Heat System (Lee)
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1
1. What can be done during Heat (general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge -
2
2. What can be done during Heat (general)
A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent -
3
3. What can be done during Heat (general)
Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat -
4
4. What can be done during Heat (unique)
Perfect Input moves can be used without Perfect Input
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5
5. What can be done during Heat (unique)
Restores remaining Heat upon Perfect Input
Heat Moves
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6
Heat Burst
When Heat activation available
Partially uses remaining Heat time,to cancel attack
Mid
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7
Machinegun Kicks Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
High High High
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8
Fabulous Whip
Mid High
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9
Silver Revolution
High
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10
Pulse Blast
Mid
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11
Silver Slash
Chip damage on block, during Hitmanto directly shift to crouching state
Mid
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12
Paradigm Breaker
During Heat
Or during Heat and Hitman, Heat Smash, on hit shift to throw
Low Throw
Rage Moves
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13
The Marvelous Rose
During Rage
Or during Rage and Hitman, Rage Art, erases opponent's recoverable health on hit
Mid Throw
Normal Moves
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14
Left Right Combo
High High
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15
Left Right Combo > Revolution Zwei
High High Mid High
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16
Left Right Mid Kick
High High Mid
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17
Left Right Mid Kick Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,to shift to Hitman
High High Mid
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18
Acid Rain Kick Combination
(Perfect: third and fourth hit)
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
High High Mid High
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19
Combination Drei
High High Mid
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20
Combination Fünf
High High High
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21
Combination Vier
High High Low
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22
Right Cross > Revolution Zwei
High Mid High
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23
Mist Wolf Combination
Mid High
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24
Mist Trap Throw
when hit from front or on block(Perfect Input)
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat)
High Throw
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25
Spinning Hammer Kick
High High Mid
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26
Spin Kick Somersault Combo
High High Mid
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27
Machinegun Kicks
High High High
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28
Machinegun Kicks Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
High High High
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29
Lee Somersault
High Mid
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30
Pirouette Punch
Mid
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31
Hitman
Shift to Hitman -
32
Double Signal
Mid High
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33
Acid Storm
From second to fourth hitto shift into move
Mid Mid High High High High
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34
Acid Storm Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
Mid Mid High High High High
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35
Deadly Revolution
High High
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36
Deadly Revolution Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
High High
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37
Deadly Arc
High Mid
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38
Aggressive One-Two
High High
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39
Feather Landing
Chip damage on block
Mid Mid
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40
Silver Uppercut
Mid
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41
Mercury Drive
Mid High Mid
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42
Fabulous Whip
Mid High
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43
Gut Polisher
Mid
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44
Silver Low
Low
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45
Shin > Head Kick
Link to attack from
Low High
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46
Laser Edge Kick Combo
Low Low Low Mid
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47
Silver Cyclone
to cancel and shift to Hitman
Unblockable
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48
Bump Kick
Low
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49
Grass Snake
Low
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50
Triple Fang
to shift to Hitman,to cancel and shift to Mist Step
High Mid High
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51
Triple Fang Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,to shift to Hitman,to cancel into Mist Step
High Mid High
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52
Double Fang Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage
High High
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53
Rear Cross Punch
High
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54
Super High Combination
High High High
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55
Stinging Rush
Low High
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56
Silver Heel
Mid
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57
Silver Revolution
Absorb an attack to power up and deal more chip damage on block
High
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58
Wheel of Fate
Mid
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59
Fake
to directly shift to crouching state,to shift to Hitman -
60
Brilliant Rosé
Mid Mid
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61
Double Mazurek
Mid High
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62
Silver Arrow
Mid
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63
Silver Bullet
Chip damage on block,to shift to Hitman
High
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64
Delayed Rising Toe Kick
Mid
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65
Jostle Wolf
Chip damage on block,to shift to Mist Step
High
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66
Jostle Wolf Cardinal
Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat), chip damage,to shift to Mist Step
High
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67
Pulse Blast
Mid
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68
Deadly Edge
High
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69
Blazing Kick
Mid
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70
Lee Cutter
Chip damage on block,to shift to Hitman
High
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71
Waxing Crescent
Chip damage on block,to shift to Hitman
Mid Mid
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72
10 Hit Combo
Mid High High High High Low High High High Mid
Special Move
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73
Back Handspring > Hitman
Shift to Hitman -
74
Taunt
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75
Ki Charge
Cannot block when it is still in effect / Automatic counter hit Moves While Crouching
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76
Wonderful Spin Blow
While rising
While risingto shift to Hitman, while risingto shift to Mist Step
Mid High
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77
Wonderful Combo
While rising
While risingto shift to Hitman, while risingto shift to Hitman
Mid High
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78
Rocket Heel
While rising
Mid Mid
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79
Twister Heel
While rising
Mid High
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80
Infinite Kick Chain: Low
While risingto shift to Hitman, can shift to mid attacks () on the fourth, sixth, and eighth high attacks
Mid Mid Low High Low High Low High
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81
Infinite Kick Chain: Middle
While risingto shift to Hitman, can shift to low attacks () on the fourth, sixth, and eighth high attacks
Mid Mid Mid High Mid High Mid High
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82
Toe Smash
While rising
While risingto shift to Hitman
Mid
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83
Silver Tail
While crouching
While crouchingto shift to Hitman
Low
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84
Catapult Kick
While crouching
Or while crouching(or), while crouchingto shift to Hitman
Mid
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85
Catapult Drop
While crouching
Mid
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86
Slide Step
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87
Friction Spear
Low
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88
Friction Spear Cardinal
While crouching(press simultaneously)
Or while crouching(quick input), Perfect Input not required during Heat (partially uses remaining Heat time, Perfect Input restores Heat)
Low
Moves during Mist Step
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89
Mist Step
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90
Inverted Axle
During Mist Step
Mid Mid
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91
Friction Spear
During Mist Step
Low
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92
Sway
During Mist Step
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93
Axe Swep
Low
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94
Hitman
, etc.
Shift to Hitman -
95
Freaker Jab
During Hitman
During Hitmanto cancel and shift to Mist Step,to cancel and shift to Scatter Kick
High
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96
Amazing Swipe
From first to second hit to Hitman, during Hitmanto cancel into Mist Step
High High High
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97
Excellent Combo
During Hitman
During Hitmanto shift to Hitman
High Mid
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98
Scatter Blow
During Hitman
Mid
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99
Scatter Kick
During Hitman
Chip damage, throw on close range front hit
High Throw
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100
Shin Slicer
During Hitman
Low
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101
Poison Touch
During Hitman
Shift to Hitman
Mid Mid
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102
Silver Slash
During Hitman
Chip damage on block, during Hitmanto directly shift to crouching state
Mid
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103
Silver Circle
During Hitman
Mid
Throws
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104
Forearm Drop
Approach opponent
High
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105
Axle Throw
Approach opponent
High Throw
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106
Lee Harassment
Approach opponent from left side(or)
Throw escape
High Throw
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107
Lee Stunner
Approach opponent from right side(or)
Throw escape
High Throw
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108
Face Crusher
Approach opponent from behind(or)
Cannot throw escape
High Throw
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109
Knee Drive
Approach opponent
Or during Hitman, throw escape
High Throw
Attack Reversal
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110
Mist Illusion
Time with opponent punch(or)
Or during Hitman(or), when parrying an attack,for follow-up attack -
111
Illusion Edge
After Mist Illusion suceeds
Mid
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112
Low Parry
Time with opponent low attack