Jun Movelist / Command list

Legend

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Life gauge reducer
Heat Engager attack (if heat is available)
Power Crush move
Homing Attack
Tornado Attack

Movelist

130 moves listed | Visual mode | Left side

    Heat System (Jun)

  • 1
    1. What can be done during Heat (general)
    All moves will deal chip damage on block
    Cannot K.O. with chip damage, chip damage turn into recoverable health gauge
  • 2
    2. What can be done during Heat (general)
    A Heat Dash can be used when a Heat Engager hits or is blocked
    Until Heat Engager reaches opponentHold Forward
  • 3
    3. What can be done during Heat (general)
    Heat Smash, a move that causes critical damage, can be activated (after activation,Heat will end)
    During HeatRP + LK
  • 4
    4. What can be done during Heat (unique)
    Allow the use of Kazama's Power (Health reducing move) with less health reduced
    ForwardRPon hit or blockLP + RP,Down / ForwardRPon hit or blockLP + RP, etc.
  • 5
    5. What can be done during Heat (unique)
    Allows the use of the powered up version of Inner Peace
    ForwardLP + RP
  • Heat Moves

  • 6
    Heat Burst
    When Heat activation availableRP + LK
    Partially uses remaining Heat time,RP + LKbackbackto cancel attack
    Mid
  • 7
    Shunkei
    LP + RP
    Mid
  • 8
    Ame-no-Habakiri
    ForwardRPon hit or blockLP + RP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid Mid
  • 9
    Kagura
    During sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)RK
    Mid
  • 10
    Zuiun Renkyaku
    During Izumo (UpRP, etc.)LK
    High Mid High
  • 11
    Ame-no-Nuboko
    During Miare (backLP + RP, etc)RP
    Chip damage on block, deals self-damage (partially recoverable)
    S.Mid
  • 12
    Yomotsu Ooyumi
    During HeatRP + LK
    On hit or block regain recoverable health, Heat Smash
    Mid Mid
  • 13
    Yomotsu Mihashira
    During Heat and GenjitsuRP + LK
    On hit or block regain recoverable health, Heat Smash
    Low Mid
  • Rage Moves

  • 14
    Amatsu Izanami
    During RageDown / ForwardLP + RP
    Rage Art, erases opponent's recoverable health on hit
    Mid Throw
  • Normal Moves

