Kuma Movelist / Command list
Legend
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Movelist
116 moves listed | Notation mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
-
22. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent F
-
33. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat 2+3
-
44. What can be done during Heat (unique)
Some hold moves can have shortened max level holds
d/b,1,2 hold, ect.
-
55. What can be done during Heat (unique)
Allows the use of the powered up version of Bear Roll
While crouching 1+2 , during Bear Roll 1 , etc.
-
66. What can be done during Heat (unique)
Allows thue use of Wind Bear Fist, Fresh Wind Bear Fist
d/f,2+3 , d/f,2+3 hold
-
7Heat Burst
When Heat activation available 2+3
Partially uses remaining Heat time, 2+3,b,b to cancel attack
Mid -
8Demon Bear Breath
1+2
Mid -
9Bear Slash
b,1
b,1,D (or 3+4) to shift to Hunting (does not shift when using Heat Dash), absorb an attack to power up and deal more chip damage on block
Mid -
10Bear X
b,1+2
Chip damage, b,1+2,D (or 3+4) to shift to Hunting (does not shift when using Heat Dash)
High Mid -
11Rabid Bear
f,f,F,1+2
Chip damage, f,f,F,1+2,D (or 3+4) to shift to Hunting (does not shift when using Heat Dash)
Mid -
12Frolicking Bear
During Hunting ( 3+4 , etc.) d,1+2
Shift to Hunting (does not shift when using Heat Dash)
Mid -
13Wind Bear Fist
During Heat d/f,2+3
Partially uses remaining Heat time, during Heat f,d,d/f,2 to power up
S.Mid -
14Fresh Wind Bear Fist
During Heat d/f,2+3 hold
Partially uses remaining Heat time, during Heat f,d,d/f,2 hold to power up, has reversal break effect
S.Mid -
15Salmon Fishing Cast
During Heat 2+3
Heat Smash
Mid Mid -
16Type 38 Eradication Weapon: Aramaki
During Rage d/f,1+2
Rage Art, erases opponent's recoverable health on hit
Mid Throw -
17G-Clef Cannon
1,1,1
High Mid Mid -
18Angry Lumberjack
1,2
Chip damage on block
High High -
19Bear Combo Middle
2,1,2
High Mid Mid -
20Bear Combo Low
2,1,3
High Mid Low -
21Demon Bear Breath
1+2
Mid -
22Hunting
3+4
Or while down and facing down 3+4 , to shift to Hunting
-
23Wild Luberjack
f,2,1
High High -
24Bear Claw Cross
f,1+2,1+2
Mid Mid -
25Shape-Up Kick
f,3+4
Low -
26Shape-Up Hip
f,3+4,1+2
Low Mid -
27Grizzly Rampage
d/f,1,2,1+2
Mid Mid Mid -
28Kuma Musou
d/f,2,1
Mid Mid -
29Honey Trap
d/f,3,2
Chip damage on block
Mid High -
30Hip Smash
d,1+2
Mid -
31Bear Sit
d,3+4
Or d/b,3+4 , d,3+4,F to shift to Bear Roll, d,3+4,B to shift to California Roll
-
32Double Wild Slap
d/b,1,2
Can hold, d/b,1,2,D (or 3+4) to shift to Hunting
High Mid -
33Double Wild Slap
d/b,1,2 hold
Chip damage on block, d/b,1,2 hold D (or) to shift to Hunting
High Mid -
34Fresh Wild Slap
d/b,1,2 hold (max)
Chip damage on block, has reversal break effect, shortened hold during Heat (consumes remaining time), d/b,1,2 hold D (or 3+4) to shift to Hunting
High Mid -
35Bear Lariat
