Lars Movelist / Command list
Legend
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Movelist
101 moves listed | Notation mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
-
22. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent F
-
33. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat 2+3
-
44. What can be done during Heat (unique)
A powered up Limited Entry can be used
During Limited Entry 1 , during Limited Entry 2
-
55. What can be done during Heat (unique)
A new Silent Entry shift move can be used
f,3+4
-
6Heat Burst
When Heat activation available 2+3
Partially uses remaining Heat time, 1+4,b,b to cancel attack
Mid -
7Delta Slicer
1,1,1
High Mid Mid -
8Electric Jolt
3+4
Mid -
9Double Barrel
During Dynamic Entry ( f,3 , etc.) 1,2
During Dynamic Entry 1,F to shift to Silent Entry
High High -
10Bow Shock
During Dynamic Entry ( f,3 , etc.) 3
Shift to Silent Entry (does not shift when using Heat Dash), chip damage on block
Mid -
11Lightning Thrust
During Silent Entry (during Dynamic Entry N,F ,etc.) 1
Mid -
12Rebellion
During Heat f,3+4
Shift to Silent Entry, partially uses remaining Heat time
S.Mid -
13Blue Jet
During and Limited Entry (during Silent Entry D ,etc.) 1
Throw when hit from the front on the ground
Low Throw -
14Thunderbird Descent
During Heat 2+3
Heat Smash, throw on hit, shift to Dynamic Entry on block (no shift with 2+3,B)
Mid Throw -
15Zeus Unlimited
During Rage d/f,1+2
Rage Art, erases opponent's recoverable health on hit
Mid Throw -
16Delta Slicer
1,1,1
High Mid Mid -
17Left Right Combo
1,2
High High -
18Legionnaire's Spin
1,4
1,4,D to shift to Limited Entry
High Low -
19Ring Current
2,1
Shift to Limited Entry
High Mid -
20Kick Start
3
3,D to shift to Limited Entry
High -
21Spinning Cutter
4
High -
22X-Ray
1+2
Absorb an attack to power up and deal more chip damage on block
Mid -
23Electric Jolt
3+4
Mid -
24Flash Claw
f,1,2
Shift to Silent Entry, f,1,2,B to shift to standing state
High Mid -
25Flash Bang
f,1,2,3
Shift to Dynamic Entry, f,1,2,3,B to shift to standing state
High Mid Mid -
26Charge Factor
f,2,1
Shift to Silent Entry, f,2,1,B to shift to standing state
High High -
27Death Mask
f,2,4
High High -
28Dynamic Entry
f,3
Shift to Dynamic Entry
-
29Volcanic Lightning
f,4,1,2,1
Mid Mid Mid Mid -
30Ark Blast
f,1+2
Mid -
31Power Slug
f,1+4
Mid -
32Flash Bullet
d/f,2
Shift to Silent Entry, d/f,2,B to shift to standing state
Mid -
33Outpost Blitz
d/f,3,3
D/F,3,D to shift to Dynamic Entry
Mid Mid -
34Tactical Sword
d,2
d,2,D to directly shift to crouching state
Mid -
35Tesla Gravity
d,3,1
Low High High -
36Earth Battery
d,1+2
Low -
37Arc Combination
d/b,1,3
d/b,1,3,D to shift to Limited Entry
Low High -
38Double Tap
d/b,2,1
d/b,2,F to shift to Silent Entry
Mid Mid -
39HE Combination
d/b,2,3
Hold at last step to power up and deal more chip damage on block
Mid Mid -
40Shadow Cutter
d/b,4
Low -
41Inductance
d/b,1+2
d/b,1+2,D to shift to Dynamic Entry
Mid -
42Chevron Slash
b,1
Mid -
43Gilbert Smash
b,2,1
Mid Mid -
44Gilbert Cannon
b,2,3
Mid High -
45Impulse Plus
b,3,4
b,3,F to shift to Silent Entry
Mid High -
46Magnetic Knee
b,4
Mid -
47Magnetic Knee Blast
b,4 (Counter Hit)
Throw when hit from the front on the ground
Mid Throw -
48Wind Liger
b,1+2
Mid Mid -
49Zeus
b,2+3
Unblockable -
50Lighting Screw
u/f,3
Or u/b,3 or u,3
Mid Mid -
51Storm Axis
u/f,4
Or u/b,4 or u,4
Mid -
52Avalanche Flip
u/f,3+4
Or u/b,3+4 or u,3+4
-
53Avalanche Flip Break Down
u/f,3+4,4
Throw when hit from the front
Mid Throw -
54Avalanche Drop
u/f,3+4,1+2
Throw escape 1+2
High Throw -
