King Movelist / Command list
Legend
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Life gauge reducer

Heat Engager attack (if heat is available)

Power Crush move

Homing Attack

Tornado Attack
Movelist
197 moves listed | Visual mode | Left side Game version movelist : 1.10-
11. What can be done during Heat (general)All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turn into recoverable health gauge -
22. What can be done during Heat (general)A Heat Dash can be used when a Heat Engager hits or is blocked
Until Heat Engager reaches opponent -
33. What can be done during Heat (general)Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
During Heat -
44. What can be done during Heat (unique)Allows the use of a powered up version of Jaguar Sprint
,etc., during Jaguar Sprint
, during Jaguar Sprint
-
55. What can be done during Heat (unique)Partially restores remaining Heat time with certain throws
,
,
, etc.
-
6Heat Burst
When Heat activation available
Partially uses remaining Heat time,to cancel attack
Mid -
7Elbow Impact
Mid High -
8Shoulder Tackle
Mid -
9Muscle Armor > Emeral Elbow
Throw during front hit on ground (does not shift when using Heat Dash), Heat activates when the throw completesn absorb an attack to power up and add chip damageMid Mid -
10Rapid King Onslaught
During Jaguar Sprint (, etc.)
(or
)
Cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)High Throw -
11Freedom Face Buster
Approach crouching opponent
Or, cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
Mid Throw -
12Ultimo JaguarDuring Heat
Heat Smash, throw on hit, shift to Jaguar Sprint on block (does not shift with )
Mid Throw -
13Anger Of The Beat
During Rage
Rage Art, erases opponent's recoverable health on hitMid Throw -
14Palm StrikeHigh High
-
15Palm Strike > Head Jammer
Throw escapeHigh High Throw -
16Palm Strike > V Driver
Cannot throw escapeHigh High Mid Throw -
17Palm Strike UppercutHigh High Mid
-
18Palm Strike Uppercut > Supplex
Throw escapeHigh High Mid High Throw -
19Palm Strike Uppercut > V Driver
Cannot throw escapeHigh High Mid Mid Throw -
20Right Jab > UppercutHigh Mid
-
21Head Spinner
to face backward,
to cancel
Mid Mid -
22Brutal Sting
to face backward
Mid High -
23Jaguar Step
Shift to Jaguar Step, holdto continue spinning (strikes from this are powered up)
-
24Elbow Impact
Mid High -
25Jaguar Smash ComboMid Mid Mid
-
26Front KickMid
-
27Front Kick > DDT
during front hit on ground
Mid Throw -
28Rolling Sobat
Mid -
29Shadow LariatHigh
-
30Jaguar Sprint
Shift to Jaguar Sprint, to cancel, Power Crush during Heat (partially uses remaining Heat time)
-
31Body CheckMid
-
32Shoulder Tackle
Mid -
33Elbow StingMid Mid
-
34Double Hook DisasterMid High
-
35Lasso Kick
on hit or block
Mid High -
36Mincer
to face backward
Low High Mid -
37Mincer LowLow High Low
-
38Frankensteiner
Throw on close range standing front hit or on close range standing blockS.Mid Throw -
39Jab > Uppercut
Or while crouchingS.Low Mid -
40StompLow
-
41Alta's Hammer
Mid -
42Stagger Kicks
Or while crouchingor while running (two steps or more)
Low Low Low -
43Stagger Kicks Flurry
(Counter Hit)
Or while crouching(Counter Hit)
Low Low Low Low Low -
44Stagger Kick Spinning UppercutDuring Stagger KicksLow Mid
-
45Corporate ElbowMid
-
46Brain ChopMid
-
47Crouching Low KickLow
-
48Low Drop Kick
