King Movelist / Command list
Legend
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Life gauge reducer

Heat Engager attack (if heat is available)

Power Crush move

Homing Attack

Tornado Attack
Movelist
197 moves listed | Visual mode | Left side-
11. What can be done during Heat (general)All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
-
22. What can be done during Heat (general)A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent
-
33. What can be done during Heat (general)Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat
-
44. What can be done during Heat (unique)Allows the use of a powered up version of Jaguar Sprint
,etc., during Jaguar Sprint
, during Jaguar Sprint
-
55. What can be done during Heat (unique)Partially restores remaining Heat time with certain throws
,
,
, etc.
-
6Heat BurstWhen Heat activation available
Partially uses remaining Heat time,
to cancel attack
Mid -
7Elbow ImpactMid High
-
8Shoulder TackleMid
-
9Muscle Armor > Emeral Elbow
Throw during front hit on ground (does not shift when using Heat Dash), Heat activates when the throw completesn absorb an attack to power up and add chip damage
Mid Mid -
10Rapid King OnslaughtDuring Jaguar Sprint (
, etc.)
(or
)
Cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
High Throw -
11Freedom Face BusterApproach crouching opponent
Or
, cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
Mid Throw -
12Ultimo JaguarDuring Heat
Heat Smash, throw on hit, shift to Jaguar Sprint on block (does not shift with
)
Mid Throw -
13Anger Of The BeatDuring Rage
Rage Art, erases opponent's recoverable health on hit
Mid Throw -
14Palm StrikeHigh High
-
15Palm Strike > Head Jammer
Throw escape
High High Throw -
16Palm Strike > V Driver
Cannot throw escape
High High Mid Throw -
17Palm Strike UppercutHigh High Mid
-
18Palm Strike Uppercut > Supplex
Throw escape
High High Mid High Throw -
19Palm Strike Uppercut > V Driver
Cannot throw escape
High High Mid Mid Throw -
20Right Jab > UppercutHigh Mid
-
21Head Spinner
to face backward,
to cancel
Mid Mid -
22Brutal Sting
to face backward
Mid High -
23Jaguar Step
Shift to Jaguar Step, hold
to continue spinning (strikes from this are powered up)
-
24Elbow ImpactMid High
-
25Jaguar Smash ComboMid Mid Mid
-
26Front KickMid
-
27Front Kick > DDT
during front hit on ground
Mid Throw -
28Rolling SobatMid
-
29Shadow LariatHigh
-
30Jaguar Sprint
Shift to Jaguar Sprint,
to cancel, Power Crush during Heat (partially uses remaining Heat time)
-
31Body CheckMid
-
32Shoulder TackleMid
-
33Elbow StingMid Mid
-
34Double Hook DisasterMid High
-
35Lasso Kick
on hit or block
Mid High -
36Mincer
to face backward
Low High Mid -
37Mincer LowLow High Low
-
38Frankensteiner
Throw on close range standing front hit or on close range standing block
S.Mid Throw -
39Jab > Uppercut
Or while crouching
S.Low Mid -
40StompLow
-
41Alta's HammerMid
-
42Stagger Kicks
Or while crouching
or while running (two steps or more)
Low Low Low -
43Stagger Kicks Flurry
(Counter Hit)
Or while crouching
(Counter Hit)
Low Low Low Low Low -
44Stagger Kick Spinning UppercutDuring Stagger KicksLow Mid