d/b,2
d/b,2,D (or 3+4) to shift to Hunting
Low -
36Bear Pump in Pedal
d/b,3
Low -
37Spinning Kuma
d/b,4
Mid -
38Drum Roll
d/b,1+2,1+2,2
Mid Mid Mid Mid Mid -
39Salmon Hunter
d/b,2+3
Hold to power up and deal more chip damage on block
Low -
40Salmon Hunter
d/b,2+3 hold
Chip damage on block
Low -
41Fresh Salmon Hunter
d/b,2+3 hold (max)
Chip damage on block
Low -
42Bear Slash
b,1
b,1,D (or 3+4) to shift to Hunting (doesn ot shift when using Heat Dash), absorb an attack to power up and deal more chip damage on block
Mid -
43Howling Bear
b,2,1,1+2
b,2,1,D (or 3+4) to shift to Hunting, b,2,1,F to shift to Bear Roll
Mid High Mid -
44Salmon Massacre
b,2,2,1
Mid Mid Mid -
45Bear X
b,1+2
Chip damage, b,1+2,D (or 3+4) to shift to Hunting (does not shift when using Heat Dash)
High Mid -
46High Kinks
b,3+4
Or while rising 3+4
Mid -
47Deadly Claw
b,1+4
b,1+4,D (or 3+4) to shift to Hunting
Unblockable -
48Rolling Bear
b,1+4,f,f
b,1+4,f,F to extend
S.Mid -
49Bear Skip
u/b,1+2
u/b,1+2,D (or 3+4) to cancel and shift to Hunting
Low -
50Big Bear Attack
u,1+2
u,1+2,D (or 3+4) to shift to Hunting
Mid -
51Pancake Press
u,3+4
Shift to Bear Sit
Mid -
52Hornet Sweep
u/f,1
Or u/b,1 or u,1 , chip damage on block
Mid -
53Ultra Kuma
u/f,2
Or u/b,2 or u,2
Mid -
54Bear Double Hop Kick Combo
u/f,3,4,1+2
u/f,3,4,1+2,D (or 3+4) to shift to Hunting
Mid Mid Mid -
55Kuma Hell Axle
u/f,4 on hit or block 3
Mid Mid -
56Demon Uppercut
f,F,2
Mid -
57Falling Bear
f,F,1+2
Chip damage, to shift to Hunting, f,F,1+2,F to shift to Bear Roll
Mid -
58Anger Hook
b,f,2
Chip damage on block
High -
59Grizzly Claws
d,d/f,f,2,1
Mid Mid -
60Grizzly Claw Smash
d,d/f,f,2,2
Chip damage on block
Mid Low -
61Leaping Side kick
f,f,F,3
Chip damage on block
Mid -
62Rabid Bear
f,f,F,1+2
Chip damage, f,f,F,1+2,D (or 3+4) to shift to Hunting (does not shift when using Heat Dash)
Mid -
63You're Welcome
1+3+4
-
64Ki Charge
1+2+3+4
Cannot block when it is still in effect / Automatic counter hit
-
65Killing Claws
While rising 1,2
Can hold at last step, while rising 1,2,D (or 3+4) to shift to Hunting
Mid Mid -
66Killing Claws
While rising 1,2 hold
Chip damage on block, while rising 1,2,D (or 3+4) to shift to Hunting
Mid Mid -
67Fresh Killing Claws
While rising 1,2 hold (max)
Chip damage on block, has reversal break effect, shortened hold during Heat (consumes remaining time), while rising 1,2,D (or 3+4) to shift to Hunting
Mid Mid -
68Mad Angler
While rising 2
Mid -
69Spinning Bear Kick
While rising 3
Mid -
70Paw Smash
While rising 4
Mid -
71Watch Your Feet
While crouching 1
Low -
72Bear Roll
While crouching 1+2
Shift to Bear Roll, becomes special mid attack during Heat (partially uses remaining Heat time)
-
7310 Hit Combo
While crouching d/f,2,1,1+2,3,1+2,3+4,1+2,2,3,1
Mid High Mid Low Mid Mid Mid Mid High High -
74Salmon Swipe
During sidestep 1+2
Mid -
75Hunting
3+4 , etc.