Or back facing opponentor back facing opponent
or back facing opponent
Low -
49Mucle Armor > Emerald Elbow
Throw during front hit on ground (does not shift when using Heat Dash), Heat activates when the throw completesn absorb an attack to power up and add chip damageMid Mid -
50Mucle Armor > Jaguar Sprint
Shift to Jaguar Sprint, to cancel
-
51Quick Hook > Uppercut
High High -
52Quick Hook > Heel KickHigh Mid
-
53Chupacabra > Spinning Back ElbowHigh High
-
54Chupacabra > Olympia Slam
Throw when hit from the front on the groundHigh Mid Throw -
55Chupacabra > Head ButtHigh High
-
56Toll Kick
Absorb an attack to power up and deal more chip damage on blockHigh -
57Guillotine Drop
during front hit on ground
High Throw -
58Disgraceful KickHigh
-
59Reverse Jaguar Step
Shift to Jaguar Step -
60Capital Punishment
OrMid -
61Burning Knuckle
hold
Orhold
Unblockable -
62Water Parting Chop
Oror
High -
63High Elbow Drop
Oror
Mid -
64Falling Heel Kick
Oror
Mid -
65Jumping Knee Lift
Oror
Mid -
66Sole Crusher
Shift to Jaguar Sprint on hit,to stand up, absorb an attack to power up and add chip damage
Mid -
67Delayed Rising Toe KickMid
-
68Stomach SmashLow
-
69Jaguar Hammer
(Counter Hit)
Throw when hit from the front on the groundLow Throw -
70Lay OffMid
-
71Jaguar Hook
Mid -
72Beast Elbow
Chip damage on blockMid -
73Konvict Kick
Mid -
74Konvict Kick > DDT
(Counter Hit)
Throw when hit from the front on the groundMid Throw -
75Exploder
Chip damage on blockHigh -
76Diving Body Press
Throw when hit from the front in close rangeMid Throw -
77Strong Knee
Chip damage on blockMid -
78Running ExploderMid
-
7910 Hit Combo 1High High Mid Mid Mid Low Low Low Mid Mid
-
8010 Hit Combo 2
Throw when hit from the front on the groundHigh High Mid Mid High Mid Low Low Low Throw -
81Ki Charge
Cannot block when it is still in effect / Automatic counter hit -
82Beast Step
-
83Knee LiftMid
-
84Black BombMid
-
85Round Trip Chop
While risingMid Mid -
86Toe SmashWhile risingMid
-
87Snap UppercutWhile risingMid
-
88Leg BreakerWhile crouching
OrLow -
89Body BlowWhile crouchingMid
-
90Victory PalmDuring sidestepHigh
-
91Deadly BoomerangDuring sidestep
Chip damage on blockHigh -
92Whirling Spring Kick(By opponent's feet) while down and facing upMid
-
93Blind Kick
Back facing opponentMid -
94Blind Kick > Neck BreakerBack facing opponent
on front hit on ground
No shift on counter hitMid Throw -
95Atomic BlasterBack facing opponentUnblockable
-
96Moonsault Body PressBack facing opponentUnblockable
-
97Jaguar Step
, etc.
Shift to Jaguar Step, hold to continue spinning (strikes from this are powered up)
-
98Jaguar Step > HookDuring Jaguar StepHigh
-
99Jaguar Step > HammerDuring Jaguar StepMid
-
100Jaguar Step > SobatDuring Jaguar StepMid
-
101Jaguar Step > Sobat & PressDuring Jaguar Step
Throw when hit from the front in close rangeMid Mid -
102Jaguar step > High KickDuring Jaguar Step
Chip damage on blockHigh -
103Jaguar Step > Mid KickDuring Jaguar StepMid
-
104Jaguar Sprint
, etc.
Shift to Jaguar Sprint, to cancel, Power Crush during Heat (partially uses remaining Heat time)
-
105Running Elbow SmashDuring Jaguar Sprint
Power up during Heat (partially uses remaining Heat Time)Mid -
106Jaguar AxeDuring Jaguar Sprint
Chip damage on block, power up during Heat (partially uses remaining Heat Time)High -
107Sprint K.
