Asuka Movelist / Command list

Legend

For more detail on notation, please read help

Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

Movelist

109 moves listed | Notation mode | Left side Game version movelist : 1.10

    Heat System (Asuka)

  • 1
    What can be done during Heat: 1.(general)

    All moves will deal chip damage on block

    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge

  • 2
    What can be done during Heat: 1.(general)

    A Heat Dash can be used when a Heat Engager hits or is blocked

    Until Heat Engager reaches opponent F

  • 3
    What can be done during Heat: 3.(general)

    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)

    During Heat 2+3

  • 4
    What can be done during Heat: 4.(unique)

    Can use Naniwa Gusto moves

    During Naniwa Gusto u,1+2 , f,F,1+2,f,f,F,1+2

  • Heat Moves

  • 5
    Heat Burst

    When Heat activation available 2+3

    Partially uses remaining Heat time, 1+4,b,b to cancel attack

    Mid
  • 6
    Exorcisor

    f,1+2

    Absorb attacks to power up (with chip damage on block), gain Naniwa Gusto on Heat activation

    High
  • 7
    Heaven's Hammer

    d,2

    Gain Naniwa Gusto on Heat activation

    Mid
  • 8
    Swallow Vortex

    d/b,1,2

    Gain Naniwa Gusto on Heat activation

    Mid High
  • 9
    Mist Palm Thrust

    During sidestep ( u,N or d,N) 2

    Gain Naniwa Gusto on Heat activation

    Mid
  • 10
    Compulsory Reform

    Approach opponent f,1+3 during hit 2

    Or approach enemy f,2+4 on hit 2 , chip damage on block, gain Naniwa Gusto on Heat activation

    High Mid
  • 11
    Triple Ascension Kicks

    During Heat 2+3

    Heat Smash, on hit shift to throw

    Mid Mid Throw
  • Rage Moves

  • 12
    Naniwa Peacemaker Knuckle

    During Rage d/f,1+2

    Rage Art, erases opponent's recoverable health on hit, can hold

    Mid Throw
  • Normal Moves

  • 13
    Whiplash

    1,1

    Link to attack from f,1

    High Mid
  • 14
    Jab Uppercut > Spinning Heel Drop

    1,2,3

    1,2,3,B to cancel, with chip damage on block, hold at last step to power up

    High Mid Mid
  • 15
    Jab Uppercut > Front Kick

    1,2,4

    High Mid Mid
  • 16
    Jab Low Kick

    1,4

    High Low
  • 17
    Basho Cutter

    2,1,2

    High High Mid
  • 18
    Basho Oroshi

    2,1,d,1+2

    2,1,d,1+2,B to cancel, 2,1,d,1+2,D to directly shift to crouching state

    High High Mid
  • 19
    Mizu Basho

    2,3

    High Mid
  • 20
    Hyakujitsuko

    3,1

    Mid Mid
  • 21
    Inner Strength

    1+2

    Mid
  • 22
    Ryuuntsui

    3+4

    3+4,D to directly shift to crouching state

    Mid Mid
  • 23
    White Heron Dance

    1+4,2,4

    S.Low High High Mid
  • 24
    White Heron Lower Dance

    1+4,2,d,4

    S.Low High High Low
  • 25
    White Hezron Spinning Heel Drop

    1+4,3

    1+4,3,B to cancel, with chip damage on block, hold at last step to power up

    S.Low High Mid
  • 26
    Whiplash > Toe Kick

    f,1,3

    Mid Mid
  • 27
    Whiplash Sacred Blade

    f,1,4

    f,1,4,D/B to cancel and shift to crouching state

    Mid Low
  • 28
    Demon Slayer

    f,2

    f,2,D to cancel and shift to crouching state

    Mid
  • 29
    Demon Slayer > Naniwa Gusto

    f,2 during hit 1

    Gain Naniwa Gusto

    Mid
  • 30
    Spinning Heel Drop

    f,3

    f,3,B to cancel, chip damage on block

    Mid
  • 31
    Spinning Heel Drop

    f,3 hold

    f,3 hold, then B to cancel

    Unblockable
  • 32
    Back Spin Kick

    f,4

    High
  • 33
    Exorcisor

    f,1+2

    Absorb attacks to power up (with chip damage on block), gain Naniwa Gusto on Heat activation