Shift to Hunting, D/B to shift to crouching state, u/b (or u or u/f) to shift to standing state
-
76Honeycomb Spike
During Hunting 1,2
Can hold at last step
Mid Mid -
77Honeycomb Spike
During Hunting 1,2 hold
Chip damage on block
Mid Mid -
78Fresh Honeycomb Spike
During Hunting 1,2 hold (max)
Chip damage on block, has reversal break effect, shortened hold during Heat (consumes remaining time)
Mid Mid -
79Bear Claw
During Hunting 2
Shift to Hunting
Low -
80Bear Fling
During Hunting 1+2
Mid -
81Bear Tackle
During Hunting 3+4
Absorb an attack to power up and deal more chip damage on block
Mid -
82Hunting Hip Smash
During Hunting f,3+4
Or during Hunting b,3+4 , shift to Bear Sit
-
83Big Tree
During Hunting d/f,2
Mid -
84Frolicking Bear
During Hunting d,1+2
Shift to Hunting (does not shift when using Heat Dash)
Mid -
85Break'n
During Hunting b,1+2,1+2
During Hunting b,1+2,D (or 3+4) to shift to Hunting
Low Low -
86Hunting to Roll Over
During Hunting 3 (or 4)
-
87Hunting to Play Dead
During Hunting d,3+4
-
88Bear Roll
During Hunting f,f
Shift to Bear Roll, becomes special mid attack during Heat(partially uses remaining Heat time)
-
89Backward Roll
During Hunting b,b
Or during Bear Sit B , during Hunting b,b,D (or 3+4) to shift to Hunting
-
90Bear Sit
d,3+4 , etc.
Shift to Bear Sit
-
91Double Trout Sweep
During Bear Sit 1,1
Low Low -
92Trout Smash
During Bear Sit 2
Mid -
93Rebound
During Bear Sit 3+4
During Bear Sit 3+4,F to shift to Bear Roll
Mid -
94Bear Roll
During Bear Sit F
Shift to Bear Roll, becomes special mid attack during Heat (partially uses remaining Heat time)
-
95Bear Roll
While crouching 1+2 , etc.
Shift to Bear Roll, becomes special mid attack during Heat (partially uses remaining Heat time)
-
96Bear Shove
During Bear Roll 1
Power up during Heat (partially uses remaining Heat time)
High -
97Bear Backhand
During Bear Roll 2
Mid -
98Bear Slide
During Bear Roll 3
Low -
99Bear Rolling Kick
During Bear Roll 4
Mid -
100Giant Roll
During Bear Roll 1+2
S.Mid -
101Hunting
During Bear Roll D (or 3+4)
Shift to Hunting
-
102Bear Backstroke
While down and facing up 1+2
Shift to Hunting
Mid -
103Get Up Punch
While down and facing up d,1+2
Shift to Bear Sit
Mid -
104Bear Butterfly
While down and facing down 1+2
Shift to Hunting
Low -
105Bear Roll
While down and facing down F
Shift to Bear Roll, becomes special mid attack during Heat (partially uses remaining Heat time)
-
106Bear's Bite
Approach opponent 1+3
Throw escape 1 or 2
High Throw -
107Bear Hug
Approach opponent 2+4
Throw escape 1 or 2
High Throw -
108Bear Slam
Approach opponent from left side 1+3 (or 2+4)
Throw escape 1
High Throw -
109Choke Slam
Approach opponent from right side 1+3 (or 2+4)
Throw escape 2
High Throw -
110Swing Swung
Approach opponent from behind 1+3 (or 2+4)
Cannot throw escape
High Throw -
111Headbutt
Approach opponent u/f,1+2
Throw escape 1+2
High Throw -
112Rock'n Roll Circus
Approach opponent f,d/f,d,d/b,b,f,1+2
Throw escape 1+2
High Throw -
113Bear Toss
During Hunting f,1+2
Cannot throw escape
High Throw -
114Low Parry
Time with opponent low attack D/F
-
115Low Parry
Time with opponent low attack during Hunting F
-
116Dance With Me
While opponent is down d,1+4
(While opponent is down) d,1+4,3+4 to cancel and face backward
Low Unblockable