During Jaguar SprintMid -
108Dashing Low Drop KickDuring Jaguar SprintLow
-
109Rapid King Onslaught
During Jaguar Sprint(or
)
Cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)High Throw -
110Diving Body PressDuring Jaguar Sprint
Throw when hit from the front in close rangeMid Throw -
111Winding Nut
Approach opponent
Throw escapeor
High Throw -
112Winding Nut
Approach opponent
Throw escapeor
High Throw -
113Suplex
Approach opponent
Throw escapeor
High Throw -
114Suplex
Approach opponent
Throw escapeor
High Throw -
115Argentica BackbreakerApproach opponent from left side
(or
)
Throw escapeHigh Throw -
116Knee CrusherApproach opponent from right side
(or
)
Throw escapeHigh Throw -
117Half Boston CrabApproach opponent from behind
(or
)
Cannot throw escapeHigh Throw -
118Cobra TwistApproach opponent from behind
(or
)
Cannot throw escapeHigh Throw -
119Stretch BusterApproach opponent from behind
Cannot throw escapeHigh Throw -
120Knee BashApproach opponent
Throw escapeHigh Throw -
121Figure Four Leg LockApproach opponent
Throw escape, when opponent inputs
(Perfect Input) shift to Reverse Figure Four Leg Lock
High Throw -
122Twrow Away
Approach opponent
Throw escape, shift to Jaguar Sprint, approach opponent
to shift to standing state
High -
123Throw Away > Back Swing
Approach opponent
Cannot throw escape, shift to Jaguar Sprint, approach opponentto shift to standing state
High -
124Executioner DropApproach opponent
Throw escape, approach opponent
to throw in reverse direction
High -
125Tombstone Pile DriverApproach opponent
Throw escapeHigh Throw -
126TomahawkApproach opponent
Throw escape, power up with quick input, partially restores remaining Heat time
High Throw -
127Pile DriverApproach opponent
Throw escapeHigh Throw -
128Double Arm Face BusterDuring Pile Driver
Throw escapeHigh Throw -
129Boston CrabDuring Pile Driver
Throw escapeHigh Throw -
130Muscle BusterApproach opponent
Throw escape, during Heat partially restore remaining Heat time
High Throw -
131Giant SwingApproach opponent
Throw escape, opponent can reduce damage with side ukemi, power up with quick input, partially restores remaining Heat time
High Throw -
132Tijuana TwisterApproach opponent
Throw escape, power up with quick input, partially restores remaining Heat time
High Throw -
133Clothesline pressWhile crouching
Throw escapeHigh Throw -
134Ultimate TackleWhile crouching
Throw escape, shift to takedown on hit
Mid Throw -
135Ultimate PunchDuring takedown
Or during takedown, throw escape
(or
)
Throw -
136ArmbarDuring takedown
Shift is also possible after the third hit of Ultimate Punch, throw escapeThrow -
137Arm TwistDuring Armbar
Cannot throw escapeThrow -
138Leg Cross HoldDuring takedown
Shift is also possible after the third hit of Ultimate Punch, throw escapeThrow -
139Stretch ComboDuring Leg Cross Hold
(Perfect)
Cannot throw escapeThrow -
140Iron LariatApproach crouching opponent
Or, cannot throw escape
Mid Throw -
141V DriverApproach crouching opponent
Or, cannot throw escape
Mid Throw -
142Freedom Face Buster
Approach crouching opponent
Or, cannot throw escape, unable to Heat Dash (partially restores remaining Heat Time)
Mid Throw -
143Swing Away(Opponent down and facing up) by opponent's feet
(or
)
Throw escapeor
Mid -
144Head Bomber(Opponent down and facing up) by opponent's feet
Throw escapeMid Throw -
145Figure Four Leg Lock(Opponent down and facing up) by opponent's feet
Throw escapeMid Throw -
146Shoulder Cracker(Opponent down and facing up) by opponent's head
(or
)
Throw escapeor
Mid Throw -
147Turn Over(Opponent down and facing up) by opponent's side
(or
)
Throw escapeor
Mid -
148Half Boston Crab(Opponent down and facing down) by opponent's feet
(or
)
Throw escapeor
Mid Throw -
149Wing Tearer(Opponent down and facing down) by opponent's head
(or
)
Throw escapeor
Mid Throw -
150Camel Clutch(Opponent down and facing down) from the left
(or
)
Throw escapeor
Mid Throw -
151Bow & Arrow Stretch Hold(Opponent down and facing down) from the right