    High
  • 34
    Spinning Heel Chop > Naniwa Gusto

    f,3+4

    On hit gain Naniwa Gusto, chip damage on block

    Mid
  • 35
    Wheel Kick

    f,2+3

    Punch parry effect

    High
  • 36
    Falling Tower

    d/f,1,2

    Throw when hit from the front on the ground

    Mid High Throw
  • 37
    Kyara Boku

    d/f,1,4

    Mid Mid
  • 38
    Rising Palm

    d/f,2

    Mid
  • 39
    Kagamino

    d/f,3

    Mid
  • 40
    Sacred Blade

    d/f,3+4

    Or 3~4 , d/f,3+4,D/B to cancel and shift to crouching state

    Low
  • 41
    Heaven's Hammer

    d,2

    Gain Naniwa Gusto on Heat activation

    Mid
  • 42
    Sashiro

    d,1+2

    Or while crouching 1+2

    Low
  • 43
    Double Lift Kicks

    d,3+4

    Low High
  • 44
    Swallow Slice

    d/b,1

    Mid
  • 45
    Swallow Vortex

    d/b,1,2

    Gain Naniwa Gusto on Heat activation

    Mid High
  • 46
    Swallow Torrent

    d/b,1,4

    Mid Mid
  • 47
    Funeral Palm

    d/b,2

    Mid
  • 48
    Enchanted Circle

    d/b,3

    Low
  • 49
    Leg Cutter

    d/b,4,4,4

    d/b,4,D , d/b,4,4,D , d/b,4,4,4,D to directly shift to crouching state

    Low Low Low
  • 50
    Kariashi Shiranui

    During Leg Cutter 3

    High
  • 51
    Kariashi Hakuro

    During Leg Cutter 1+4

    Link to attack from 1+4

    S.Low High
  • 52
    Raging Storm

    d/b,1+2

    Has low parry effect

    Mid Mid
  • 53
    Violet

    b,1

    b,1,D to cancel and shift to crouching state

    Low
  • 54
    Sumeregari

    b,1 (Counter Hit)