-
45Corporate ElbowMid
-
46Brain ChopMid
-
47Crouching Low KickLow
-
48Low Drop Kick
Or back facing opponent
or back facing opponent
or back facing opponent
Low -
49Mucle Armor > Emerald Elbow
Throw during front hit on ground (does not shift when using Heat Dash), Heat activates when the throw completesn absorb an attack to power up and add chip damage
Mid Mid -
50Mucle Armor > Jaguar Sprint
Shift to Jaguar Sprint,
to cancel
-
51Quick Hook > UppercutHigh High
-
52Quick Hook > Heel KickHigh Mid
-
53Chupacabra > Spinning Back ElbowHigh High
-
54Chupacabra > Olympia Slam
Throw when hit from the front on the ground
High Mid Throw -
55Chupacabra > Head ButtHigh High
-
56Toll Kick
Absorb an attack to power up and deal more chip damage on block
High -
57Guillotine Drop
during front hit on ground
High Throw -
58Disgraceful KickHigh
-
59Reverse Jaguar Step
Shift to Jaguar Step
-
60Capital Punishment
Or
Mid -
61Burning Knuckle
hold
Or
hold
Unblockable -
62Water Parting Chop
Or
or
High -
63High Elbow Drop
Or
or
Mid -
64Falling Heel Kick
Or
or
Mid -
65Jumping Knee Lift
Or
or
Mid -
66Sole Crusher
Shift to Jaguar Sprint on hit,
to stand up, absorb an attack to power up and add chip damage
Mid -
67Delayed Rising Toe KickMid
-
68Stomach SmashLow
-
69Jaguar Hammer
(Counter Hit)
Throw when hit from the front on the ground
Low Throw -
70Lay OffMid
-
71Jaguar HookMid
-
72Beast Elbow
Chip damage on block
Mid -
73Konvict KickMid
-
74Konvict Kick > DDT
(Counter Hit)
Throw when hit from the front on the ground
Mid Throw -
75Exploder
Chip damage on block
High -
76Diving Body Press
Throw when hit from the front in close range
Mid Throw -
77Strong Knee
Chip damage on block
Mid -
78Running ExploderMid
-
7910 Hit Combo 1High High Mid Mid Mid Low Low Low Mid Mid
-
8010 Hit Combo 2
Throw when hit from the front on the ground
High High Mid Mid High Mid Low Low Low Throw -
81Ki Charge
Cannot block when it is still in effect / Automatic counter hit
-
82Beast Step
-
83Knee LiftMid
-
84Black BombMid
-
85Round Trip ChopWhile risingMid Mid
-
86Toe SmashWhile risingMid
-
87Snap UppercutWhile risingMid
-
88Leg BreakerWhile crouching
Or
Low -
89Body BlowWhile crouchingMid
-
90Victory PalmDuring sidestepHigh
-
91Deadly BoomerangDuring sidestep
Chip damage on block
High -
92Whirling Spring Kick(By opponent's feet) while down and facing upMid
-
93Blind KickBack facing opponentMid
-
94Blind Kick > Neck BreakerBack facing opponent
on front hit on ground
No shift on counter hit
Mid Throw -
95Atomic BlasterBack facing opponentUnblockable
-
96Moonsault Body PressBack facing opponentUnblockable
-
97Jaguar Step
, etc.
Shift to Jaguar Step, hold
to continue spinning (strikes from this are powered up)
-
98Jaguar Step > HookDuring Jaguar StepHigh
-
99Jaguar Step > HammerDuring Jaguar StepMid
-
100Jaguar Step > SobatDuring Jaguar StepMid
-
101Jaguar Step > Sobat & PressDuring Jaguar Step
Throw when hit from the front in close range
Mid Mid -
102Jaguar step > High KickDuring Jaguar Step
Chip damage on block
High -
103Jaguar Step > Mid KickDuring Jaguar StepMid
-
104Jaguar Sprint
, etc.