(or
)
Throw escapeor
Mid Throw -
152Mid-Air Leg Cross Hold
Approach airborne opponent(or
)
Cannot throw escapeHigh Throw -
153Spine Cracker
Approach airborne opponent(or
)
Or (during opponent wall stun)(or
), cannot throw escape
High Throw -
154Double Heel HoldApproach airborne opponent
(or
)
Cannot throw escapeMid Throw -
155FlapjackApproach airborne oponent during Double Heel Hold
Throw escapeMid Throw -
156Giant SwingApproach airborne oponent during Double Heel Hold
Throw escapeMid Throw -
157Running Jaguar BombApproach airborne opponent
Cannot throw escape, power up with quick input, partially restores remaining Heat time)High Throw -
158Aerial Jaguar BombApproach airborne opponent
Or approach airborne opponent(or during Jaguar Sprint
), cannot throw escape, power up with quick input, partially restores remaining Heat Time
High Throw -
159Shining TorpedoDuring opponent wall stun
Or (during opponent wall stun), cannot throw escape, power up with quick input, partially restores remaining Heat time
High Throw -
160Arm WhipTime with opponent right punchThrow
-
161Spinning Heel HoldTime with opponent left kickThrow
-
162Leg ScrewTime with opponent right kick
After success,to shift to Figure Four Leg Lock
Throw -
163Low Parry
Time with opponent low attack -
164Reverse Arm Slam
Approach opponent
Throw escapeHigh Throw -
165BackdropDuring Reverse Arm Slam
(or
)
Cannot throw escape, during Reverse Arm Slamto power up
Throw -
166German SuplexDuring Backdrop
(or
)
Throw escape(or
), during Backdrop
(or
) to power up
Throw -
167Power BombDuring German Suplex
(or
)
Cannot throw escape, during German Suplexto power up
Throw -
168Giant SwingDuring Power Bomb
Throw escape, during Power Bomb
to power up
Throw -
169Muscle BusterDuring Power Bomb
Throw escape, during Power Bomb
to power up
Throw -
170Reverse Special Stretch Bomb
Approach opponent
Throw escapeHigh Throw -
171Reverse Special Stretch Bomb
During sidestep
Throw escape,during sidestep
(or
) to cancel into crouch, changes to Cannonball Buster when grabbed from the side or back
High Throw -
172Cannonball BusterDuring Reverse Special Stretch Bomb
(or
)
Cannot throw escape, during Reverse Special Stretch Bombto power up
Throw -
173Manhattan DropDuring Cannonball Buster
(or
)
Throw escape(or
), during Cannonball Buster
(or
) to power up
Throw -
174Victory BombDuring Manhattan Drop
(or
)
Cannot throw excape, during Manhattan Dropto power up
Throw -
175Giant SwingDuring Victory Bomb
Throw escape, during Victory Bomb
to power up
Throw -
176Muscle BusterDuring Victory Bomb
Throw escape, during Victory Bomb
to power up
Throw -
177Standing Heel HoldApproach opponent
Throw escapeHigh Throw -
178S.T.FDuring Standing Heel Hold
Throw escapeThrow -
179Scorpion Death LockDuring Standing Heel Hold
Throw escapeThrow -
180Indian Death LockDuring Standing Heel Hold
Throw escapeThrow -
181King's BridgeDuring Standing Heel Hold
Cannot throw escapeThrow -
182Arm BreakerApproach opponent
Throw escapeHigh Throw -
183Triple Arm BreakerDuring Arm Breaker
Throw escapeThrow -
184Head JammerDuring Arm Breaker
Throw escapeThrow -
185Struggle CombinationDuring Head Jammer
Cannot throw escapeThrow -
186Chicken Wing Face LockDuring Arm Breaker
Throw escapeThrow -
187Dragon Sleeper FinishDuring Chicken Wing Face Lock
Throw escapeThrow -
188Rolling Death CradleDuring Chicken Wing Face Lock
Throw escapeThrow -
189Cobra Clutch
Approach opponent during Jaguar Step(or
)
Throw escapeor
High Throw -
190Cobra TwistDuring Cobra Clutch
Cannot throw escapeThrow -
191Reverse DDTDuring Cobra Twist
(or
)
Throw escapeor
Throw -
192Reverse Special Stretch BombDuring Reverse DDT
(or
)
Throw escapeor
Throw -
193Samurai RockDuring Reverse DDT
Throw escapeThrow -
194BackdropDuring Reverse Special Stretch Bomb
Cannot throw escapeThrow -
195Sol NacienteDuring Backdrop
Throw escapeThrow -
196Burning HammerDuring Backdrop
(or
)
Throw escapeor
Throw -
197ScrewdriverDuring Burning Hammer
(or
)
Throw escapeor
Throw