using Azazel's power brecome Power Crushes

    During Tarantula Stance d/f,1 , during Scarecrow Stance d/f,1 , during Mantis Stance d/f,1

  • Heat Moves

  • 6
    Heat Burst

    When Heat activation available 2+3

    Partially uses remaining Heat time, 2+3,b,b to cancel attack

    Mid
  • 7
    Malicious Nail

    f,1+2

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid Mid
  • 8
    Miasma Bearer

    d/f,4,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat, d/f,4,1,D to cancel and shift to crouching state

    Mid Mid
  • 9
    Binal Venom

    During Scarecrow Stance ( 3+4 , etc.) 2,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat, during Scarecrow 2 to shift to Scarecrow Stance

    Mid Mid
  • 10
    Primitive Grudge

    During Tarantula Stance ( d,1+2 , etc.) d/f,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid
  • 11
    Vicious Claw

    During Mantis Stance ( d,3+4 , etc.) d/f,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid
  • 12
    Curse of Azazel

    During Heat 2+3

    Heat Smash, on hit shift to throw

    High Throw
  • 13
    Malice of Azazel

    During Heat and Scarecrow Stance 2+3

    Heat Smash

    Low Mid
  • Rage Moves

  • 14
    Semper Avarus Eget

    During Rage d/f,1+2

    Or during Rage and Scarecrow Stance d/f,1+2 , Rage Art, erases opponent's recoverable health on hit

    Mid Throw
  • Normal Moves

  • 15
    Left Right Combo

    1,2

    High High
  • 16
    Left Right Scarecrow

    1,2,3

    Shift to Scarecrow Stance, 1,2,3,B to shift to standing state

    High High High
  • 17
    Anzu

    1,3

    Shift to Scarecrow Stance, 1,3,B to shift to standing state

    High High
  • 18
    Ecdysis

    1,4

    Shift to Tarantula Stance

    High Mid
  • 19
    Kapara

    2,1,3

    Shift to Mantis Stance, 2,1,3,D to cancel and shift to Mantis Stance

    High Mid Low
  • 20
    Anamalech

    2,2,1+2

    High Mid Mid Mid Mid
  • 21
    Sharur

    3

    Shift to Scarecrow Stance, 3,B to shift to standing state

    High
  • 22
    Manticore

    1+2,4,4

    Mid Mid Mid
  • 23
    Scarecrow Stance

    3+4

    Or while rising 3+4 , shift to Scarecrow Stance

  • 24
    Ettimu

    f,2,3,4

    f,2,3 to shift to Scarecrow Stance, f,2,3,B to shift to standing state

    Mid High Mid
  • 25
    Scarecrow Side Kick

    f,3

    Shift to Scarecrow Stance, f,3,B to shift to standing state

    High
  • 26
    Aqrabuamelu

    f,4

    High
  • 27
    Malicious Nail

    f,1+2

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid Mid
  • 28
    Bloody Saif - Execution

    d/f,1,2,1

    Mid Mid Mid
  • 29
    Sharp Shamshir

    d/f,1,4

    Mid High
  • 30
    Lamashtu Claw

    d/f,2

    Mid
  • 31
    Dueling Scimitars

    d/f,3,4

    d/f,3 to shift to Scarecrow Stance, d/f,3,B to shift to standing state

    Mid High
  • 32
    Pukku

    d/f,3,d,4

    d/f,3 to shift to Scarecrow Stance, d/f,3,B to shift to standing state

    Mid Low
  • 33
    Miasma Bearer

    d/f,4,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat, d/f,4,1,D to cancel and shift to crouching state

