Combos from VincentTKD 
8 combos
Rank Contributor
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24 hits |
128 damages Counter Hit Rage During Heat
Right Stance
Dash
Left Flamingo
Left Flamingo
Left Flamingo
Dash
Right Stance
Left FlamingoHeat SmashWBl!
W!
Dash
Rage Art
During Heat,f,N,d/f:4 ► Right Stance,3~4 ► Dash ► u,3 ► Left Flamingo,1 ► u,3 ► Left Flamingo,u/f,3+4,F ► Left Flamingo,u/f,4 ► Dash ► Right Stance,f,3 ► Left Flamingo,Heat Smash,WBl! ► 3~4,W! ► Dash ► Rage Art
v2.08 24 hits 128 damages Heat Rage Counter Hit Wall
Stage : Rebel Hangar
Sticky NoteOptimal combo with all tools possible (heat and rage). Dash as deep as possible to connect u3 after backlash and RFF.f3 into heat smash, otherwise it won't work. Any stage with explosive walls is good to perform this combo. I used just frame 3~4 before rage art for 1 extra point of damage but the result without it is similar, maybe 127 damage instead
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17 hits |
113 damages Rage During Heat
Zenshin
Zenshin
W!
WB!
Zenshin
Dash
W!
WB!
Rage Art
During Heat,f,N,d,d/f:1 ► f,N,d,d/f:2 ► b,3,F,Zenshin,1 ► b,3,F,Zenshin,1,2,W! ► f,F,4,WB! ► Zenshin,1,2,F ► Dash,f,N,d,d/f:1 ► b,2,1,W! ► f,F,4,WB! ► Rage Art
v2.08 17 hits 113 damages Heat Rage Wall
Stage : Secluded Training Ground
Sticky NoteJIn double wall break combo (probably optimal) requires electric EWHF and LOTS of practice
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18 hits |
109 damages Rage Right Stance
Dash
Right Stance
Left Flamingo
Right Flamingo
DashRight Stance
Rage Art
f,N,d/f:4 ► Right Stance,3~4 ► Dash,f,2 ► Right Stance,f,3 ► Left Flamingo,u/f,3,4 ► Right Flamingo,u/f,4 ► Dash,Right Stance,3~4 ► Rage Art
v2.08 18 hits 109 damages Rage
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14 hits |
110 damages Counter Hit During Heat
EWGF
EWGF
DashEWGF
DashEWGF
DashEWGF
Dash
Side Step R
Dash
During Heat,d/f,2 ► EWGF ► EWGF ► Dash,EWGF ► Dash,EWGF ► d/f,1,2,F ► Dash,EWGF ► Dash,d/f,1,D/F,2 ► SSR,(1),4 ► Dash,b,2,2,1+2
v2.08 14 hits 110 damages Heat Counter Hit
Stage : Baobab Horizon
Sticky NoteVery tight combo with almost perfect inputs, requires PEWGF and A LOT of deep dashes to connect EWGFs. Credits: @AkhtuzOnSmoke on YT
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13 hits |
100 damages Zenshin
Zenshin
Zenshin
Heat Burst
Zenshin
f,N,d/f:1 ► f,N,d/f:2 ► b,3,F,Zenshin,1 ► b,f,2,3,F,Zenshin,u,1 ► (2),4,F,Zenshin,2 ► Heat Burst ► Zenshin,1,2,F ► f,f,4
v2.08 13 hits 100 damages Heat
Sticky NoteProbably optimal combo (any stage without walls) Optimal wall combo after heat dash with b/f2,2,3
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19 hits |
99 damages Rage Right Stance
Right Flamingo
Dash
Right Stance
Heat Burst
Right Stance
Rage Art
f,N,d/f,4 ► 3+4 ► Right Stance,3~4 ► f,4 ► Right Flamingo,3~4 ► b,3 ► Dash ► 3+4 ► Right Stance,3~4 ► Heat Burst ► 3+4 ► Right Stance,f,3 ► Rage Art
v2.03 19 hits 99 damages Heat Rage
Stage : Yakushima
Sticky Note99 damage with rage, 103 damage on CH + rage. I suggest to deep dash after b3 tornado to make sure to hit the backlash right after.
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13 hits |
87 damages During Heat
Right Flamingo
Dash
Dash
Left Flamingo
Left Flamingo
Left FlamingoW!
During Heat,f,4,Right Flamingo ► f,4,4 ► Dash ► 3~4 ► Dash ► f,2 ► f,3,Left Flamingo ► f,2 ► u/f,3+4,f,Left Flamingo ► u/f,3+4,f,Left Flamingo,W! ► 3,2
v2.01 13 hits 87 damages Heat Wall
Stage : Into the Stratosphere
Sticky NoteOne of the best combos for Hwo when he's in heat. Better damage output if it's done during CH. The first hit during RFS is unregistered in the total combo damage so the effective damage would be ~108 . Furthermore, for optimal damage it would be better to do LFS.3,f4 instead of LFS.3,2 at wall.
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15 hits |
133 damages Left Flamingo
Right Stance
Left Flamingo
Right Stance
Heat Burst
Left Flamingo
Right Stance
W!
b,3 ► u,3 ► Left Flamingo,f,2 ► Right Stance,f,4~4 ► 3~4 ► d/b,3+4,b,b ► Left Flamingo,u/f,4 ► f,4 ► u/f,4 ► Right Stance,3~4 ► Heat Burst ► u,3 ► Left Flamingo,f,3,F ► Right Stance,f,3,1,W! ► u/b,3
v1.09 15 hits 133 damages Heat Wall
Stage : Arena
Sticky NoteThis combo was made during the Tekken 8 playtest which was released more than a year ago. It's the first combo of the linked YT video, and it's a set of 2 separate combos which deal in total approximately 133 damage in 15-16 hits. Sorry if I did any mistakes