55Delayed Rising Toe Kick
u/f,N,4
Mid -
56Surge Blast
f,F,2
f,F,2 on hit F to shift to Silent Entry
Mid -
57Cross Transistor
f,F,4,2
Shift to Dynamic Entry
Low High -
58Double Pulse
f,F,4,3
Chip damage on block
Low Mid -
59Elbow Corona
f,F,1+2
Mid -
60Double Action
f,F,3+4
Low Low -
61Blue Bolt
f,N,b,2,1
Mid Mid -
62Red Sprite
f,f,F,3
Mid -
6310 Hit Combo
u/f,1,2,1,1,2,2,3,3,1+2,1+2
Cannot throw escape
High Mid Mid Mid Low Mid Mid Mid Mid Mid -
64Ki Charge
1+2+3+4
Cannot block when it is still in effect / Automatic counter hit
-
65Streamer
While rising 1
While rising 1 on hit F to shift to Silent Entry
Mid -
66Multiplied Force
While rising 2,1
While rising 2,D to shift to Dynamic Entry, while rising 2,F to shift to Silent Entry
Mid Mid -
67Glass Breaker
While rising 2,4
While rising 2,3,D to shift to Limited Entry
Mid High -
68Tower Cannon
While rising 3
While rising 3,D to shift to Limited Entry
High -
69Smell Smash
While rising 4
Mid -
70Double Smack
While crouching 1+2
Low Low -
71Power Spike
While crouching d/f,2
Mid -
72Shockwave
During sidestep 2
Chip damage on block
Mid -
73Dynamic Entry
f,3 , etc.
Shift to Dynamic Entry, during Dynamic Entry N,F to shift to Silent Entry
-
74Double Barrel
During Dynamic Entry 1,2
During Dynamic Entry 1 to shift to Silent Entry
High High -
75Rimfire
During Dynamic Entry 2
During Dynamic Entry 2 on hit U/F to shift to Avalanche Flip
Mid -
76Bow Shock
During Dynamic Entry 3
Shift to Silent Entry (does not shift when using Heat Dash), chip damage on block
Mid -
77Legionnaire's Shot
During Dynamic Entry 4
During Dynamic Entry 4,D to shift to Limited Entry
Low -
78Into the Storm
During Dynamic Entry 1+2
High -
79Stack Up
During Dynamic Entry 3+4
During Dynamic Entry 3+4,F to shift to Silent Entry
Low -
80Dynamic Entry
During Dynamic Entry B
Shift to Dynamic Entry
-
81Silent Entry
During Dynamic Entry N,F , etc.
Shift to Silent Entry, during Silent Entry D to shift to Limited Entry
-
82Lightning Thrust
During Silent Entry 1
Mid -
83Turbine Hook
During Silent Entry 2
Low -
84Rising Storm
During Silent Entry 3
Mid -
85Electric Volley
During Silent Entry 4
Absorb an attack to power up and deal more chip damage on block
High -
86Entangling Ejector
During Silent Entry 1+2
Mid -
87Lighting Axle
During Silent Entry 3+4
Chip damage on block
Mid Mid -
88Dynamic Entry
During Silent Entry B
Shift to Dynamic Entry
-
89Limited Entry
During Silent Entry D , etc.
Shift to Limited Entry
-
90Blasting Smack
During Limited Entry 1
Power up during Heat (partially uses remaining Heat time)
Low -
91Blue Jet
During Heat and Limited Entry 1
Throw when hit from the front on the ground
Low Throw -
92Rising Force
During Limited Entry 2
Chip damage on block, power up during Heat (partially uses remaining Heat time)
Mid -
93Hostile Takedown
Approach opponent 1+3
Throw escape 1 or 2
High Throw -
94Raging Thunder
Approach opponent 2+4
Throw escape 1 or 2
High Throw -
95Tactical Knee
Approach opponent from left side 1+3 (or 2+4)
Throw escape 1
High Throw -
96Lethal Force
Approach opponent from right side 1+3 (or 2+4)
Throw escape 2
High Throw -
97Swift Silence
Approach opponent from behind 1+3 (or 2+4)
Cannot throw escape
High Throw -
98Apocalypse
Approach opponent u/f,1+2
Throw escape 1+2
High Throw -
99SHB
Approach opponent f,f,F,2+4
Or during Dynamic Entry 2+3 , throw escape 1+2
High Throw -
100Rejection
Approach airborne opponent f,f,F,2+4
On approach airborne opponent during Dynamic Entry 2+3 , cannot throw escape
High Throw -
101Low Parry
Time with opponent low attack D/F