Lee Movelist / Command list

Legend

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Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

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Movelist

112 moves listed | Visual mode | Left side

    Heat System (Lee)

  • 1
    1. What can be done during Heat (general)
    All moves will deal chip damage on block
    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
  • 2
    2. What can be done during Heat (general)
    A Heat Dash can be used when a Heat Engager hits or is blocked
    Until Heat Engager reaches opponentHold Forward
  • 3
    3. What can be done during Heat (general)
    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
    During HeatRP + LK
  • 4
    4. What can be done during Heat (unique)
    Perfect Input moves can be used without Perfect Input
    ForwardRKLK,ForwardHold ForwardRP, etc.
  • 5
    5. What can be done during Heat (unique)
    Restores remaining Heat upon Perfect Input
    ForwardRKLK,ForwardHold ForwardRP, etc.
  • Heat Moves

  • 6
    Heat Burst
    When Heat activation availableRP + LK
    Partially uses remaining Heat time,RP + LKbackbackto cancel attack
    Mid
  • 7
    Machinegun Kicks Cardinal
    RKRKRK(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    High High High
  • 8
    Fabulous Whip
    Down / ForwardRKRK
    Down / ForwardRKLKto shift to Hitman
    Mid High
  • 9
    Silver Revolution
    backRP + RK
    High
  • 10
    Pulse Blast
    ForwardHold ForwardLK
    Mid
  • 11
    Silver Slash
    During Hitman (RP + RK, etc.)UpLK
    Chip damage on block, during HitmanUpLKHold downto directly shift to crouching state
    Mid
  • 12
    Paradigm Breaker
    During HeatRP + LK
    Or during Heat and HitmanRP + LK, Heat Smash, on hit shift to throw
    Low Throw
  • Rage Moves

  • 13
    The Marvelous Rose
    During RageDown / ForwardLP + RP
    Or during Rage and HitmanDown / ForwardLP + RP, Rage Art, erases opponent's recoverable health on hit
    Mid Throw
  • Normal Moves