    Mid Mid
  • 34
    Cerberus Strike

    d/f,4,2

    Mid Mid
  • 35
    Kur

    d/f,2+3

    Mid
  • 36
    Ningishzida

    d,1,1

    Mid Mid
  • 37
    Poison Rosette

    d,2,4,3

    d,2,4 to shift to Mantis Stance, d,2,4,D to shift to Tarantula Stance

    Mid Mid Mid
  • 38
    Earwig Pincer

    d,3

    d,3,D to shift to Mantis Stance

    Low
  • 39
    Iskur

    d,4,3

    Low High
  • 40
    Tarantula Stance

    d,1+2

    Shift to Tarantula Stance

  • 41
    Mantis Stance

    d,3+4

    Or u/b,b,3+4 , shift to Mantis Stance

  • 42
    Backhand Thrust

    d/b,2

    Mid
  • 43
    Acinaces

    d/b,3

    Shift to Scarecrow Stance, d/b,3,B to shift to standing state

    Low
  • 44
    Euphrates Cannon

    d/b,4,2

    Or while crouching d/b,4,2 , d/b,4,D to shift to Mantis Stance

    Low Mid
  • 45
    Sirrush

    d/b,1+2,1+2

    d/b,1+2 to shift to Mantis Stance

    Low Mid
  • 46
    Cursed Crow

    b,1

    Mid
  • 47
    Cursed Claw

    b,1 during hit from the front 1+2

    Deals self-damage (recoverable) when not in Heat

    Mid Throw
  • 48
    Brisingamen Backfist

    b,2

    High
  • 49
    Ereshkigal Stomp

    b,3

    Absorb an attack to power up and deal more chip damage on block

    Mid
  • 50
    Tiamat's Tail

    b,4,4

    Mid Mid
  • 51
    Spear of Alu

    b,2+3

    Unblockable
  • 52
    Lapis Dagger

    u/f,1

    High
  • 53
    Arali

    u/f,3

    Or u/b,3 or u,3

    Mid
  • 54
    Rahab

    u/f,4

    Or u/b,4 or u,4

    Mid
  • 55
    Gilgamesh Blast

    f,F,2

    Chip damage on block

    High
  • 56
    Sagaris Smash

    f,F,3,1

    f,F,3 to shift to Scarecrow Stance, f,F,3,B to shift to standing state

    Mid Mid
  • 57
    Roundhouse Kick

    f,F,4

    Mid
  • 58
    Gallu

    f,F,3+4

    f,F,3+4,D to shift to Mantis Stance

    Mid Mid
  • 59
    Leaping Side Kick

    f,f,F,3

    Chip damage on block, shift to Scarecrow Stance, f,f,F,3,B to shift to standing state

    Mid
  • 60
    Tiamat

    f,f,F,1+2

    Chip damage on block, shift to Tarantula Stance

    High
  • 61
    Tarantula Dive

    While running (two steps or more) F,4

    While running (two steps ore more) F,4,U to shift to standing state, F,4,D to shift to Tarantula Stance

    Low
  • 62
    10 Hit Combo 1

    d/f,1,4,2,3,4,1,3,2,4,2

    Mid High High Mid High High High Mid Low High
  • 63
    10 Hit Combo 2

    d/f,1,4,2,3,4,1,d,3,3,2,2

    Mid High High Mid High High Low Low Mid Mid
  • Special Move

  • 64
    Ki Charge

    1+2+3+4

    Cannot block when it is still in effect / Automatic counter hit

  • Moves While Crouching

  • 65
    Alraune

    While rising 1,2

    Mid Mid
  • 66
    Rising Claw

    While rising 2

    While rising 2,D to shift to Mantis Stance

    Mid
  • 67
    Shargaz

    While rising 3

    Shift to Scarecrow Stance, while rising 3,B to shift to standing state

    Mid
  • 68
    Bashmu

    While rising 4

    Mid
  • 69
    Spinning Sweep

    While crouching d/f,3

    While crouching d/f,3,D to shift to Mantis Stance

    Low
  • Moves during Sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)

  • 70
    Adramelech

    During sidestep 1+2

    Mid
  • During Scarecrow Stance

  • 71
    Scarecrow Stance

    3+4 , etc.

    D/B (or U/B or U or U/F) to shift to standing state

  • 72
    Scarecrow Nightmare

    During Scarecrow Stance 1,4

    Shift to Tarantula Stance, 1 to shift to Scarecrow Stance

    High Mid
  • 73
    Binal Venom

    During Scarecrow Stance 2,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat, during Scarecrow Stance 2 to shift to Scarecrow Stance

    Mid Mid
  • 74
    Circling Cutlass

    During Scarecrow Stance 2,2

    During Scarecrow Stance 2 to shift to Scarecrow Stance

    Mid Mid
  • 75
    Gizal

    During Scarecrow Stance 3,3

    Shift to Scarecrow Stance, during Scarecrow Stance 3 to shift to Scarecrow Stance

    Mid High
  • 76
    Spinning Sappara

    During Scarecrow Stance 4

    Absorb an attack to power up and deal more chip damage on block

    Mid
  • 77
    Huwasa

    During Scarecrow Stance 1+2

    During Scarecrow Stance 1+2,D to shift to Tarantula Stance

    Mid
  • 78
    Kigal

    During Scarecrow Stance 3+4

    Mid Mid
  • 79
    Dark Rising

    During Scarecrow Stance d/f,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid Mid
  • 80
    Dark Rising

    During Heat and Scarecrow Stance d/f,1

    Chip damage on block, partially uses remaining Heat time

    Mid Mid
  • 81
    Double Abzu Abyss

    During Scarecrow Stance d/f,3,3

    During Scarecrow Stance d/f,3 to shift to crouching state

    Low Low
  • 82
    Scarecrow Scythe

    During Scarecrow Stance d/f,4

    Shift to Mantis Stance

    Low
  • 83
    Sag-Giga Sickle

    During Scarecrow Stance d,3,3

    Shift to Scarecrow Stance, during Scarecrow Stance d,3 to shift to Scarecrow Stance, d,3,3,B to shift to standing state

    Low High
  • 84
    Scarecrow Slide

    During Scarecrow Stance d,4

    During Scarecrow Stance d,4,D to shift to Mantis Stance

    Low
  • 85
    Mantis Stance

    During Scarecrow Stance d,3+4

    Shift to Mantis Stance

  • 86
    Inanna's Fury

    During Scarecrow Stance b,1+2

    Low
  • During Tarantula Stance

  • 87
    Tarantula Stance

    d,3+4 , etc.