  • 15
    Spear Step > Izumo Smash
    LPLP
    Shift to Izumo
    High Mid
  • 16
    Spear Step
    LPRP
    LPRPHold down(orHold up) to shift to sidestep
    High High
  • 17
    Spear Step > Izumo Strike
    LPRPRP
    Shift to Izumo
    High High High
  • 18
    Spear Step > Spin Kick
    LPRPRK
    High High Mid
  • 19
    Suiren Leg Scythe
    LPLK
    High Low
  • 20
    Byakuren Tsukinuki
    LPRPRKLP
    Chip damage on block, deals self-damage (partially recoverable)
    High Mid Mid Mid
  • 21
    Byakuren Tamasudare
    LPRPRKLK
    High Mid Mid High
  • 22
    Byakuren Misogi
    RPLPLP + RP
    High Mid High
  • 23
    Shion
    LK
    Mid
  • 24
    Shunkei
    LP + RP
    Mid
  • 25
    Ryuuntsui - Misogi
    RP + RK
    RP + RKHold downto shift to crouching state when blocking, deals self-damage (partially recoverable)
    Mid Mid Mid
  • 26
    White Heron Dance
    LP + RKRPRK
    S.Low High High Mid
  • 27
    White Heron Lower Dance
    LP + RKRPDownRK
    S.Low High High Low
  • 28
    White Heron Sun Palm
    LP + RKLKLP
    S.Low High Mid Mid
  • 29
    White Heron Moon Kick
    LP + RKLKRK
    S.Low High Mid Low
  • 30
    Izumo Smash
    ForwardLP
    Shift to Izumo
    Mid
  • 31
    Demon Slayer
    ForwardRP
    ForwardRPHold downto cancel and shift to crouching state
    Mid
  • 32
    Ame-no-Habakiri
    ForwardRPon hit or blockLP + RP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid Mid
  • 33
    Kanbashira > Izumo Strike
    ForwardLKRP
    ForwardLKHold down(or Hold up) to shift to sidestep, shift to Izumo
    Mid High
  • 34
    Double Kanbashira
    ForwardLKRK
    ForwardLKHold down(or Hold up) to shift to Izumo
    Mid Mid
  • 35
    Getsukankyaku
    ForwardRK
    High
  • 36
    Inner Peace
    ForwardLP + RP
    On hit shift to Miare, can parry during Heat (partially uses remaining Heat time), deals self-damage (partially recoverable)
    High
  • 37
    Genjitsu
    ForwardRP + RK
    Shift to Genjitsu, during GenjitsuHold downto shift to crouching state
  • 38
    Wheel Kick
    ForwardRP + LK
    Punch parry effect
    High
  • 39
    Habotan
    Down / ForwardLPLP
    Mid Mid
  • 40
    Aya Stitch
    Down / ForwardLPRP
    Mid High
  • 41
    Mizuho
    Down / ForwardRP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 42
    Ame-no-Murakumo
    Down / ForwardRPon hit or blockLP + RP
    Mid Mid
  • 43
    Kazakiri
    Down / ForwardLK
    Down / ForwardRK
    Mid
  • 44
    Katabami
    Down / ForwardRK
    Mid
  • 45
    Heavenly Sun Palm
    Down / ForwardRP + RKLP
    Mid Mid
  • 46
    Heavenly Moon Kick
    Down / ForwardRP + RKRK
    Mid Low
  • 47
    Narumi
    DownRP
    Mid
  • 48
    Suminagashi
    DownRKRK
    Low High
  • 49
    Kamudo-no-Tsurugi
    DownLP + RP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 50
    Double Lift Kicks
    DownRP + RK
    Low High
  • 51
    Hourai's Dance
    Down / BackLPLPLP + RP
    Recover health on hit
    Mid Mid Mid Mid Mid
  • 52
    Ayame
    Down / BackRP
    Low
  • 53
    Leg Scythe
    Down / BackLK
    Low
  • 54
    Kariashi
    Down / BackRKRKRK
    Down / BackRKHold down,Down / BackRKRKHold down,Down / BackRKRKRKHold downto directly shift to crouching state
    Low Low Low
  • 55
    Kariashi Hakuro
    During KariashiLP + RK
    Link to attack fromLP + RK
    S.Low High
  • 56
    Violet
    backLP
    backLPHold downto cancel and shift to crouching state
    Low
  • 57
    Sumire Okuri
    backLP(Counter Hit)
    Throw when hit from the front
    Low Throw
  • 58
    Ryuen Saika Shikei
    backRPLPLP
    backRPLPHold Forwardto shift to Genjitsu,backRPLPHold Back
    Mid High Mid
  • 59
    Ryuen Saika Renken
    backRPLPRP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid High Mid
  • 60
    Ryuen Saika Renshuu
    backRPLPRK
    Mid High High
  • 61
    Ryuen Magushi
    backRPRP
    Mid Mid
  • 62
    Dragon Wheel Kick
    backLK
    Mid
  • 63
    Ryuusha Renken
    backLKRP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid Mid
  • 64
    Dragon Wheel Leg Cutter
    backLKRK
    Link to attack from Down / BackRK,backLKRKHold downto directly shift to crouching state
    Mid Low
  • 65
    Shirabyoushi
    Down / BackRKRP
    Mid Mid
  • 66
    Miare
    backLP + RP
    Shift to Miare, regain recoverable health, during MiareHold down(orHold up) to shift to sidestep
  • 67
    Omoikane
    backRP + RK
    Absorb an attack to power up and deal more chip damage on block
    Mid
  • 68
    Shinki
    backRP + LK
    Unblockable
  • 69
    Izumo Strike
    UpRP
    OrUp / BackRP, shift to Izumo
    High
  • 70
    Chikura
    UpRK
    OrUp / BackRK
    Mid
  • 71
    Divine Exile - Heaven
    Up / ForwardRP
    Deals self-damage (partially recoverable)
    High High
  • 72
    Totsuka-no-Tsurugi
    Up / ForwardRP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 73
    Iwato
    Up / ForwardLK
    OrUp / BackLKorUpLK
    Mid
  • 74
    Housenka - Misogi
    Up / ForwardRPLK
    On hit shift to Miare, deals self-damage (partially recoverable)
    Mid Mid Mid
  • 75
    Saiuntsui
    Up / ForwardRP + RK
    OrUp / BackRP + RKorUpRP + RK
    Mid Mid
  • 76
    Suiei Ura Saika
    ForwardHold ForwardRPRP
    ForwardHold ForwardRPHold Forwardto shift to Genjitsu,ForwardHold ForwardRPHold Backto shift to Miare
    Mid Mid
  • 77
    Suiei Kagetsu
    ForwardHold ForwardRPLK
    ForwardHold ForwardRPHold Forwardto shift to Genjitsu,ForwardHold ForwardRPHold Backto shift to Miare
    Mid High
  • 78
    Yukimiguruma
    ForwardHold ForwardLKRP + RK
    Chip damage on block
    Mid Mid Mid
  • 79
    Tokkei - Misogi
    ForwardHold ForwardLP + RP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 80
    Ame-no-Uzume
    ForwardForwardHold ForwardLK
    OrUp / BackbackLK, chip damage on block
    Mid
  • Special Move