Shift to Jaguar Sprint,
to cancel, Power Crush during Heat (partially uses remaining Heat time)
-
105Running Elbow SmashDuring Jaguar Sprint
Power up during Heat (partially uses remaining Heat Time)
Mid -
106Jaguar AxeDuring Jaguar Sprint
Chip damage on block, power up during Heat (partially uses remaining Heat Time)
High -
107Sprint K.During Jaguar SprintMid
-
108Dashing Low Drop KickDuring Jaguar SprintLow
-
109Rapid King OnslaughtDuring Jaguar Sprint
(or
)
Cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
High Throw -
110Diving Body PressDuring Jaguar Sprint
Throw when hit from the front in close range
Mid Throw -
111Winding NutApproach opponent
Throw escape
or
High Throw -
112Winding NutApproach opponent
Throw escape
or
High Throw -
113SuplexApproach opponent
Throw escape
or
High Throw -
114SuplexApproach opponent
Throw escape
or
High Throw -
115Argentica BackbreakerApproach opponent from left side
(or
)
Throw escape
High Throw -
116Knee CrusherApproach opponent from right side
(or
)
Throw escape
High Throw -
117Half Boston CrabApproach opponent from behind
(or
)
Cannot throw escape
High Throw -
118Cobra TwistApproach opponent from behind
(or
)
Cannot throw escape
High Throw -
119Stretch BusterApproach opponent from behind
Cannot throw escape
High Throw -
120Knee BashApproach opponent
Throw escape
High Throw -
121Figure Four Leg LockApproach opponent
Throw escape
, when opponent inputs
(Perfect Input) shift to Reverse Figure Four Leg Lock
High Throw -
122Twrow AwayApproach opponent
Throw escape
, shift to Jaguar Sprint, approach opponent
to shift to standing state
High -
123Throw Away > Back SwingApproach opponent
Cannot throw escape, shift to Jaguar Sprint, approach opponent
to shift to standing state
High -
124Executioner DropApproach opponent
Throw escape
, approach opponent
to throw in reverse direction
High -
125Tombstone Pile DriverApproach opponent
Throw escape
High Throw -
126TomahawkApproach opponent
Throw escape
, power up with quick input, partially restores remaining Heat time
High Throw -
127Pile DriverApproach opponent
Throw escape
High Throw -
128Double Arm Face BusterDuring Pile Driver
Throw escape
High Throw -
129Boston CrabDuring Pile Driver
Throw escape
High Throw -
130Muscle BusterApproach opponent
Throw escape
, during Heat partially restore remaining Heat time
High Throw -
131Giant SwingApproach opponent
Throw escape
, opponent can reduce damage with side ukemi, power up with quick input, partially restores remaining Heat time
High Throw -
132Tijuana TwisterApproach opponent
Throw escape
, power up with quick input, partially restores remaining Heat time
High Throw -
133Clothesline pressWhile crouching
Throw escape
High Throw -
134Ultimate TackleWhile crouching
Throw escape
, shift to takedown on hit
Mid Throw -
135Ultimate PunchDuring takedown
Or during takedown
, throw escape
(or
)
Throw -
136ArmbarDuring takedown
Shift is also possible after the third hit of Ultimate Punch, throw escape
Throw -
137Arm TwistDuring Armbar
Cannot throw escape
Throw -
138Leg Cross HoldDuring takedown
Shift is also possible after the third hit of Ultimate Punch, throw escape
Throw -
139Stretch ComboDuring Leg Cross Hold
(Perfect)
Cannot throw escape
Throw -
140Iron LariatApproach crouching opponent
Or
, cannot throw escape
Mid Throw -
141V DriverApproach crouching opponent
Or
, cannot throw escape
Mid Throw -
142Freedom Face BusterApproach crouching opponent
Or
, cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
Mid Throw -
143Swing Away(Opponent down and facing up) by opponent's feet
(or
)
Throw escape
or
Mid -
144Head Bomber(Opponent down and facing up) by opponent's feet
Throw escape
Mid Throw -
145Figure Four Leg Lock(Opponent down and facing up) by opponent's feet
Throw escape
Mid Throw -
146Shoulder Cracker(Opponent down and facing up) by opponent's head
(or
)
Throw escape
or
Mid Throw -
147Turn Over(Opponent down and facing up) by opponent's side
(or
)
Throw escape
or
Mid -
148Half Boston Crab(Opponent down and facing down) by opponent's feet
(or
)
Throw escape
or
Mid Throw -
149Wing Tearer(Opponent down and facing down) by opponent's head
(or
)
Throw escape
or
Mid Throw -