  • 14
    Left Right Combo
    LPRP
    LPRPHold Forwardto shift to Mist Step
    High High
  • 15
    Left Right Combo > Revolution Zwei
    LPRPRPLK
    LPRPRPLKRKto shift to Hitman
    High High Mid High
  • 16
    Left Right Mid Kick
    LPRPRK
    LPRPRKLKto shift to Hitman
    High High Mid
  • 17
    Left Right Mid Kick Cardinal
    LPRPRK(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,LPRPRKLKto shift to Hitman
    High High Mid
  • 18
    Acid Rain Kick Combination
    RKLKLKLK(Perfect: third and fourth hit)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    High High Mid High
  • 19
    Combination Drei
    RPLPLP
    RPLPRP + RKto shift to Hitman
    High High Mid
  • 20
    Combination Fünf
    RPLPLK
    RPLPRP + RKto shift to Hitman
    High High High
  • 21
    Combination Vier
    RPLPRK
    RPLPRP + RKto shift to Hitman
    High High Low
  • 22
    Right Cross > Revolution Zwei
    RPRPLK
    RPRPLKRKto shift to Hitman
    High Mid High
  • 23
    Mist Wolf Combination
    LKLK
    LKRKto shift to Hitman
    Mid High
  • 24
    Mist Trap Throw
    LKslide to next buttonLKwhen hit from front or on blockRK(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat)
    High Throw
  • 25
    Spinning Hammer Kick
    RKLKLK
    High High Mid
  • 26
    Spin Kick Somersault Combo
    RKLKRK
    High High Mid
  • 27
    Machinegun Kicks
    RKRKRK
    High High High
  • 28
    Machinegun Kicks Cardinal
    RKLKLK(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    High High High
  • 29
    Lee Somersault
    RKUpLK
    RKUpLKHold Forwardto shift to Mist Step
    High Mid
  • 30
    Pirouette Punch
    LP + RP
    LP + RPRP + RKto shift to Hitman
    Mid
  • 31
    Hitman
    RP + RK
    Shift to Hitman
  • 32
    Double Signal
    ForwardRPLP
    Mid High
  • 33
    Acid Storm
    ForwardLKLKLKLKLKRK
    From second to fourth hitRKto shift into move
    Mid Mid High High High High
  • 34
    Acid Storm Cardinal
    ForwardLKLKLKLKLKRK(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    Mid Mid High High High High
  • 35
    Deadly Revolution
    ForwardRKLP
    High High
  • 36
    Deadly Revolution Cardinal
    ForwardRKLP(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    High High
  • 37
    Deadly Arc
    ForwardRKLK
    ForwardRKLKRKto shift to Hitman
    High Mid
  • 38
    Aggressive One-Two
    ForwardLP + RP
    High High
  • 39
    Feather Landing
    ForwardRP + RK
    Chip damage on block
    Mid Mid
  • 40
    Silver Uppercut
    Down / ForwardRP
    Mid
  • 41
    Mercury Drive
    Down / ForwardLKRPLK
    Mid High Mid
  • 42
    Fabulous Whip
    Down / ForwardRKRK
    Down / ForwardRKLKto shift to Hitman
    Mid High
  • 43
    Gut Polisher
    Down / ForwardRKRK
    Mid
  • 44
    Silver Low
    DownLK
    DownLKRKto shift to Hitman
    Low
  • 45
    Shin > Head Kick
    DownRKNEUTRAL / No directionRK
    Link to attack fromRK
    Low High
  • 46
    Laser Edge Kick Combo
    Hold downRKRKRKRK
    Hold downRKRKRKRKLKto shift to Hitman
    Low Low Low Mid
  • 47
    Silver Cyclone
    DownRP + RK
    DownRP + RKRP + RKto cancel and shift to Hitman
    Unblockable
  • 48
    Bump Kick
    Down / BackLK
    Low
  • 49
    Grass Snake
    Down / BackRP + RK
    Low
  • 50
    Triple Fang
    backLPLPRP
    backLPLPRP + RKto shift to Hitman,backLPLPHold Forwardto cancel and shift to Mist Step
    High Mid High
  • 51
    Triple Fang Cardinal
    backLPLPRP(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,backLPLPRP + RKto shift to Hitman,backLPLPHold Forwardto cancel into Mist Step
    High Mid High
  • 52
    Double Fang Cardinal
    backLPLP + RP(Perfect Input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
    High High
  • 53
    Rear Cross Punch
    backRP
    backRPHold Forwardto shift to Mist Step
    High
  • 54
    Super High Combination
    backRPRKLK
    backRPRKto shift to Hitman
    High High High
  • 55
    Stinging Rush
    backLKLK
    backLKLKHold Forwardto shift to Mist Step
    Low High
  • 56
    Silver Heel
    backRK
    backRKLKto shift to Hitman
    Mid
  • 57
    Silver Revolution
    backRP + RK
    Absorb an attack to power up and deal more chip damage on block
    High
  • 58
    Wheel of Fate
    Up / BackLK
    Mid
  • 59
    Fake
    UpLK
    UpLKHold downto directly shift to crouching state,UpLKRP + RKto shift to Hitman
  • 60
    Brilliant Rosé
    Up / ForwardLKLP
    Mid Mid
  • 61
    Double Mazurek
    Up / ForwardLKRK
    Mid High
  • 62
    Silver Arrow
    Up / ForwardRK
    OrUp / BackRKorUpRK
    Mid
  • 63
    Silver Bullet
    Up / ForwardRP + RK
    Chip damage on block,Up / ForwardRP + RKRP + RKto shift to Hitman
    High
  • 64
    Delayed Rising Toe Kick
    Up / ForwardNEUTRAL / No directionRK
    Mid
  • 65
    Jostle Wolf
    ForwardHold ForwardRP
    Chip damage on block,ForwardHold ForwardRPHold Forwardto shift to Mist Step
    High
  • 66
    Jostle Wolf Cardinal
    ForwardHold ForwardRP(quick input)
    Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,ForwardHold ForwardRPHold Forwardto shift to Mist Step
    High
  • 67
    Pulse Blast
    ForwardHold ForwardLK
    Mid
  • 68
    Deadly Edge
    ForwardHold ForwardRK
    High
  • 69
    Blazing Kick
    DownHold Down / BackRK
    Mid
  • 70
    Lee Cutter
    backHold BackRK
    Chip damage on block,backHold BackRKLKto shift to Hitman
    High
  • 71
    Waxing Crescent
    ForwardForwardHold ForwardLKRK
    Chip damage on block,ForwardForwardHold ForwardLKRKLKto shift to Hitman
    Mid Mid
  • 72
    10 Hit Combo
    Down / ForwardLPRPRPLPLKLKLKRKLKRK
    Mid High High High High Low High High High Mid
  • Special Move

  • 73
    Back Handspring > Hitman
    Up / Backback
    Shift to Hitman
  • 74
    Taunt
    RP + LK + RK
  • 75
    Ki Charge
    CHARGE (Counter Hit)
    Cannot block when it is still in effect / Automatic counter hit
  • Moves While Crouching