  • 81
    Ki Charge
    CHARGE (Counter Hit)
    Cannot block when it is still in effect / Automatic counter hit
  • Moves While Crouching

  • 82
    Tenkan Saika Shikei
    While risingLPLPLP
    While risingLPLPHold Forwardto shift to Genjitsu, while risingLPLPHold Backto shift to Miare
    High High Mid
  • 83
    Tenkan Saika Renken
    While risingLPLPRP
    While risingLPLPHold Forwardto shift to Genjitsu, while risingLPLPHold Back
    High High Mid
  • 84
    Tenkan Saika Renshuu
    While risingLPLPRK
    While risingLPLPHold Forwardto shift to Genjitsu, while risingLPLPHold Backto shift to Miare
    High High High
  • 85
    Tomoezakura
    While risingLPRKRP
    High Mid Low
  • 86
    Tomoefuji
    While risingLPRKLP + RP
    High Mid Mid
  • 87
    Hyakkaou
    While risingRPLP
    Mid Mid
  • 88
    Gioh
    While risingLK
    Mid
  • 89
    Ichikaku
    While risingRK
    Mid
  • 90
    Sudare Nagashi
    While risingLP + RP
    While risingLP + RPHold downto cancel and shift to crouching state
    Mid
  • 91
    Flowing Moon Scent
    While risingRP + RK
    Mid
  • 92
    Twin Cloud Kicks
    While crouchingRP + RKLK
    While crouchingRP + RKHold down(or RP + RKLKHold down) to directly shift to crouching state
    Mid Mid Mid Mid
  • 93
    Divine Exile - Earth
    While crouchingDown / ForwardLP
    Deals self-damage (partially recoverable)
    S.Low Mid
  • 94
    Grace
    While crouchingDown / ForwardRP
    Low
  • 95
    Kanamegaeshi
    While crouchingDown / ForwardLK
    Has clean hit effect
    Low
  • 96
    10 Hit Combo
    While risingLPLPLP + RKRPLPRPRKRKLK
    High High Low High High Mid High Low Mid Mid
  • Moves during Sidestep (UpNEUTRAL / No directionorDownNEUTRAL / No direction)