150Camel Clutch(Opponent down and facing down) from the left
(or
)
Throw escape
or
Mid Throw -
151Bow & Arrow Stretch Hold(Opponent down and facing down) from the right
(or
)
Throw escape
or
Mid Throw -
152Mid-Air Leg Cross HoldApproach airborne opponent
(or
)
Cannot throw escape
High Throw -
153Spine CrackerApproach airborne opponent
(or
)
Or (during opponent wall stun)
(or
), cannot throw escape
High Throw -
154Double Heel HoldApproach airborne opponent
(or
)
Cannot throw escape
Mid Throw -
155FlapjackApproach airborne oponent during Double Heel Hold
Throw escape
Mid Throw -
156Giant SwingApproach airborne oponent during Double Heel Hold
Throw escape
Mid Throw -
157Running Jaguar BombApproach airborne opponent
Cannot throw escape, power up with quick input, partially restores remaining Heat time)
High Throw -
158Aerial Jaguar BombApproach airborne opponent
Or approach airborne opponent
(or during Jaguar Sprint
), cannot throw escape, power up with quick input, partially restores remaining Heat Time
High Throw -
159Shining TorpedoDuring opponent wall stun
Or (during opponent wall stun)
, cannot throw escape, power up with quick input, partially restores remaining Heat time
High Throw -
160Arm WhipTime with opponent right punchThrow
-
161Spinning Heel HoldTime with opponent left kickThrow
-
162Leg ScrewTime with opponent right kick
After success,
to shift to Figure Four Leg Lock
Throw -
163Low ParryTime with opponent low attack
-
164Reverse Arm SlamApproach opponent
Throw escape
High Throw -
165BackdropDuring Reverse Arm Slam
(or
)
Cannot throw escape, during Reverse Arm Slam
to power up
Throw -
166German SuplexDuring Backdrop
(or
)
Throw escape
(or
), during Backdrop
(or
) to power up
Throw -
167Power BombDuring German Suplex
(or
)
Cannot throw escape, during German Suplex
to power up
Throw -
168Giant SwingDuring Power Bomb
Throw escape
, during Power Bomb
to power up
Throw -
169Muscle BusterDuring Power Bomb
Throw escape
, during Power Bomb
to power up
Throw -
170Reverse Special Stretch BombApproach opponent
Throw escape
High Throw -
171Reverse Special Stretch BombDuring sidestep
Throw escape
,during sidestep
(or
) to cancel into crouch, changes to Cannonball Buster when grabbed from the side or back
High Throw -
172Cannonball BusterDuring Reverse Special Stretch Bomb
(or
)
Cannot throw escape, during Reverse Special Stretch Bomb
to power up
Throw -
173Manhattan DropDuring Cannonball Buster
(or
)
Throw escape
(or
), during Cannonball Buster
(or
) to power up
Throw -
174Victory BombDuring Manhattan Drop
(or
)
Cannot throw excape, during Manhattan Drop
to power up
Throw -
175Giant SwingDuring Victory Bomb
Throw escape
, during Victory Bomb
to power up
Throw -
176Muscle BusterDuring Victory Bomb
Throw escape
, during Victory Bomb
to power up
Throw -
177Standing Heel HoldApproach opponent
Throw escape
High Throw -
178S.T.FDuring Standing Heel Hold
Throw escape
Throw -
179Scorpion Death LockDuring Standing Heel Hold
Throw escape
Throw -
180Indian Death LockDuring Standing Heel Hold
Throw escape
Throw -
181King's BridgeDuring Standing Heel Hold
Cannot throw escape
Throw -
182Arm BreakerApproach opponent
Throw escape
High Throw -
183Triple Arm BreakerDuring Arm Breaker
Throw escape
Throw -
184Head JammerDuring Arm Breaker
Throw escape
Throw -
185Struggle CombinationDuring Head Jammer
Cannot throw escape
Throw -
186Chicken Wing Face LockDuring Arm Breaker
Throw escape
Throw -
187Dragon Sleeper FinishDuring Chicken Wing Face Lock
Throw escape
Throw -
188Rolling Death CradleDuring Chicken Wing Face Lock
Throw escape
Throw -
189Cobra ClutchApproach opponent during Jaguar Step
(or
)
Throw escape
or
High Throw -
190Cobra TwistDuring Cobra Clutch
Cannot throw escape
Throw -
191Reverse DDTDuring Cobra Twist
(or
)
Throw escape
or
Throw -
192Reverse Special Stretch BombDuring Reverse DDT
(or
)
Throw escape
or
Throw -
193Samurai RockDuring Reverse DDT
Throw escape
Throw -
194BackdropDuring Reverse Special Stretch Bomb
Cannot throw escape
Throw -
195Sol NacienteDuring Backdrop
Throw escape
Throw -
196Burning HammerDuring Backdrop
(or
)
Throw escape
or
Throw -
197ScrewdriverDuring Burning Hammer
(or
)
Throw escape
or
Throw