    Throw when hit from the front

    Low Throw
  • 55
    Swallow Mallet Lunging Mist Thrust

    b,2,1

    Link to attack from f,1

    Mid Mid
  • 56
    Swallow Mallet Leg Cutter

    b,2,4

    Link to attack from d/b,1 , b,1,4,D to directly shift to crouching state

    Mid Low
  • 57
    Swallow Mallet Combo

    b,2,1+2,4

    b,2,1+2,D to cancel and shift to crouching state

    Mid High Mid
  • 58
    Dragon Wheel Kick

    b,3

    Mid
  • 59
    Dragon Wheel Kick Demon Slayer > Naniwa Gusto

    b,3,2 during hit 1

    b,3,2,D to cancel and shift to crouching state, gain Naniwa Gusto

    Mid Mid
  • 60
    Dragon Wheel Leg Cutter

    b,3,4

    Link to attack from d/b,4 , b,3,4,D to directly shift to crouching state

    Mid Low
  • 61
    Tsuyababuki > Naniwa Gusto

    b,4,2,3 during hit 1

    Gain Naniwa Gusto

    Mid Mid Mid
  • 62
    Reverse Narcissus

    b,1+4,3

    High Low Low
  • 63
    Narcissus

    b,1+4,4

    High Low Mid
  • 64
    Azalea

    b,2+3

    Has kick parry effect

    Mid
  • 65
    Sumiyoshi Plunge

    u,1+2

    Or u/b,1+2 , chip damage on block, power up during Naniwa Gusto

    Mid
  • 66
    Rangetsu

    u/f,2

    Throw when hit from front on the ground

    High Throw
  • 67
    Iwato

    u/f,3

    Or u/b,3 or u,3

    Mid
  • 68
    Night Sk

    u/f,4

    Or u/b,4 or u,4

    Mid
  • 69
    Burning Lantern

    f,F,1

    Chip damage on block

    Mid
  • 70
    Hiboko no Kagami

    f,F,2,1

    Mid High
  • 71
    Yata Kagami

    f,F,2,3

    Mid Mid
  • 72
    Higata no Kagami > Naniwa Gusto

    f,F,2,1+2

    Gain Naniwa Gusto

    Mid Mid
  • 73
    Matoi Hiragi

    f,F,3

    Mid
  • 74
    Leaping Spin Kick

    f,F,4

    High
  • 75
    Tenjin Upward Strike

    f,F,1+2

    Chip damage on block, power up during Naniwa Gusto

    Mid
  • 76
    Ame-no-Uzume

    f,f,F,3

    u/b,b,3 , chip damage on block

    Mid
  • 77
    Aizen Swing

    f,f,F,1+2

    Chip damage on block, power up during Naniwa Gusto

    High
  • Special Move

  • 78
    Ki Charge

    1+2+3+4

    Cannot block when it is still in effect / Automatic counter hit

  • 79
    Naniwa Ultimate Tackle

    During 1+2+3+4 , 1+2

    Throw escape 1+2

    Mid Throw
  • 80
    Eternal Punishment

    During Naniwa Ultimate Tackle 2,1,2,1

    Cannot throw escape

    Throw
  • During Naniwa Gusto

  • 81
    Sumiyoshi Festival Plunge

    During Naniwa Gusto u,1+2

    Consumes Naniwa Gusto (during Heat, partially uses remaining Heat time), chip damage on block

    Mid
  • 82
    Tenjin Festival Upward Strike

    During Naniwa Gusto f,F,1+2

    Consumes Naniwa Gusto (during Heat, partially uses remaining Heat time), chip damage on block

    Mid
  • 83
    Alizen Festival Swing

    During Naniwa Gusto f,f,F,1+2

    Consumes Naniwa Gusto (during Heat, partially uses remaining Heat time), chip damage on block

    High
  • Moves While Crouching

  • 84
    Shikeitai

    While rising 1,4

    Mid High
  • 85
    Kohaku

    While rising 2,1+2

    Shift to Destabilizer during front hit on ground

    Mid High
  • 86
    Moon Scent

    While rising 3

    Mid
  • 87
    Toe Smash

    While rising 4

    Mid
  • 88
    Sudare Nagashi

    While rising 1+2

    While rising 1+2,D to cancel and shift to crouching state

    Mid
  • 89
    Twin Cloud Kicks

    While crouching 3+4,3

    While crouching 3+4,3,D to directly shift to crouching state

    Mid Mid Mid Mid
  • 90
    Grace

    While crouching d/f,2

    Low
  • 91
    Minazuki

    While crouching d/f,3

    Mid
  • 92
    10 Hit Combo 1

    While rising 2,1,1,1,2,1,4,3,3+4

    Mid High Mid High Mid S.Low Mid Mid Mid Mid
  • 93
    10 Hit Combo 2

    While rising 2,1,1,1,2,1+4,1,3+4

    Mid High Mid High Mid S.Low High High Low High
  • 94
    10 Hit Combo 3

    While rising 2,1,1,3

    Mid High Mid Mid
  • Moves during Sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)

  • 95
    Mist Palm Thrust

    During sidestep 2

    Gain Naniwa Gusto on Heat activation

    Mid
  • 96
    Camellia

    During sidestep 4

    High
  • Throws

  • 97
    Aiki Nage

    Approach opponent 1+3

    Throw escape 1 or 2

    High Throw
  • 98
    Katanuki

    Approach opponent 2+4

    Throw escape 1 or 2

    High Throw
  • 99
    Cloud Taste

    Approach opponent from left side 1+3 (or 2+4)

    Throw escape 1

    High Throw
  • 100
    Wind Wheel

    Approach opponent from right side 1+3 (or 2+4)

    Throw escape 2

    High Throw
  • 101
    Twisted Limbs

    Approach opponent from behind 1+3 (or 2+4)

    Cannot throw escape

    High Throw
  • 102
    Destabilizer

    Approach opponent f,1+3

    Cannot throw escape

    High
  • 103
    Compulsory Reform

    During Destabilizer 2

    Chip damage on block, gain Naniwa Gusto on Heat activation

    Mid
  • 104
    Inescapble Tirade

    During Destabilizer 4

    Low
  • 105
    White Mountain

    Approach opponent d/f,2+3

    Throw escape 2

    High Throw
  • 106
    Cherry Blossom

    Approach opponent u/f,1+2

    Throw escape 1+2

    High Throw
  • 107
    Falling Rain

    While crouching d/b,1+2

    Throw escape 1+2

    High Throw
  • Attack Reversal

  • 108
    Attack Reversal

    Time with opponent attack b,1+3 (or b,2+4)

    Can hold

    Throw
  • 109
    Low Parry

    Time with opponent low attack D/F

All Combos for Asuka Add new combo for Asuka

Comment about Asuka movelist