Jin Movelist / Command list

Legend

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Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

Movelist

119 moves listed | Notation mode | Left side Game version movelist : 2.00

    Heat System (Jin)

  • 1
    1. What can be done during Heat (general)

    All moves will deal chip damage on block

    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge

  • 2
    2. What can be done during Heat (general)

    A Heat Dash can be used when a Heat Engager hits or is blocked (after activation, Heat will end)

    Until Heat Engager reaches opponent F ,aditionnal chip damage on block

  • 3
    3. What can be done during Heat (general)

    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)

    During Heat 2+3

  • 4
    4. What can be done during Heat (unique)

    Allow the uses of new moves using the devil's power

    f,F,1+2 on hit or block 1 , d/b,1+2 on hit or block 2 , etc.

  • 5
    5. What can be done during Heat (unique)

    Allow the use of Electric Thrusting Uppercut and Electric Wind Hook Fist without Perfect Input

    f,N,d,d/f,1 , f,N,d,d/f,2

  • Heat Moves

  • 6
    Heat Burst

    When Heat activation available 2+3

    Also possible during Zenshin, partially uses remaining Heat time, 2+3,b,b to cancel attack

    Mid
  • 7
    Median Line Destruction

    1+2

    Mid Mid Mid
  • 8
    Tanden Nidan-uchi

    f,3,1

    Mid Mid
  • 9
    Right Spinning Axe Kick

    d/f,4

    Mid
  • 10
    Demon's Paw

    f,F,2

    Chip damage on block

    Mid
  • 11
    Brimstone Bite

    During Zanshin ( b,3+4 , etc.) 1,2

    Or during Zenshin 1,2 , chip damage on block, during Zanshin 1,2,D/F to cancel and shift to Breaking Step

    High
  • 12
    Awakened Power Stance

    During Heat d/b,1+2

    Partially uses remaining Heat time, shift to Devil Step on hit or clok

    Mid
  • 13
    Awakened Black Wing

    During Heat f,F,1+2

    Partially uses remaining Heat time, shift to Devil Step on hit or clok

  • 14
    Awakened Thunder God Fist

    During Devil Step 1

    Chip damage on block

    Mid Mid
  • 15
    Awakened Wind God Fist

    During Devil Step 2

    Chip damage on block

    Mid S.Mid
  • 16
    Awakened Demon's Hoof

    During Devil Step 3

    Chip damage on block

    Mid Mid
  • 17
    Awakened Demon's Tail

    During Devil Step D/F,3

    Chip damage on block

    Mid Low
  • 18
    Awakened Spinning Demon

    During Devil Step 4,4

    Chip damage on block

    Mid Low Mid
  • 19
    Hellfire Trespass Slayer

    During Heat 2+3

    Also possible during Zanshin or Zenshin, Heat Smash, on hit shift to throw, on block shift Breaking Step, 2+3,B to shift to standing state

    Mid High Mid Throw
  • 20
    Hellfire Darkside Slayer

    During Heat 2+3,4

    Also possible during Zanshin or Zenshin, Heat Smash

    Mid High Mid
  • Rage Moves

  • 21
    Polar Demon Gouge

    During Rage d/f,1+2

    Rage Art, erases opponent's recoverable health on hit

    Mid Throw
  • Normal Moves

  • 22
    Left Right Combo

    1,2

    High High
  • 23
    Left Right > Black Wing Rondo

    1,2,1

    Chip damage on block

    High High Mid
  • 24
    Left Right > Axe Kick

    1,2,3

    High High Mid
  • 25
    Left Right > Spining Hook Kick

    1,2,4

    High High High
  • 26
    Left Jab > Double Low

    1,3,4

    High Low Low
  • 27
    Double Thrust > Roundhouse

    2,1,4

    High Mid Mid
  • 28
    Double Thrust > Low Trick Kick

    2,1,4~4

    High Mid Low
  • 29
    Switchblade

    2,4

    2,4,F to shift to Zenshin

    High High
  • 30
    Kishin Rekko

    3,1,4

    3,1,F to shift to Zenshin

    High High Low
  • 31
    High Right Roundhouse

    4

    High
  • 32
    Spinning Flare Kick

    4~3

    Or while rising 4~3

    Mid
  • 33
    Median Line Destruction

    1+2

    Mid Mid Mid
  • 34
    Tanden Nidan-uchi

    f,3,1

    Mid Mid
  • 35
    Left Sidekick > Stinger

    f,3,3

    f,3,3,F to shift to Zenshin, f,3,3,B to shift to Special Move

    Mid High
  • 36
    Front Thrust Kick

    f,3

    f,3,F to shift to Zenshin

    Mid
  • 37
    Double Chamber Punch

    f,1+2

    Chip damage on block

    High High
  • 38
    Zenshin

    f,3+4

    Shift to Zenshin, D/F to shift to Breaking Step

  • 39
    Mid Left Punch > High Roundhouse Kick

    d/f,1,4

    Mid High
  • 40
    Mid Left Punch > Mid Sidekick

    d/f,1,4~4

    Mid Mid
  • 41
    Fiendish Talon Rend

    d/f,2,4

    2,D/F to shift to Breaking Step

    Mid
  • 42
    Left Roundhouse

    d/f,3

    Mid
  • 43
    Brazilian Kick

    d/f,3~3

    d/f,3~3,D/F to shift to Breaking Step

    Mid
  • 44
    Right Spinning High Kick

    d/f,4

    Mid
  • 45
    Corpse Thrust > Black Wing Flash

    d,1

    Throw during front hit on ground, absorb an attack to power up and add chip damage