  • 97
    Kasanegasumi
    During sidestepRP
    Mid
  • 98
    Kagura
    During sidestepRK
    Mid
  • 99
    Sankouchou
    During sidestepLP + RP
    Recover health on hit
    High High Mid
  • Moves during Izumo

  • 100
    Izumo
    UpRP, etc.
    Recover health on hit
    High
  • 101
    Haraede Kannagi
    During IzumoLPLP
    Recover health on hit
    High High
  • 102
    Haraede Musubi
    During IzumoLPRP
    High Mid
  • 103
    Setsurinbu - Misogi
    During IzumoRP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 104
    Zuiun Renkyaku
    During IzumoLK
    Mid Mid
  • 105
    Wakeikazuchi - Misogi
    During IzumoRKLP
    Chip damage on block, deals self-damage (partially recoverable)
    Low Mid
  • 106
    Mihikariooshi
    During IzumoLP + RP
    Absorb an attack to power up and deal more chip damage on block
    Mid
  • 107
    Dianthus Garden
    During IzumoForwardLP + RP
    Mid
  • Moves during Genjitsu

  • 108
    Genjitsu
    ForwardRP + RK
    Shift to Genjitsu, during GenjitsuHold down to shift to crouching state
  • 109
    Rurikoukai
    During GenjitsuLP
    Low
  • 110
    Kazama Style Spirit
    During GenjitsuRP
    Throw on front hit, deals self-damage (partially recoverable), absorb an attack to power up and add chip damage
    Mid Throw
  • 111
    Getsuun Renken
    During GenjitsuLKRP
    Chip damage on block, deals self-damage (partially recoverable), during GenjitsuLKHold downto shift to crouching state
    Mid Mid
  • 112
    Nichiun
    During GenjitsuRK
    High
  • Moves during Miare

  • 113
    Miare
    backLP + RP, etc.
    Shift to Miare, regain recoverable health, during MiareHold down(orHold up) to shift to sidestep,Hold Down / Backto shift to standing state
  • 114
    Ame-no-Sakahoko
    During MareLP
    Chip damage on block, deals self-damage (partially recoverable)
    Mid
  • 115
    Ame-no-Nuboko
    During MareRP
    Chip damage on block, deals self-damage (partially recoverable)
    S.Mid
  • 116
    Izumo Strike
    During MareLP + RP
    Shift to Izumo
    High
  • 117
    Genjitsu
    During MareHold Forward
    Shift to Genjitsu
  • Throws

  • 118
    Shiho Nage
    Approah opponentLP + LK
    Throw escapeLPorRP
    High Throw
  • 119
    Katanuki
    Approah opponentRP + RK
    Throw escapeLPorRP
    High Throw
  • 120
    Cloud Taste
    Approah opponent from left sideLP + LK(orRP + RK)
    Throw escapeLP
    High Throw
  • 121
    Wind Wheel
    Approah opponent from right sideLP + LK(orRP + RK)
    Throw escapeRP
    High Throw
  • 122
    Twisted Limbs
    Approah opponent from behindLP + LK(orRP + RK)
    Cannot throw escape
    High Throw
  • 123
    White Mountain
    Approah opponentDown / ForwardRP + LK
    Throw escapeRP
    High Throw
  • 124
    Riai
    Approah opponentUp / ForwardLP + RP
    Throw escapeLP + RP
    High Throw
  • 125
    Falling Rain
    While crouchingDown / BackLP + RP
    Throw escapeLP + RP
    High Throw
  • 126
    Tsukuyomi
    During IzumoLP + RK(orRP + LK)
    Throw escapeLP + RP
    High Throw
  • Attack Reversal

  • 127
    Attack Reversal
    Time with opponent attackbackLP + LK(orbackRP + RK)
    Throw
  • 128
    Amaterasu
    Time with opponent low attackForwardRP + RK
    Recover health
    Throw
  • 129
    Low Parry
    Time with opponent low attackHold Down / Forward
  • 130
    Throw Reversal
    Time with opponent throwForwardRP + RK
    Recover health
    Throw
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