  • 76
    Wonderful Spin Blow
    While risingLPRP
    While risingLPto shift to Hitman, while risingLPRPHold Forwardto shift to Mist Step
    Mid High
  • 77
    Wonderful Combo
    While risingLPRK
    While risingLPto shift to Hitman, while risingLPRKLKto shift to Hitman
    Mid High
  • 78
    Rocket Heel
    While risingRPLK
    Mid Mid
  • 79
    Twister Heel
    While risingRPRK
    Mid High
  • 80
    Infinite Kick Chain: Low
    While risingLKLKHold downLKLKHold downLKLKHold downLKLK...
    While risingLKLKRKto shift to Hitman, can shift to mid attacks (NEUTRAL / No directionLK) on the fourth, sixth, and eighth high attacks
    Mid Mid Low High Low High Low High
  • 81
    Infinite Kick Chain: Middle
    While risingLKLKHold Down / ForwardLKLKNEUTRAL / No directionLKLKNEUTRAL / No directionLKLK...
    While risingLKLKRKto shift to Hitman, can shift to low attacks (Hold downLK) on the fourth, sixth, and eighth high attacks
    Mid Mid Mid High Mid High Mid High
  • 82
    Toe Smash
    While risingRK
    While risingRKLKto shift to Hitman
    Mid
  • 83
    Silver Tail
    While crouchingDown / ForwardRK
    While crouchingDown / ForwardRKLKto shift to Hitman
    Low
  • 84
    Catapult Kick
    While crouchingHold Up / ForwardRK
    Or while crouchingHold Up / Back(orHold up)RK, while crouchingHold Up / ForwardRKLKto shift to Hitman
    Mid
  • 85
    Catapult Drop
    While crouchingHold Up / ForwardRP + RK
    Or while crouchingHold Up / Back(orHold up)RP + RK
    Mid
  • 86
    Slide Step
    While crouchingDown / ForwardDownHold Down / Forward
  • 87
    Friction Spear
    While crouchingDown / ForwardDownHold Down / ForwardLK
    Low
  • 88
    Friction Spear Cardinal
    While crouchingDown / ForwardDownHold Down / ForwardLK(Down / Forward+LKpress simultaneously)
    Or while crouchingDown / ForwardDownDown / ForwardLK(quick input), Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat)
    Low
  • Moves during Mist Step

  • 89
    Mist Step
    ForwardNEUTRAL / No direction
    Or during HitmanForwardNEUTRAL / No direction
  • 90
    Inverted Axle
    During Mist StepLKRK
    Mid Mid
  • 91
    Friction Spear
    During Mist StepRP + RK
    Low
  • 92
    Sway
    During Mist StepbackNEUTRAL / No direction
  • 93
    Axe Swep
    During Mist StepbackNEUTRAL / No directionRK
    Low
  • 94
    Hitman
    RP + RK, etc.
    Shift to Hitman
  • 95
    Freaker Jab
    During HitmanLP
    During HitmanLPHold Forwardto cancel and shift to Mist Step,LPLKto cancel and shift to Scatter Kick
    High
  • 96
    Amazing Swipe
    During HitmanLPLPLP
    From first to second hit to Hitman, during HitmanLPLPHold Forwardto cancel into Mist Step
    High High High
  • 97
    Excellent Combo
    During HitmanLPRK
    During HitmanLPRKLKto shift to Hitman
    High Mid
  • 98
    Scatter Blow
    During HitmanRP
    Mid
  • 99
    Scatter Kick
    During HitmanLK
    Chip damage, throw on close range front hit
    High Throw
  • 100
    Shin Slicer
    During HitmanRK
    Low
  • 101
    Poison Touch
    During HitmanLP + RP
    Shift to Hitman
    Mid Mid
  • 102
    Silver Slash
    During HitmanUpLK
    Chip damage on block, during HitmanUpLKHold downto directly shift to crouching state
    Mid
  • 103
    Silver Circle
    During HitmanUpRK
    Mid
  • Throws

  • 104
    Forearm Drop
    Approach opponentLP + LK
    Throw escapeLP(orRP)
    High
  • 105
    Axle Throw
    Approach opponentRP + RK
    Throw escapeLP(orRP)
    High Throw
  • 106
    Lee Harassment
    Approach opponent from left sideLP + LK(orRP + RK)
    Throw escapeLP
    High Throw
  • 107
    Lee Stunner
    Approach opponent from right sideLP + LK(orRP + RK)
    Throw escapeRP
    High Throw
  • 108
    Face Crusher
    Approach opponent from behindLP + LK(orRP + RK)
    Cannot throw escape
    High Throw
  • 109
    Knee Drive
    Approach opponentUp / ForwardLP + RP
    Or during HitmanUp / ForwardLP + RP, throw escapeLP + RP
    High Throw
  • Attack Reversal

  • 110
    Mist Illusion
    Time with opponent punchbackLP + LK(orbackRP + RK)
    Or during HitmanbackLP + LK(orbackRP + RK), when parrying an attack,RKfor follow-up attack
  • 111
    Illusion Edge
    After Mist Illusion suceedsRK
    Mid
  • 112
    Low Parry
    Time with opponent low attackHold Down / Forward
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