    Mid Throw
  • 46
    Scourge

    d,2

    Low
  • 47
    Kazama Style Three-Quarter Kick

    d,3,4,3

    Low High Mid
  • 48
    Knee Popper > Mid Sidekick

    d,3,4~4

    Low Mid
  • 49
    Right Sweep

    d,4

    Low
  • 50
    Double Lift Kick

    d,3+4

    Mid Mid
  • 51
    Savage Sword

    d/b,2,2,3

    Mid High Mid
  • 52
    Punch > Cascade Kick

    d/b,2,3

    Mid Mid
  • 53
    Left Spinning Back Kick

    d/b,3

    High
  • 54
    Right Low Roundhouse

    d/b,4

    Low
  • 55
    Power Stance

    d/b,1+2

    Mid
  • 56
    Shun Maten

    b,1,2

    High High
  • 57
    Shun Masatsu

    b,2,1

    Mid Mid
  • 58
    Left Knee > Right Thrust

    b,3,2

    b,3,F to shift to Zenshin

    Mid Mid
  • 59
    Spinninbg Sidekick

    b,4

    Mid
  • 60
    Suigetsu Strike

    b,1+2

    Punch parry effect

    Mid
  • 61
    Zanshin

    b,3+4

    Shift to Zanshin, F to shift to dash, D/F to shift to Breaking Step

  • 62
    Konshin Seikenzuki

    u/b,1+2

    u/b,1+2,b,b to cancel

    Unblockable
  • 63
    Evading Middle Strike

    u/f,2

    Mid
  • 64
    Left Spinning Jump Kick

    u/f,3

    Or u/b,3 , or u,3

    Mid
  • 65
    Front Jump Kick

    u/f,4

    Or u,4

    Mid
  • 66
    Delayed Rising Toe Kick

    u/f,N,4

    Mid
  • 67
    Demon's Paw

    f,F,2

    Chip damage on block

    Mid
  • 68
    Left Axe Kick

    f,F,3

    Mid
  • 69
    Left Axe Kick > Left Jab

    f,F,3,1

    From the 2nd hit, link to attack from 1

    Mid High
  • 70
    Battery Sidekick

    f,F,4

    Mid
  • 71
    Evil Intent

    b,f,2,1,2

    Has good left sidestep tracking

    Mid High Mid
  • 72
    Geyser

    b,f,2,1,d/f,2

    Has good left sidestep tracking

    Mid High Mid
  • 73
    Keito

    b,f,2,3

    Has good left sidestep tracking, b,f,2,3,F to shift to Zenshin

    Mid Mid
  • 74
    Leaping Side kick

    f,f,F,3

    Or f,N,d,d/f,U/F,3 ,chip damage on block, f,f,F,3,f to shift to Zenshin

    Mid
  • 75
    10 Hit Combo

    u/b,2,3,3,3,2,1,2,3,4,2

    High Low Mid High Mid Mid Mid High Low High
  • Special Move

  • 76
    State of Zanshin

    1+3+4

  • 77
    Ki Charge

    1+2+3+4

    Increase damage of 1st hit during effect, cannot block (attacks taken will count as counter hit)

  • Moves While Crouching

  • 78
    Twin Lancer

    While rising 1,2

    While rising 1,2,F to shift to Zenshin

    Mid Mid
  • 79
    Kazama Style 6 Hit Combo Redux

    While rising 1,3,2,1,4,2

    Chip damage on block, while rising 1,3,B to shift to Special Move

    Mid High Mid Low Mid
  • 80
    Solar Plexus Strike > Brazilian Kick

    While rising 1,3~3

    While rising 1,3~3,D/F to shift to Breaking Step

    Mid Mid
  • 81
    Crouching Uppercut

    Whilke rising 2

    Mid
  • 82
    Bamboo Splitter

    While rising 3

    Mid
  • 83
    Double Cross Kicks

    While rising 4,4

    Mid High
  • 84
    Right Sweep (2)

    While crouching d/f,4

    While crouching d/f,4,F to shift to Zenshin

    Low
  • Moves during Breaking Step

  • 85
    Breaking Step

    f,N,d,d/f

    Shift to Breaking Step, f,N,d,d/f,u/f to shift to Special Move

  • 86
    Thrusting Uppercut

    f,N,d,d/f,1

    While Heat is activated, changes to Electric Thrusting Uppercut (partially uses remaining Heat time), or during Breaking Step shifted from each move with D/F , changes to Electric Thrusting Uppercut