    D/B (or U/B or U or U/F) to shift to standing state

  • 88
    Tarantula Shotel

    During Tarantula Stance 1

    Shift to Tarantula Stance

    Low
  • 89
    Tarantula Cutlass

    During Tarantula Stance 2

    Mid
  • 90
    Deathstalker

    During Tarantula Stance 3

    Shift to Tarantula Stance

    Mid
  • 91
    Tarantula's Bite

    During Tarantula Stance 4,3

    During Tarantula Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance

    Mid Mid
  • 92
    Tarantula Claw

    During Tarantula Stance 4,1+2

    Mid Mid
  • 93
    Primitive Grudge

    During Tarantula Stance d/f,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid
  • 94
    Primitive Grudge

    During Heat and Tarantula Stance d/f,1

    Chip damage on block, partially uses remaining Heat time

    Mid
  • 95
    Tarantula Scimitar

    During Tarantula Stance d,1+2

    Shift to Mantis Stance

    Low
  • During Mantis Stance

  • 96
    Mantis Stance

    d,1+2 , etc.

    D/B (or U/B or U or U/F) to shift to standing state

  • 97
    Butterfly Capture Combo

    During Mantis Stance 1,3

    Shift to Scarecrow Stance, 1,3,B to shift to standing state

    Mid High
  • 98
    Mantis Sting

    During Mantis Stance 2,1,4

    During Mantis Stance 2 (or 2,1) to shift to Mantis Stance

    Mid Mid Mid
  • 99
    Sweeping Claw

    During Mantis Stance 3,1

    Shift to Mantis Stance, during Mantis Stance 3 to shift to Mantis Stance

    Low Mid
  • 100
    Neti

    During Mantis Stance 4,3

    Shift to Mantis Stance, during Mantis Stance 4 to shift to Mantis Stance, 4,D to shift to Tarantula Stance

    Low Mid
  • 101
    Scarecrow Strike

    During Mantis Stance 1+2

    Absorb an attack to power up and deal more chip damage on block

    Mid
  • 102
    Paradox

    During Mantis Stance 2+3

    Shift to Mantis Stance

  • 103
    Vicious Claw

    During Mantis Stance d/f,1

    Chip damage on block, deals self-damage (recoverable) when not in Heat

    Mid
  • 104
    Vicious Claw

    During Heat and Mantis Stance d/f,1

    Chip damage on block, partially uses remaining Heat time

    Mid
  • 105
    Enlil

    During Mantis Stance d/f,2

    Mid
  • 106
    Negal's Lance

    During Mantis Stance d/f,3

    Shift to Mantis Stance, during Mantis Stance d/f,3,4 to shift to Paradox

    Mid
  • 107
    Mantis Slash

    During Mantis Stance d/f,4

    Shift to Tarantula Stance

    Mid
  • 108
    Mantis Sickle

    During Mantis Stance d,1,4

    During Mantis Stance d,1 to shift to Mantis Stance

    Low Mid
  • 109
    Mantis Slide

    During Mantis Stance d,4

    Shift to Mantis Stance

    Low
  • 110
    Enki

    During Mantis Stance u/f,3

    During Mantis Stance u/f,3,D to shift to Mantis Stance

    Mid
  • Throws

  • 111
    Diabolos

    Approach opponent 1+3

    Throw escape 1 or 2

    High Throw
  • 112
    Akhazu

    Approach opponent 2+4

    Throw escape 1 (or 2) , shift to Mantis Stance

    High Throw
  • 113
    Labasu

    Approach opponent from left side 1+3 (or 2+4)

    Throw escape 1

    High Throw
  • 114
    Labartu

    Approach opponent from right side 1+3 (or 2+4)

    Throw escape 2

    High Throw
  • 115
    Namtar

    Approach opponent from behind 1+3 (or 2+4)

    Cannot throw escape

    High Throw
  • 116
    Dumuzi's Fate

    Approach opponent u/f,1+2

    Throw escape 1+2

    High Throw
  • Attack Reversal

  • 117
    Revenge Hand

    Time with opponent attack b,1+3 (or b,2+4)

    Deals self-damage (recoverable) when not in Heat

    Mid Mid
  • 118
    Low Parry

    Time with opponent low attack D/F

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