    Mid
  • 87
    Electric Thrusting Uppercut

    f,N,d,d/f,1 ( d/f+1 press simultaneously)

    Or f,N,d/f,1 ( d/f+1 press simultaneously), chip damage on block

    Mid
  • 88
    Wind Hook Fist

    f,N,d,d/f,2

    While Heat is activated, changes to Electric Wind Hook Fist (partially uses remaining Heat time), or during Breaking Step shifted from each move with D/F

    High
  • 89
    Electric Wind Hook Fist

    f,N,d,d/f,2 ( d/f+2 press simultaneously)

    Or f,N,d/f,2 ( d/f+2 press simultaneously), chip damage on block

    High
  • 90
    Depraved Savagery

    f,N,d,D/F,4,2

    Chip damage on block

    Low Mid
  • Moves during Zanshin

  • 91
    Zanshin

    b,3+4

    Shift to Zanshin, F to shift to dash, D/F to shift to Breaking Step

  • 92
    Brimstone Bite

    During Zanshin 1,2

    Or during Zenshin 1,2 ,chip damage on block, during Zanshin 1,2,D/F to cancel and shift to Breaking Step

    Mid Mid
  • 93
    Kazama Style Leg Strike Flurry

    During Zanshin 1,3

    Or during Zenshin 1,3

    Mid High Throw
  • 94
    Fiendish Claw

    During Zanshin 2

    Or during Zenshin 2 , chip damage on block, absorb an attack to power up

    High
  • 95
    Halberd Heel

    During Zanshin 3

    Or during Zenshin 3

    Mid
  • 96
    Corpse Crusher

    During Zanshin 4

    Or during Zenshin 4 , chip damage on block

    Mid
  • 97
    Low Chop > Karmic Epicenter

    During Zanshin 1+2

    Or during Zenshin 1+2 , throw when hit from the front on the ground, during throw D/F to shift to Breaking Step

    Low Mid
  • 98
    Black Wing Bolt

    During Zanshin 3+4

    Or during Zenshin 3+4 , chip damage on block, during Zanshin, 3+4,D/F to shift to Breaking Step

    High
  • 99
    Black Wing Rondo

    During Zanshin u,1

    Or during Zenshin u,1 , chip damage on block

    Mid
  • Moves While Down

  • 100
    (Common Action) Side Roll

    While down 1

    Or d,1 , 1,D (or d,1,D) to shift to downed without getting up

  • 101
    (Common Action) Wake-Up Low Kick

    While down 3

    Or while rolling to side 3 or while rolling forward 3

    Low
  • 102
    (Common Action) Wake-Up Mid Kick

    While down 4

    Or while rolling to side 4 or while rolling forward 4

    Mid
  • 103
    (Common Action) Spring Attack

    While down and facing up 3+4

    Or while rolling to side 3+4

    Mid
  • 104
    (Common Action) Recovery Kick

    While down and facing up d,3

    Or d,4

    Low
  • 105
    (Common Action) Wake Up (Backward)

    While down B

  • 106
    (Comon Action) Stand Up

    While down U

    Or D/B

  • 107
    (Common Action) Forward Roll

    While down and facing up F

  • 108
    (Common Action) Wake-Up Cross Chop

    While rolling forward 1+2

    Mid
  • Throws

  • 109
    Double Face Kick

    Approach opponent 1+3

    Throw escape 1 or 2

    Throw
  • 110
    Over the Shoulder Reverse

    Approach opponent 2+4

    Throw escape 1 or 2

    High Throw
  • 111
    Shoulder Flip

    Approach opponent from left side 1+3 (or 2+4)

    Throw escape 1

    High Throw
  • 112
    Over the Limit

    Approach opponent from right side 1+3 (or 2+4)

    Throw escape 2

    High Throw
  • 113
    Pivoting Hip Throw

    Approach opponent from behind 1+3 (or 2+4)

    Cannot throw escape

    High Throw
  • 114
    Shun Ren Dan

    Approach opponent d/f,2+3

    Or during Zanshin 2+4 or during Zenshin 2+4 ,throw escape 2

    High Throw
  • 115
    Tidal Wave

    Approach opponent u/f,1+2

    Or f,N,d,d/f,U/F,1+2 ,throw escape 1+2

    High Throw
  • 116
    Complicated Wire

    Approach opponent d,d/b,b,1+3

    Throw escape 1

    High Throw
  • Attack Reversal

  • 117
    Parry

    Time with opponent attack b,1+3 (or b,2+4)

    Has strong parry effect

  • 118
    Low Parry

    Time with opponent low attack D/F

  • Moves While Opponent is Down

  • 119
    Black Out

    While opponent is down d,1+2

    Low
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